Loading...
  1. If this is your first visit, you may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.
  2. Dismiss Notice
  3. Dismiss Notice
  4. Dismiss Notice
  5. Dismiss Notice
  6. Dismiss Notice
  7. Dismiss Notice
  8. If this is your first visit, you may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.
  9. Dismiss Notice

ZERGS! OH MAH LAWD! ADASaSFWWWWWWW

Discussion in 'Old Threads' started by Alente, Aug 23, 2011.

Thread Status:
Not open for further replies.
  1. siloukz

    siloukz Proficient

    Joined:
    Aug 31, 2010
    Messages:
    283
    Likes Received:
    13
    Trophy Points:
    0
    thats make me want to say bring gurdian diety transform after an ap roll back
     
  2. PetromaniaC

    PetromaniaC Banned

    Joined:
    Jul 2, 2010
    Messages:
    2,263
    Likes Received:
    1,346
    Trophy Points:
    0
    Location:
    Athens , Greece
    That's unfair for healers. :p

    No freaking way. That would be good only if they'd do what i said and wipe ap after it. Now ppl got tons of ap from zerging.
     
  3. Aegis

    Aegis Guest

    Joined:
    Jun 23, 2010
    Messages:
    4,577
    Likes Received:
    4,353
    Trophy Points:
    0
    Idea: Wrath of Developer every zerg.
    How this would reduce zerging: Zergs would die. Learned helplessness would activate in their brains (hopefully), and they'd stop zerging.
    Why your idea wont break the game: Because everyone loves chuu <3​
     
    1 person likes this.
  4. Dimitra

    Dimitra 安心。 Forum Legend

    Joined:
    Oct 22, 2010
    Messages:
    8,739
    Likes Received:
    9,715
    Trophy Points:
    683
    I suggest we quit going where the zergs are.
    So this leaves us, Sanctum and Pandaemonium.
     
    1 person likes this.
  5. Ekzh

    Ekzh B E W I L D Forum Legend

    Joined:
    May 30, 2010
    Messages:
    2,730
    Likes Received:
    813
    Trophy Points:
    393
    Location:
    Elysea
    Why most of players want to reduce Ap? that would not help... AP its useless. Most players do pvp for fun or kills.

    And Eltnen/Morheim pvp its possible guys... stop asking for "55" pvp in those maps. Make a char, get lvl 40 Abyss set, jewerly and etc... lvl your char till 40 and start pvping in those maps...
     
    1 person likes this.
  6. ThaPlayah

    ThaPlayah .:: Retired ::.

    Joined:
    May 9, 2011
    Messages:
    424
    Likes Received:
    305
    Trophy Points:
    0
    i was talking about normal chat, not about mass chat which have only 20-30 ppl (heros)
    I don't think it's possible :p
     
  7. PetromaniaC

    PetromaniaC Banned

    Joined:
    Jul 2, 2010
    Messages:
    2,263
    Likes Received:
    1,346
    Trophy Points:
    0
    Location:
    Athens , Greece
    No.

    They pvp for the AP , and i know it because sometimes i get shadowbursted even in 10 vs 1.
    Why else would they use shadowburst in such situations? I am no danger at all.

    Also , the most important is to make the person who dies not lose AP , the killers not getting AP comes second.
     
  8. Ekzh

    Ekzh B E W I L D Forum Legend

    Joined:
    May 30, 2010
    Messages:
    2,730
    Likes Received:
    813
    Trophy Points:
    393
    Location:
    Elysea
    Most of players shadowburst to Generals and all that cause they are general... and they care for Ap. But most of players do for kills. To ger like +1000 kill in one day or something like that.

    And i would make a ely to lightburst you only, cause its you and not cause you are a General/Governor/bla bla bla.
     
  9. Marlonx

    Marlonx Expert

    Joined:
    Sep 14, 2010
    Messages:
    941
    Likes Received:
    96
    Trophy Points:
    0
    Idea:
    The AP gain is going to be reduced depending on the number of integrants of the party, how?

    Parties of:
    1 (Solo) = 100% AP
    2 = 75% AP
    3 = 50% AP
    4 = 25% AP
    5 = 10% AP
    6+ = 0% AP

    Note: This is also applied to the numbers of attacking people to 1 person, thinking in the people that just stick together without making party.

    How this would reduce zerging:
    If the people is really greed and they wanna gain the full % of AP they gonna soloing for take all the AP that they need and well the rest is understandable.
    Why your idea wont break the game:
    This gonna improve the game not breake the game.


    Note: if you think this is unfair for solo Clerics, they can go in a group of 2, or if they really like to solo, well they can make a MA or MB build.
     
  10. Ekzh

    Ekzh B E W I L D Forum Legend

    Joined:
    May 30, 2010
    Messages:
    2,730
    Likes Received:
    813
    Trophy Points:
    393
    Location:
    Elysea
    That would not help. Cleric are for groups... and besides, according to your idea he would need to attack to get some ap.
     
  11. PetromaniaC

    PetromaniaC Banned

    Joined:
    Jul 2, 2010
    Messages:
    2,263
    Likes Received:
    1,346
    Trophy Points:
    0
    Location:
    Athens , Greece
    But ehpsilon , if they wanted kills , clerics(low dps classes in general) wouldn't join zergs i think and people wouldn't zerg at all , zerg = random person takes the kill , the first one to hit... Gladiator , because of the speed buff.
    Explain to me , how is a cleric/chanter going to get a kill by zerging? lol
    Sorcs/Rangers get them coz of the range , and glads coz of the speed+damage.

    They want AP i think. To buy APP Gear with their Duped Medals/Medals taken from new characters lvled up.
     
