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ZERGS! OH MAH LAWD! ADASaSFWWWWWWW

Discussion in 'Old Threads' started by Alente, Aug 23, 2011.

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  1. HoGunner

    HoGunner New Member

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    Idea:Low the ap gain based on how much players are atacking one target..Ex:2 players -2.0x ap..3 players -3.0x ap rate(requires some coding..).

    How this would reduce zerging:that change will encourage players to go 1v1 more..reducing the zergnation.

    Why your idea wont break the game:aion was created for 1v1 pvp..or group pvp..not 1vs6 zergs.
     
  2. Ando

    Ando Proficient

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    yeah , why not ? or just activate tradechannel only in Pande , Sanctum, Heiron Gate and Beluslanfortress.
     
  3. Ando

    Ando Proficient

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    very good idea !!!
     
  4. Hardstyle

    Hardstyle ***** Slap Forum Legend

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    Idea: Change the AP gain back to what it was on 1.5 and 1.9 This server had less zerging then. already proven succesfull
    How will this fix zerging?: Because now people wont be scared to loose there ****ing precious ap points. All the People can yell here that ap is useless. but when it comes down to it. They will run like ****ing chickens back to there crew of 50+ if they even notice they might die and loose ap

    It wont break the game. This server had more population back in 1.5 and 1.9. Point proven that the game was not broken.
    Unless u consider having something non retail broken. But then there is still the fact, this server was far better back then, then it is now(pvp wise)

    inb4 post deleted by evilset because i mentioned non retail
     
  5. siloukz

    siloukz Proficient

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    simply remove the location abilyte by that i mean none can send location ^^ prob solved ty
     
  6. alexexe

    alexexe Expert

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    just move the battle zerg in silentera...add some towers and some guards...ppl loves zergs...and i think zerg vs zerg is not a bad ideea
    How this would reduce zerging: Ing, gelk, heiron and belu will be just fine for pvping...u need zerg? go to silentera...
     
  7. Hardstyle

    Hardstyle ***** Slap Forum Legend

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    only noobs love zergs.
     
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  8. Anninka

    Anninka Proficient

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    Idea: If more than 6 players attack 1 person, the person (the 'victim') doesn't lose ap and the attackers dont get ap/get less ap (like 10% from the normal rate).
    How this would reduce zerging: There wouldn't a reason why you should run with more than 6 people because you dont get anything.
    Why your idea wont break the game: Because you can still make groups of 6 people and go raiding with them.
    by:caylie

    love that idea and would add
    more than 6 hitters on the target no kill count to the higher damager
     
  9. HoGunner

    HoGunner New Member

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    yeap zergs sucks and its for noobs..but look..what a anunhart gladiator gonna do againts a full abg glad on one 1v1?

    Obs:im just trying to get all points on that..i love 1v1 with my templar wallo ^^.
     
  10. tamir323

    tamir323 Getting there

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    well.. i was thinking about something different.

    Player that give "Location" in PvP area's like Ingg/Gelk or Belu/Heiron in LFG/Trade channels will be charged

    for 100k AP's.. Maybe it will reduce the false info players yell about opposite side.




    Cheers

    Romi :ninja:
     
    2 people like this.
  11. ShadowaY

    ShadowaY ¤ Forum Legend

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    Not rly, in L2 I always since C4 use % (hero chat) :whistling:

    I love mass pvp, if I wanted 1x1 to play, I would play another game or another server with less players, or even I would be dueling in Sanctum, but no, I'm playing in this server just by the amount of player
    I'm wont to 200x300 in Lineage 2 and I love this, I'm noob for this? QQ :)

    And my Idea: release kisk in silentra again

    @Edit: Ohhh I see an very good idea, 10m for message LFG, very good ^^
     
    Last edited: Aug 23, 2011
  12. hyori60

    hyori60 New Member

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    Only Noobs love zergs because they have shitty gear and an abg geared player can 1 vs 4 noobs, therefore they run back to teh fort wait for like 20 noobs to gather than they zergtrain wreck you and then calls you TRRC (Noob) cause they feel mighty powerful with zerg force power.

    Solution: Make more options to get pvp gears, make gold medals in abyss obtainable again, platinum medals obtainable so noobs get go pvp get some medals buy some good enough gear to fight the abg ppl, then they will come out fight some more in small groups and not in 20+ 30+ 40+ .

