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Spirit master Or Templar?

Discussion in 'GamezAION General Discussion' started by Johnxboy, Aug 16, 2011.

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  1. Johnxboy

    Johnxboy New Member

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    Agh I don't know... first of all sorry for the trouble and thanks for reading this. If any of you would be so kind to tell me your opinions and suggestions. I'm really stranged about this classes so any help will make me choose the right choice.. The problem is I'm good with simple attacks and classes but if you give me a sin I'll 100% fail to master it. I have played almost all classes (warrior, ranger, sorc,chanter, a bit of cleric, some assasin) and now after watching a lot of footage and guides about these two classes I figured I should settle for one of these and play them for the rest of this journey. I want to choose a class where I can do some or heavy damage and be helpful pvping. That's it. Also how do you get the ABG set ? sorry I started playing around 1.7 and left at 2.1 or a bit later... Lots of new stuff..

    Thanks again, any questions just tell me, msn javiexs@hotmail.com if anyone volunteers for teaching me how to pvp and stuff with that class it will be welcome and maybe even rewarded finantially.
     
  2. Professor

    Professor Getting there

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    if ur not lazy to read the skill description and try to think when is the right time to use it., then SM ftw.
     
  3. Ekzh

    Ekzh B E W I L D Forum Legend

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    Debuffer vs Protector?

    I rather debuffer cause its fun :p
     
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  4. Mystyk

    Mystyk New Member

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    I rather Templar, awesome defense, enough attack. When equipped good, unstoppable!
     
  5. Chloe

    Chloe Expert

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    You can't go wrong with both classes really. Both are very good. Just choose whichever of the two. In any case, create both classes and test it.
     
  6. Aegis

    Aegis Guest

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    Incredible polar opposite classes.

    I cannot stress this enough...


    Templar:

    -Physical damage.

    -Can use shield so extra 5.5% pvp damage migation

    -Can use Greatsword for "bursting"

    -Versitile Manastone builds

    -Buff reliant

    -Plate user (High defence)

    -Had Unwavering Devotion
    (Basically immunity to all status alterations like stuns/holds...etc)

    -Largest defence in game, while still having great power.

    -Damage comes directly from the user, opposed to ticking over time.

    -Primary group role?
    Taking huge amounts of damage and leaving the other party vulnerable for assault from your party members, can pull runners to them, can use bodyguard and protect a team-mate, has potent party buffs. DPS is fairly great as well when you get geared.

    -Priorities to you as a Templar?: (1) Survival, (2) DPS (3) Keeping team mates alive. (4) Pulling poor people into your party to get pwnt.

    Spiritmaster:

    -Magical Damage

    -Cannot use any other form of weapon than orb/blook. Even then I suggest blook far far far far far far far more than orb. Ever.

    -Three viable manastone builds in reality:

    (1) HP (2) MA (3) MR

    The second of which is rather suggested.

    -Buff lacking. Unless you are speaking of pet buffs.

    -Cloth user (lowest defence in game).

    -Damage is primarily in format of DoT's.

    (1) The good? DoT's tick even when a target is running away from you.

    (2) The bad? DoT's can be dispelled, potted, a person can use a HP pot to counter its damage. So its easy to interrupt them.

    -Crowd control based.

    IF YOU ARE GETTING INTO THE SPIRITMASTER CLASS WITH INTENT TO DEAL DAMAGE. THIS IS THE WRONG CLASS FOR YOU.

    GO SORC. OR RANGER.

    Spiritmasters do have the capability to burst, if I said otherwise I'd be a liar. But that is with preparation and a fair amount of skill behind you. Unlike templars who can merely buff-and-go.

    -Primary group role? CC as many people as you can, distract them, keep the cleric busy and debuffed and wreak havoc.

    -Priorities to you as a Spiritmaster: (1) Landing your spells <Remember: many people are MR here. MA set is a MUST have!> (2) Survival.
     
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  7. Professor

    Professor Getting there

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    1 thing u missed...

