Loading...
  1. Dismiss Notice
  2. Dismiss Notice
  3. Dismiss Notice
  4. Dismiss Notice
  5. Dismiss Notice
  6. Dismiss Notice
  7. Dismiss Notice
  8. If this is your first visit, you may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

ZERGS! OH MAH LAWD! ADASaSFWWWWWWW

Discussion in 'Old Threads' started by Alente, Aug 23, 2011.

Thread Status:
Not open for further replies.
  1. Zee

    Zee Banned

    Joined:
    Sep 29, 2010
    Messages:
    3,307
    Likes Received:
    2,534
    Trophy Points:
    0
    Yeah, that would make zergs less deadly, however the answer is well-known to this suggestion.
    Go to Lumiel if you want stigma...
     
    1 person likes this.
  2. PetromaniaC

    PetromaniaC Banned

    Joined:
    Jul 2, 2010
    Messages:
    2,263
    Likes Received:
    1,346
    Trophy Points:
    0
    Location:
    Athens , Greece
    There's a diffirence between when they know you use a macro and when they know that they can actually speak with you.

    @siloukz

    Well , there won't be "noob" and "thanks for the ap" if they put an anti-zerg system. Also , there are worse things already. I often meet people who use macros with insults before they die or when i follow them.

    @Aegis

    Lumiel , sir.
     
  3. Ekzh

    Ekzh B E W I L D Forum Legend

    Joined:
    May 30, 2010
    Messages:
    2,730
    Likes Received:
    813
    Trophy Points:
    393
    Location:
    Elysea
    A silly idea but well...

    Idea: Add a new server [Spatalos or w/e]
    How this would reduce zerging: People would be able to transfer from Siel to Lumiel or Spatalos and new commers could start again, a new a fresh start
    Why your idea wont break the game: Since its a new fresh start it will not affect to anybody. New Economy, Low Population, With or without stigma system and maybe some other feature.


    Now... QQ and troll me!
     
    1 person likes this.
  4. Testify

    Testify "I’m necessary evil." Forum Legend

    Joined:
    Mar 12, 2011
    Messages:
    778
    Likes Received:
    140
    Trophy Points:
    263

    It's a good idea sir, but we all know siel and lumiel has it's differences in terms of game features. what do you have in mind that this Spatalos server has that the 2 others don't have?
     
  5. Terrorized

    Terrorized Beautiful Garbage Forum Legend

    Joined:
    Aug 17, 2010
    Messages:
    3,728
    Likes Received:
    1,581
    Trophy Points:
    0
    Location:
    下層社会
    /qq's and troll's for you, sir <3

    No, but it's not a bad idea, another small, stigma system'd server sounds lovely :3
     
    1 person likes this.
  6. Zee

    Zee Banned

    Joined:
    Sep 29, 2010
    Messages:
    3,307
    Likes Received:
    2,534
    Trophy Points:
    0
    ^This.
    An important step is to make that other server with stigma system, and well... even though the idea is great, they still haven't implemented a transfer system between Siel & Lumiel, how are we supposed to expect another server with this feature available?

    Sorry, I'm a bit pessimistic.
     
  7. karziuz

    karziuz Im VIP Bicthes

    Joined:
    Apr 4, 2011
    Messages:
    0
    Likes Received:
    34
    Trophy Points:
    168
    I ***ing agree :3 but really we need the stigma system for all server :]
     
  8. Hebihime

    Hebihime Boa Forum Legend

    Joined:
    Aug 12, 2010
    Messages:
    1,644
    Likes Received:
    804
    Trophy Points:
    333
    Location:
    Jakarta
    Ideas:
    AP wipe out Once a month then Bring deity back for governor& commander from each faction, normal cooldown. The seed will be rewarded by HGM for those governors and commanders. They need to be rewarded for their all nite long pvp xD. Using deity costs quite huge amount of AP so they can lose their rank if they dont use it wisely (They can keep their rank if they use it only for zerg :x)

    How this would reduce zerging:
    No Zerg = No Deity
    Zerging = Deities comes, ppl ruuuuuuuuuuuuuuuuuuuuuuun xD

    Why your idea wont break the game:
    Deity is a feature of AION by itself, we just need create a balanced deity system for Gamez.
     
    Last edited: Aug 23, 2011
    3 people like this.
  9. siloukz

    siloukz Proficient

    Joined:
    Aug 31, 2010
    Messages:
    283
    Likes Received:
    13
    Trophy Points:
    0
    i will go with your idea
     
  10. karziuz

    karziuz Im VIP Bicthes

    Joined:
    Apr 4, 2011
    Messages:
    0
    Likes Received:
    34
    Trophy Points:
    168
    [​IMG]
     
  11. neverwinter

    neverwinter ~sweet and simple~ Forum Legend

    Joined:
    Jan 16, 2011
    Messages:
    104
    Likes Received:
    172
    Trophy Points:
    218
    Location:
    somewhere far far away
    just my 2 cents, alot of people may not like these and may flame me but here's mine:

    Idea: Make one of the map(or make a new map) where global pvp is possible (e.g. free for all-doesn't matter what race), grouping is disabled, mob aggro is disabled

    How this would reduce zerging: it's a survival map, and one more map to distribute the zerg, also those who like huge battles will go to this map. fun and challenging, you can make some event out of it(e.g. king of the hill or 'survivor' title, etc)

    Why your idea wont break the game: it's another map so won't affect other aspect of the game, entering the map is voluntary so no player is forced to go
    as a bonus, you get to kill that annoying peep you've been dying to kill within your race
     
    2 people like this.
  12. AeRoXeR90

    AeRoXeR90 Invincible Knight Forum Legend

    Joined:
    Jul 31, 2010
    Messages:
    599
    Likes Received:
    101
    Trophy Points:
    263
    Location:
    Cologne, Germany
    I don't support that. You're right that deity is a feature of Aion but GamezAion and retail have a difference. The rates are too high on Gamez, so if you ever get deity then you can increase your AP so fast and poeple with lower ranks won't be able to catch up the AP of the Commander anymore. In addition there is a big difference of the equipment between the servers. Compare a deity on retail with EAT +10 and EAT Weapon and a full ABG +15 equiped deity.