    Also make Deity Transform available for Governor Rank people! The Transform Diety is for fighting ZERGS!!!!IT doesn't last long, you can make it so that only 1 person in each race can transform at one time in each map, then there won't be any Diety Zergs
     
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  13. Bittersweet

    Bittersweet ~ Dust in the Wind.

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    Do it do it
     
  14. Teilak

    Teilak Banned

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    Idea: Retail like ap gain when multiple people attack 1 target
    How this would reduce zerging: People will be motivated to not zerg the other race to get ranked and ap.
    Why your idea wont break the game: Less people will ***** about zergs.

    Idea: Gimp guards in ing/gelk
    How this would reduce zerging: People would use the whole map to pvp instead of being stuck in 1 area cause the guards rape them when they try to go through to other areas.
    Why your idea wont break the game: People would spread out more and not stay together.

    Idea: Open Eltnen/Morheim for open pvp.
    How this would reduce zerging: Another map for people to play. I would enjoy pvping in this map.
    Why your idea wont break the game: Spreading out pvp to different maps.
     
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  15. mamacita

    mamacita Proficient

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    to everyone who said to reduce ap if more ppl atk u
    it wont work lol.. imagine u 1v1'n someone and then some br sorc comes by and pewpews
    GG AP

    also.. just make 1v1 system.. and the winner that had most wins per month gets a price! like olympia in L2! just takes few ages to code :)
     
  16. teabagbill

    teabagbill New Member

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    I'm running around in full PvE armour and accessories and can hold my own against absolutely everyone I've met so far. It's bad play, as opposed to gear problems that make people zerg. Sure, things would be a lot easier for me if I had Full ABG, but people who blame losing on gear are just noobs. The ridiculous thing is they'd learn so much more if they solo'd as opposed to getting one random damage hit in every so often while zerging. They'd also benifit from not learning the class with max gear. I know no one will ever do this, but if you really wanted to learn a class inside out you shouldn't be running around in full MR ABG armour a week after first playing the class.


    Transform was created for siegeing. It had nothing to do with dealing with PvP zergs and I for one am extremely happy to not see it available on Gamez. The number of times I'd be PvP'ing on retail only to have some butthurt PvE hero General Transform and chase me across half the map isn't even funny. Well, it kinda is, but you know +P.
     
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  17. ilbreezeli

    ilbreezeli The Anti-Troll

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    Eliminate Calith from Game
    How will this help: People won't be so pissed at the fact they got raped by a fatty cleric.
    How will this break the game: the sky might turn pink.
     
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  18. joanmvf

    joanmvf Proficient

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    I go with this 1... I dont care losing AP 1vs1 but when i really get mad is when a group come to 1 player... so lets put like that... if its a fight 1 vs 1... u lose or win AP, but if its 2(o more) vs 1, u dont lose or win anything.
     
  19. Clashblades

    Clashblades New Member

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    Idea: Well how about turning mini map off, as in so it doesn't locate enemies and we, the players, be the ones to find people. In other words, don't enable the big ass squares on the mini map when theres an Ely/Asmo nearby.

    How this would reduce zerging: IMO it would actually help since it would give people the element of surprise and give the players a new feel for the game and keep them excited as to where the enemy is and how they should attack if an enemy were encountered. This would also require players to communicate more and have more teamwork. In addition there would be no need to be in enormous groups, thus not giving them the element of surprise and they would be spotted easily if in humongous Zergs. On the contrast, players would probably not want to join in on big groups and just stay in small squads.

    Why your idea wont break the game: Why would it break the game? It will just make the game more realistic, that mini map takes no skill. All you gotta do is watch it like a hawk until you see a red dot, and if that's not the case your just going to get attacked by 1 or 2 sins of they are together, even though sins usually work alone such as myself. Turning that mini map off could make the game better TBH, and shouldn't be anything huge as to coding something that has to do with getting attacked by 6 or more people and not getting AP
     
  20. mamacita

    mamacita Proficient

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    I was thinking of 1v1 eachother..
    if evilset managed to fix dredgion.. this shouldnt be hard..

    you register at a npc in panda and sanctum..
    you wait till u have an opponent.. and then the system ports you to a map along with ur enemy..
    and when one of both is dead.. you go to your obelisk or panda.. it shouldnt be too hard to code.. just use the arena underground thing..
     
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