  12. Teddie

    Teddie Expert

    Joined:
    Sep 24, 2010
    Messages:
    633
    Likes Received:
    174
    Trophy Points:
    0
    Location:
    127.0.0.1
    Project Anti-Zerg.

    Ideas:
    -Allow PvP in all 3 zones of Inggison and Gelkmaros.
    -Remove ALL guards that are not in a town/fortress.
    -Allow rifting in Eltnen/Morheim.
    -Allow kisking in ANY location.
    -Allow flight to any altitude (Z coordinate), allowing people to glide throughout the maps, exploring and kisking in various locations giving zerges a reason to spread apart.
    -Lower ap rates from zerges. Example: One person fighting an enemy 100% ap, duo = 85% ap, trio = 70% ap, 4-man = 55% ap, 5 man = 40% ap, full group = 25% ap, 7 or more = 5% ap (cap).
    -Also lower ap loss upon death slightly, giving high rank nukers no excuse to travel in zerges instead of travelling and pvping solo.
    -Implement all scrolls available via general goods merchant allowing people to stock up and go pvp at anytime they wish. Face it, kinah is broken on gamez, people that sell scrolls arent getting much, also they wont have to waste their time crafting anymore just to pvp for themselves. (Optional -This could be a poll)
    -All mobs are non-aggressive and are not aggroed when you run near them, only if you attack them, allowing players to run throughout any location they want without fear of aggroing, causing them to avoid being hit by mobs if they encounter pvp.
    -New named mobs/rare mobs implemented and spread in random areas throughout the maps that drop decent items, stacks of manastones, enchants, candies, decent skins (nothing from web shop) that have fair drop rates and respawn times.
    -Fort vulnerability times reduced so they arent vulnerable every few hours, giving people no reason to gather in one location. (Vulnerable times could be only once or twice a day or something reasonable, however more medals are received so that people can still earn a fair amount of medals)

    How this would reduce zerging:
    -More zones to pvp in.
    -Tons of kisk locations, forcing zerges not to be able to have a few well known/well populated kisk locations to camp and hunt.
    -Less ap gained in high numbers.
    -Slightly less ap lost giving high ranks no excuse to be in a zerg and not soloing.
    -More reasons to pve and travel the maps solo/in small groups.

    Why your idea wont break the game:
    More zones to pvp in, less ap gained from zerging, less forts yet more medals rewarded from them, more kisk locations and people spreadout throughout the whole map in random areas, no aggro from heavy swarms of mobs, and more pve availabilities. Consider this breaking the game?
     
    Last edited: Aug 25, 2011
    6 people like this.
  13. dmaxcustom

    dmaxcustom Well-Known Member

    Joined:
    Jun 30, 2010
    Messages:
    1,084
    Likes Received:
    438
    Trophy Points:
    0
    Idea: Make pvp areas (balaurea, heiron and beluslan) like instances.. so people is distributed by channels limiting the amount of players fighting in a given zone.

    How this would reduce zerging: Changing the distribution of players will avoid the grouping of large amount of people.

    Why your idea wont break the game: Because its a feature of the game by itself.
     
    1 person likes this.
  14. Zee

    Zee Banned

    Joined:
    Sep 29, 2010
    Messages:
    3,307
    Likes Received:
    2,534
    Trophy Points:
    0
    Respecting the 1v1 rules, seen in many retail pvp videos with the global sign "+" in shout would work as well.
    However you have to implement some strict rules for those who break it.
     
  15. Marlonx

    Marlonx Expert

    Joined:
    Sep 14, 2010
    Messages:
    941
    Likes Received:
    96
    Trophy Points:
    0
    They can still make a group of 2, if it's really complain.
     
  16. PetromaniaC

    PetromaniaC Banned

    Joined:
    Jul 2, 2010
    Messages:
    2,263
    Likes Received:
    1,346
    Trophy Points:
    0
    Location:
    Athens , Greece
    IDEA: Make us understand each other's language , like it was on a server i was playing in about 2 years ago XDD
    We could make elyos friends (i was asmo)
    It was awesome + it was reducing the zerging , some ppl weren't atking. xD

    I remember being followed by 5-6 people everytime , talking to them while using autowalk and agreeing to make 1v1 fights , it was enjoyable.
     
  17. Zee

    Zee Banned

    Joined:
    Sep 29, 2010
    Messages:
    3,307
    Likes Received:
    2,534
    Trophy Points:
    0
    Or macro some sentences with the nya's translator such as "I'm an artist and not gay" or simply "Don't gank me, I dislike gangbangs"
     
    1 person likes this.
  18. siloukz

    siloukz Proficient

    Joined:
    Aug 31, 2010
    Messages:
    283
    Likes Received:
    13
    Trophy Points:
    0
    it will encourage the after death comments like <3 , noob , thnx for the ap come again , hahah go home and meny more
     
  19. Ekzh

    Ekzh B E W I L D Forum Legend

    Joined:
    May 30, 2010
    Messages:
    2,730
    Likes Received:
    813
    Trophy Points:
    393
    Location:
    Elysea
    Not all the people like to be a dps. Other , like me, enjoy supporting his team mates in fight, but most of gamez its gladi/sorc/ranger/sin and they want kills. Check the ranks and you will see that most of players has +5000 kills and they aren't generals and all that.
     
  20. Aegis

    Aegis Guest

    Joined:
    Jun 23, 2010
    Messages:
    4,577
    Likes Received:
    4,353
    Trophy Points:
    0

    THIS! THIS ! THIS! THIS!

    <3 I love it.




    I may even go out on a limb and say stigma system, because it would help balance things out furthermore.
     
    1 person likes this.
Thread Status:
Not open for further replies.

Share This Page