    The deity transformation is impossible on this server because it would be just unbalance the server with that rates.
     
    2 people like this.
  13. Aegis

    Aegis Guest

    Joined:
    Jun 23, 2010
    Messages:
    4,577
    Likes Received:
    4,353
    Trophy Points:
    0
    Imagine a zerg + deity... we'd all be even more ****ed.... who thought that would be possible >.<
     
    1 person likes this.
  14. jj011185

    jj011185 (╯°□°)╯︵ ┻━┻ © Forum Legend

    Joined:
    Apr 26, 2011
    Messages:
    2,126
    Likes Received:
    1,043
    Trophy Points:
    363
    Idea:
    1. Less AP Gain to those who zerg.
    a. Mechanics - I got this idea from another MMO (RF Online), AP gained through Criteria.
    i. Base on the criteria, Player/Group with the Highest percentage gains AP.​
    1. First Hitter (30%)
    2. Amount of damage (50%)
    3. Killing Blow (20%)​
    ii. Rest of the zergers get either 0 AP or 1 AP, which ever you see fit.
    iii. Alliance has 4 Groups; AP gain again is computed based on criteria per Group.​
    2. Individual/Group PVP Instance
    a. This is already in retail 2.6.
    b. This has same concept in Ragnarok Online, PVP instance.
    c. Instance would be based on
    i. Individual - Requirements must be in solo mode and qualify to those Level requirements.
    1. Level 20-30
    2. Level 31-40
    3. Level 41-50
    4. Level 51-55​
    ii. Group – Requirements must be in group and qualify to those Level requirements.
    1. Level 20-30
    2. Level 31-40
    3. Level 41-50
    4. Level 51-55​
    iii. Alliance - Requirements must be in an Alliance and qualify to those Level requirements.
    1. Level 20-30
    2. Level 31-40
    3. Level 41-50
    4. Level 51-55​
    3. Player Distribution through out pvp maps/areas.
    a. One problem I see is that it’s too high rate, one cannot stay in certain Map for enough time. Like for example, Eltnen, mobs get out levelled by players just within hours. Rifting for level 20-30 is dead.​
    4. Arena Events
    a. As it say, more Arena events.
    b. Rewards, like tokens (e.g. Fortuneers) to those who can be called arena kings/queens for a certain period of time. ​
    i. This can be scheduled every day for 2 hours or so.
    ii. Rewards will be given to the top 3 players.
    iii. Rewards can be up to you. like 5 tokens for the MVP.
    iiii. Event can be solo/group/alliance.​
    iiiii. Rewards would be based in Criteria.​
    1. Highest amount of kills.
    5. Trade/LFG Channels
    a. It’s being abused. Not used to its purpose instead to call for zergs.
    b. I can’t think of an idea how to stop the abuse, but it needs to be stopped.​
     
    8 people like this.
  15. AeRoXeR90

    AeRoXeR90 Invincible Knight Forum Legend

    Joined:
    Jul 31, 2010
    Messages:
    599
    Likes Received:
    101
    Trophy Points:
    263
    Location:
    Cologne, Germany
    This all sounds very nice but what you saying there are completely new things implemented in a already completed game and I think that the devs won't be able to implement such things into the game. What we need are easier methods.
     
    2 people like this.
  16. jj011185

    jj011185 (╯°□°)╯︵ ┻━┻ © Forum Legend

    Joined:
    Apr 26, 2011
    Messages:
    2,126
    Likes Received:
    1,043
    Trophy Points:
    363
    you have no idea how powerful evilset can be ;)

    he can read plain html text just by looking at it.
     
  17. AeRoXeR90

    AeRoXeR90 Invincible Knight Forum Legend

    Joined:
    Jul 31, 2010
    Messages:
    599
    Likes Received:
    101
    Trophy Points:
    263
    Location:
    Cologne, Germany
    I don't query the skills of the dev's but implementing something really new in a big game like Aion which is developed by many programmers it not easy.
     
    1 person likes this.
  18. jj011185

    jj011185 (╯°□°)╯︵ ┻━┻ © Forum Legend

    Joined:
    Apr 26, 2011
    Messages:
    2,126
    Likes Received:
    1,043
    Trophy Points:
    363
    1. it's a computation.
    2. 2.6 retail has those already.
    4. it's an event for the AMs to implement.

    where's the hard part? other's are just simple problems that needs to be addressed.
     
  19. lesterlim7

    lesterlim7 New Member

    Joined:
    Apr 23, 2011
    Messages:
    40
    Likes Received:
    42
    Trophy Points:
    0
    Water their ballz hopefully they will grow because they are too gay and scared to lose ap thats why they feel happy going with a big group of people but once the group is being defeated everyone runs away like a headless chicken.
     
  20. Terrorized

    Terrorized Beautiful Garbage Forum Legend

    Joined:
    Aug 17, 2010
    Messages:
    3,728
    Likes Received:
    1,581
    Trophy Points:
    0
    Location:
    下層社会
    Just don't join Sex or Die, and then maybe you'll learn how to solo Pvp.

    They can't not zerg, it's really bloody annoying.
     
    1 person likes this.
Thread Status:
Not open for further replies.

Share This Page