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Siege weapons, fortress gates, airshields and Fortress Bosses

Discussion in 'Old Threads' started by Beren17, Aug 9, 2011.

  1. Beren17

    Beren17 Banned

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    Siege weapons do nothing

    Siege gates are too strong to break wo them.

    The airshields Primum and Teminon protection are removed in favour of PVP(as if players cannot pvp a few yards away) yet they remain active during siege time hampering down pvp!!! That s just ridonkulous

    Fort bosses are too strong for crystals 100 oline ppl to kill within 1h

    Therefore I suggest the proggressive implementetion of the following fixes.

    1st)Fix siegeweapons and siegebreaker skill
    2nd)Reduce hp of castle gates to 2/3
    3)Either remove all airshields or none...it really makes no sense at all
    4)Reduce Boss hp to 2/3 of their current


    Further reduce or increase boss and door hp till we reach a reasonable status
     
    8 people like this.
  2. The Ablazed

    The Ablazed Banned

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    I liked because you said ridonkulous.
     
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  3. Beren17

    Beren17 Banned

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    I liked because u repeat ridonkulous
     
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  4. HEX

    HEX Legendary Member

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    you should try to pm evilset or no1 will see this .
     
  5. The Ablazed

    The Ablazed Banned

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    Last time I asked evilset he said he was gonna keep it retail. I guess Crystal Aion will stay the most retail like.
     
  6. HEX

    HEX Legendary Member

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    Well the forts should be vulnerable more often . They are vuln only 1nce a day ...
    Eh.... they made dp retail like to . But retail ppls can reach tahabata in less than a hour and he can't do it in 3 hours ... . I mean is very retail like . So no i will not be surprised if is not retail like ...


     
  7. Ashtar

    Ashtar Enraged Ashtarius Forum Legend

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    I personally feel the shields need to be put back up in Primum and Terminon. It totally disgusts me to see level 55 players sit at the fortresses and kill low levels just b/c they can and then later wonder why our population doesnt grow. It's kind of a herp da derp.
     
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  8. Selik

    Selik Hero of Justice. Forum Legend

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    ^This. People say it "kills pvp" but they don't realize that it's not really pvp when the opposite race just camps the obelisk and kills players as they respawn from death or wait for players to teleport in. Especially when it's lower level players who can't put up a fight and are most likely just questing. It completely discourages them from wanting to continue on. While it is possible to level in other zones, it can become quite a hindrance when you have to skip an entire zone because you are being camped.

    Also when I was an AM, I recieved constant complaints from both sides about players breaking through spawn protection and camping and some of these same players are the ones who advocate for taking down the shields.
     
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  9. Dranzell

    Dranzell Banned

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    Liked it for this reason:
    Liked it for this reason:
    Liked it because you repeated ridonkulous third time.
     
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  10. HEX

    HEX Legendary Member

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    Theres smth so ridonkulous about this reply >.>
     
    Last edited: Aug 9, 2011
  11. Jessica

    Jessica Guest

    So is yours :)
     
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  12. kakashipta

    kakashipta Proficient

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    it would be nice if they make siege weapons work^^
     
  13. chavdar

    chavdar New Member

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    Stop spam please. Don't you think this is a very important discussion. I agree with the first post. For crafting a master carved you need fortress. Without a fortress you can't get better gear for know then beshmudir and the set bonuses don't work so beshmudir is useless. After we get sieges we will get some fun back in the game. I suggest closing silentra and opening it only when you have the 2 forts.

    P.S.: Hi from Static :]
     
  14. Beren17

    Beren17 Banned

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    Well that too but the most important thing is how it will boost pvp... If ie asmos hold the temple of Avarice and elyos hold the temple of scales...everyone would be able to port there so there would be massive battles in the middle.
    Is that what we all want?
     
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