    TEMPLAR = LAST ONE TO BE ATTACKED
    SM = FIRST ONE TO BE ATTACKED HAHAHA!!!
     
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  8. Aegis

    Aegis Guest

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    lol! THAT TOO.

    I had a templar with me who was a higher rank than me the otehr day, governor, that was completely ignored against my low-rank sm and I got raped and he went running unscathed! I WAS LIKE WHAAAT
     
  9. Professor

    Professor Getting there

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    i bet he is leaning towards making a templar. ^^
     
  10. Aegis

    Aegis Guest

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    Perhaps o.o;


    I mean I myself have seen many of the people I've known playing other classes try SM and they ask me how the hell I play it let alone enjoy it LOL! XD
     
  11. Professor

    Professor Getting there

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    my main is an SM, and trying to survive is one of the key reasons why i love it. and if the SM does survive, its Rape time for CC and DOTs
     
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  12. whackywhack

    whackywhack New Member

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    im an sm... and if you are the type of player that loves to play a big role in a party like DEBUFFING.... go for an sm... but if you like heavy pvp... templar is your path... (i am selling nhde +15 with 10% paralyze...) hehehehe
     
  13. websyphen

    websyphen Getting there

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    I personally play both. I have a templar and a spiritmaster.

    Sm is Jaxi, Templar is Xilexy. Sm is going to be primary burn target almost always due to our fears and wide range of debuffs. We have extremely low survivability on the ground if our key pet buffs are on cd and theres more then 3 targets. Silence is the death of you as an sm. if you get silenced it's gg wait to die depending on who and how many you are fighting.

    Templars as stated are insanely versatile with manastone selection. I personally ran an attack/crit stone build and did extremely well. Downside to templars is aerial combat is horrid, I mean absolutely horrid. with so many people running MR or just from the ABG base mr your doom lure, root, and ranged stuns will almost always get resisted. this makes it extremely hard to effectively use the class, not to mention no break power use in air kills your "burst".

    Of the two classes SM has the most ability to kill other players in aerial/ground combat with less gear. the downside is, your almost always going to die first once they see your standing there. Templar has alot of amazing skills but it plays more towards ground combat where they can take use of knockdowns.

    And to get abg you have to vote on the website or donate for credits as currently you cannot acquire this gear in game. Or trade someone in game for pieces if your lucky.
     
  14. jj011185

    jj011185 (╯°□°)╯︵ ┻━┻ © Forum Legend

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    both classes are good imo,

    thing is when deciding which class to take is that you must look at its differences and see which would you prefer you can live with it.

    for me, the primary factor you need to consider in SM vs Templar is the huge difference in RANGE

    now if you can decide which would you rather have a close range or a long range then obviously you know the answer to your question. if you say you can live with both then please look at other factors which you think would prefer your playstyle.
     
  15. akylia

    akylia Banned

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    Wow. That's exactly my 2 main classes, guess I can help you with the decision as I was templar on retail and SM on gamez.

    Templar was a fun class in 1.5, no remove shock, no MR users, pull skills and Empyrean Armor working (unlike gamez) and the ability to kill other sorcs and SMs with Aether Armor. However, that changed dramatically. Your stuns aren't that good with Remove Shock anymore, your ranged stuns get resisted by highly populated MR users, the pull skill doesn't paralyze the target for a short moment on GamezAion, Empyrean Armor doesn't heal as much as it's supposed to heal on GamezAion and Aether Armor does nothing against decent Sorcs and SMs here unless you are fully MR socketed, resulting in a few resists but the SM is still able to remove that Aether Armor with RNG.

    Templar, however, is a melee class and therefore is very bad in flight PvP. Your main damage comes from Break Power, so you'd want to stay at ground when playing templar.

