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[Update] 30/08/2011

Discussion in 'Patch Notes' started by Carl, Aug 30, 2011.

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  1. Carl

    Carl Administrator Admin

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    Code:
    - Fixed Call Gryphu I
    - Introduced unpottable debuffs (Debuffs that cannot be dispelled by potions dispel).
    - Introduced server side distance check on Normal attacks
    - Fixed Pots/scrolls acting "magical"
    - Fixed Abyss base shield
    - Improved Crucible Challenge Instance
    - Fixed Q1041, Q1063, Q1006 dialog, Q19038, Q2356, Q1092, Q2990, Q2985
    - Added Q3928
    - During active siege, there is no respawn of siege_npc
    - Show armor's optional socket in broker
    - Updated SM_PET packet for pet list structure
    - Shield dmg reduction cape fixed
    - Fear + Glide fixed
    - Fixed max hp for summons during spawn
    - Conditioning: correct success message
    - Crucible Challenge geodata fixed
    - Fixed PulledEffect: added a paralyze effect as on retail, and cancels the current casting skill of target too
    - Summon Magma/Tempest Spirit fix: spirit must be dismissed after 20 minutes
    - Fixed for abyssal splinter aether fragment
    - The skill Collapsing Earth of the Esoterrace Boss "Warden Surama", must be ground only skill
    - Bestial Fury, Focused Shots and Hunter's Eye skills shouldn't cancel each other and can be present simultaneously as buffs on a player
    - Some WD improvments/cleaning. Now, droprate will be dependant of the players level
    - Fixed Shield max damage reduce
    - conditioning: correct charge price
    - Added reduce_max to items weapon stats
    - Physical skill dmg fix for damage type percent
    - Random walking NPC geo support
    - World Drops v2:
    -> Core side support of no_reduction (keys, quest items, craft materials)
    -> Category/Quality restriction
    -> More correct chances calculations
    -> 100% retail drop locations (depending on race/map)
    -> 7400+ WD loaded
    - TallocsEggAi moved to instance engine
    - Fixed "Stop training" button in crucible challenge
    - Dash status rework
    - Parry damage reduction 50% -> 40%
    - Bow weapon critical 80% -> 70%
    - Some rework in lifestats to prevent deadlocks
    - Added Cylinder area type
    - Mail icon now shows in char selection screen if character has mail
    - Fixed broker icon in char selection screen
    - Fixed group dice roll
    - Zones reworked
    - Fear fixed (no more falling under map)
    - Fixed skills like ambush / blind leap causing player to go under map
    - Fixed exp lost
    - Dungeons geo fixed
    
    Siel: Pending Update
    Lumiel: Updated
     
    49 people like this.
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