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Blind godstone's / Sandstorm traps / healing Potions / Paralyze Godstones

Discussion in 'Old Threads' started by Ambien, Jul 15, 2011.

  1. Ambien

    Ambien Proficient Forum Legend

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    Sandstorm traps are meant to slow down casting speed, I do not know if this works yet. (Will test this out eventually)

    But that's a side effect, not worried about that. More focused on blind with this post.

    Blind itself is meant to reduce the hit chance by 50%, here it's making the blinded target miss 100% of the time. Better hope you have the greater healing pot's on hand. Oh wait, those might be messed up aswell since half the time they don't remove two, and only remove one.

    That cover's two of them, now about the healing potions, (Pretty sure about this, never had much of a problem)
    Blind / silence is meant to come off first, it does not matter what order you put the debuff's in, blind / silence come off first, or it was root, but I'm pretty sure it was blind / silence. If it was root it would be root > blind / silence > Debuff's.
    otherwise it's silence / blind > root > other Debuff's.


    "healing root is 3 effects, greater healing pot is 2. As with most things in aion though I believe there is some RNG involved, meaning the healing root has a CHANCE to remove 3 effects."
    - Not confirmed as of yet for the healing root's

    Now for the final one.
    Paralyze godstones are proccing about as much as a 6% stun one is at the moment which isn't right, should be 2% paralyze for 5 seconds instead of it being a 5% godstone from about as much as it proc's unless those players are just getting extremely lucky with godstone procs. Which has happened to me before, but it is worth mentioning in here just incase it needs looking into. =P

    Hope this get's looked at soon. +.+
     
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  2. ThaPlayah

    ThaPlayah .:: Retired ::.

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    one question is sandstorm trap potable with greater heal pot? on gamez it's potable but i don't know how it works on retail(maybe it's bugged) + ranger traps doesn't works properly
     
  3. Ambien

    Ambien Proficient Forum Legend

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    Ranger traps are meant to run off magical accuracy, and they are meant to be pottable. =P So you can "resist them"
     
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  4. ThaPlayah

    ThaPlayah .:: Retired ::.

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    w8 w8 xD i read it wrong so you can pot it or just resist it..? xD
     
  5. Ambien

    Ambien Proficient Forum Legend

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    You can do both. Ranger traps are not meant to land 100% of the time. =P
     
  6. vaferX

    vaferX Voice Of No Sound

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    I could resist ranger traps @_@ lol
     
  7. Ambien

    Ambien Proficient Forum Legend

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    Should be able to.
     
  8. Stacked

    Stacked The Original God Glad Forum Legend

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    He's right, any sort of blind debuff is supposed to only reduce your chance of hitting the target, not completely remove the ability to hit anything for the duration of the debuff. Sandstorm is pottable on retail, and hardly anyone uses it compared to here. The 10% godstones should never have been implemented into this server, considering its a PvP server and these things make PvP awful. Just be happy that healing potions work, for the first 6-8 months I was here they didnt even work. There are always going to be broken things on here and complaining about them doesnt get you anywhere, trust me. Best to just get used to the bugs and just get over it.
     
  9. Ambien

    Ambien Proficient Forum Legend

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    Just aiming to help the server. That's all I'm doing. =P
     
  10. Revoultion

    Revoultion Well-Known Member

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    tl;dr sanstrom works perfectly as it is reducing casting speed,damaging and blinding as it should
     
  11. Ambien

    Ambien Proficient Forum Legend

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    Sandstorms work perfectly up to the blind point, since blind itself is bugged. Since they update, haven't tested em.
     

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