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Patch Notes [Update] 05/08/2020

Discussion in 'Patch Notes' started by Carl, May 8, 2020.

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  1. Carl

    Carl Administrator Admin

    Feb 22, 2010
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    [General Gameplay]
    - Fixed pearl items can visually disappear at Central Market when selling if pearl item trade limit is exceeded
    - Fixed pearl item sell limit didn't restore when cancel pearl item selling at World Market
    - Fixed Marking Reagent and Poison/Fire Shots effects didn't apply correctly
    - Fixed teleport to nearest save zone when entering siege channel during siege active
    - Fixed apply bonuses from some Manos accessories (example: Manos Ruby Necklace)
    - Fixed some killed monster models didn't disappear after killed (example: Disco Bosses and world bosses)
    - Fixed can't move stackable items to town/guild warehouse when no free slots
    - Fixed real world monsters can target and attack players in instances (example: Valtarra)
    - Improved packet broadcasting logic in overpopulated regions
    - Added list of used items in Loot Report -> Consume tab
    - Enabled boss region optimization for Vell's Realm
    - Implemented Olympiad arena "out-of-arena" checks for participants (if player outside arena more than 5 seconds he will be automatically kicked)
    - Now player adrenaline will be reset to zero after teleport to Olympiad Arena
    - Fixed participants can see spectator character models in some cases
    - Fixed packets sequence for Olympiad match start can cause client crashes
    - Fixed possible Olympiad Match stuck
    tuncay54 and loboram like this.
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