Loading...
  1. Dismiss Notice
  2. Dismiss Notice
  3. Dismiss Notice
  4. If this is your first visit, you may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

[Update] 23/07/2011

Discussion in 'Patch Notes' started by Carl, Jul 23, 2011.

Thread Status:
Not open for further replies.
  1. Carl

    Carl Administrator Admin

    Joined:
    Feb 22, 2010
    Messages:
    1,241
    Likes Received:
    9,471
    Trophy Points:
    483
    Code:
    - Fixed Group / Alliance bug after certain uptime (HOTFIX)
    - Implemented HP_RATIO and MP_RATIO cost for skills which have a ratio cost of HP/MP (ex. Transference I/II)
    - Properly fixed skills: Spirit Explosion I, Spirit Burn-to-Ashes I, Ancestral Spirit Self Destruct I, Ancestral Spirit Flow I. Now they should cost hp ratio as on retail.
    - Geo engine udate (increase cpu performance)
    - NpcMoveController: Now npc not go under texture
    - Using of resurrection skills is now possible only on players
    - Fixed using resurrection-items on not dead creatures
    - Added Walker formations
    - Setting the Npc with the biggest HpGauge into the front position of walker formation
    - Setting spawn in the formation depending on the position. Getting z-coordinate from geo
    - Added cancel task when player move on use ActionItemNpc.
    - Added guide for elyos level 30, 31, 32.
    - Added DaliaCharlands AI
    - Added OnReviveEvent to instance handlers (used in Esoterrace instance)
    - Fixed asmo low udas instance exitpoint
    - Retail messages for dredgion and chandra dredgion
    - MR formula now retail like
    - Evasion/Parry/Block correct upper cap check.
    - Added basic Xp reward in PvP
    - Fixed Summoning Alacrity I skill, now all Summons are really instant cast.
    - Final retail fix for Reflect damage (even on multiple-hit attacks, there is only ONE reflected damage)
    - Terrible Howl is the only fear skill with an exception behaviour: fear must end on damage income.
    - Added some decomposable items
    - Fixed quest drop for group members
    - Broadcast message when siege stopped
    - Fixed onUseSkill and onKillRanked quests
    - Fixed Q2073, Q4944, Q2307 (spawns), Q28500 (spawns), Q2076 (quest reset fix), Q1035, Q2018, Q2422, Q2954, Q2953
    - Added Q3074, Q4074, Q3940 (Miragent Holy Templar), Q28500 Q1006 Q1011 Q2011 (quest movie), Q2920, Q2303
    - Fixed broker exploit
    - Broadcast message when siege become vulnerable
    - A few instances/quest/portals/spawn fixes
    - Fixed exploit in skill animation
    - MCD Tome and Anuhart pauldrons now tradeable without VIP
    
     
    39 people like this.
Thread Status:
Not open for further replies.

Share This Page