    As for Spirit Master, all I can say is I really love playing that class. I have been looking for a class that greatly influences the outcome of a group fight depending on your skill, with low cooldowns, some instant cast abilities and the ability to remove buffs from your enemies. You can play SM as a fear-bomber (which I don't like) or, if you got used to all skills, try killing players without fear. Against good players (especially sorcs) you NEED fear. I will call every spirit master who doesn't use fear against a sorcerer on the ground a noob, it's just plain stupid to underestimate good sorcerers. In flight you might be able to kill good sorcs without fear, but on the ground you will need it.

    The templar, opposed to the SM, has only very few CC skills and most of his skills and buffs generally have very high cooldowns. SMs have a lot of CC, really, it's THE Crowd Controller class for PvP. Templars protect people. It's funny though, that SMs actually protect people way better than templars do. Templars can do that via the pull skill (pull an assassin away from your cleric), via stuns and via Bodyguard, while Bodyguard is only viable on Siel but a no-go on Lumiel unless you want to be called a noob by the better PvP players (don't waste that stigma slot). Being a melee class makes it hard to play against good players who know how to counter melee classes, kiting being the primary example.

    As a templar you get kited, as a Spirit Master you are kiting.

    Generally melee classes (Gladiator being the only exception) are too easy to counter to be useful against good players. That won't prevent you from killing bad players & groups, though - you will still have fun. The best group you can get as a templar is a full templar group with 1 or 2 clerics, because the enemies WILL have to target the most defensive classes in the game (templar & cleric) and a single knockdown will usually lead to instant death of your marked target (5x Break Power = OMGWTF).

    Are you playing at Siel or Lumiel?
    This is important to know because the classes are totally different when they have all stigmas, in short:

    Siel Templar > Lumiel Templar
    Lumiel SM > Siel SM

    Templars profit a lot more from having all stigmas than SMs do. SMs are better on a server with a stigma system, Templars are better when having all stigmas.

    You might as well want to check my Group PvP Guide to know what your usual role in a group is, as a Templar or SM.

    ...

    So, what's the TL;DR of all this?

    You will have fun with both.
    You will be successful with both.
    In solo PvP you can pwn with both, against bad to decent players.
    In solo Templar PvP you can kill sins and rangers, against good players.
    In solo SM PvP you can kill every class.
    Both have CC skills, though SM has a lot more and the SM skills generally have lower cooldown times.
    But, for very highly skilled Group PvP, where not only player skill but also class setup matters, templar is worse to have than SM.

    If you just play for fun ignore my whole post and go for the class that you enjoy more.
     
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  16. Dranzell

    Dranzell Banned

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    Akylia, now you're the one that knows nothing. In solo PvP I can kill every class, even sorcs if I use Iron Skin.
     
  17. -Mamm-

    -Mamm- Proficient

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    Since ur new to the server.. I mean that u quit and now ur back.
    And almost no good set and no good weapons ( GS , Mace and a shield )
    Pick SM.
     
  18. jj011185

    jj011185 (╯°□°)╯︵ ┻━┻ © Forum Legend

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    don't get me wrong, but assurances like this to others are easily misunderstood, ends up, people will QQ for skills which pisses them of cause others said i could pawn them. lol.

    IMO, success will be determined how the player plays the class.

    but i agree you will have fun either way.
     
  19. Archsatan

    Archsatan Yoza

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    Id say SM so you can fear everyone, cool thing is that they fall through the map alot : D
     
  20. akylia

    akylia Banned

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    I'm sorry but Aion, when played as a solo / 1vs1 game (which it was never supposed to be), is a game of RPS and RNG when you leave player skill out of the maths.
    Maybe try playing on a server where not 99% of the population can't play their class.

    Meaning, leave GamezAion and try a server like Perento. See how good your templar will be there, against people who actually know their class. I, too, was thinking I could always pwn sorcerers - when I was a noob, yeah. Sorc > Temp, it's even 100% win for the sorc in flight. Again, I'm not talking about bad sorcs.

    If you know me and my posts, then you should know that I'm always speaking of Aion when played at a high skill level, I never speak about bad players. So my TL;DR is actually useless on GamezAion anyway, as most players (I can speak for Lumiel) are not playing well.
     
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