Loading...
  1. Dismiss Notice
  2. Dismiss Notice
  3. Dismiss Notice
  4. Dismiss Notice
  5. Dismiss Notice
  6. Dismiss Notice
  7. Dismiss Notice
  8. If this is your first visit, you may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Some questions to STAFF about 2.7

Discussion in 'Old Threads' started by PoWeLL, Nov 2, 2011.

Thread Status:
Not open for further replies.
  1. Aegis

    Aegis Guest

    Joined:
    Jun 23, 2010
    Messages:
    4,577
    Likes Received:
    4,353
    Trophy Points:
    0
    Just make sure all of you are following ONE aion database ;p

    like aionyg, aiondatabse, etc.

    Don't be everywhar D: xD
     
  2. TrueSeph

    TrueSeph Proficient

    Joined:
    Dec 14, 2010
    Messages:
    159
    Likes Received:
    204
    Trophy Points:
    298
    Complete and utter disagreement with you on this statement.

    Firstly, you can improve PvP by lowering the HP defenses of the Guardians at the fort, and making the frequency of obtaining the castles to win Gold Medals at a higher rate. You also make Abyssal Splinter accessible to all players, not just VIP members, so that their will be concentrated focus and fights within the Core. That alone would directly change more flow of players to go into the Abyss to fight, PvP or whatever have you which is the much better solution.

    Some may complain (the flow of gold medals would be problematic), and my revoke to that is. Who really cares. ABG>>>>EGT, and the value of EGT now a days is nowhere near what it once was just a few months ago, so it will at least give more incentive for players to wanting to go into the Abyss. Not to mention, the fight for the core to gain access to Abyssal Splinter will directly result in great numbers of Elyos vs Asmos for those very reasons.

    That is a 100x better solution then to simply turn off the shields. The excuses that players would just fly back to the shield for protection I find so hypocritical when that occurs even within Retail Aion. It's a safe haven for those very reasons.

    Now instead you'll get the same nonsense that you had when shields were in fact down. Players camping the Tem and Prim waiting for those to teleport, purchase recipes, spawn or to fly their. That's the great solution for producing more PvPing in the abyss? Ridiculous. You modify what I said above and you'll spread the zergs into the Abyss as well, without having to turn off the shields to Prim or Tem which is supposed to have their shields on.

    Lowering shields is going to result in nothing but camping from both races which happens and occurs every single time shields have been down, which is no different then camping Obelisk to kill would be stragglers.
     
    Last edited: Nov 2, 2011
    2 people like this.
  3. PoWeLL

    PoWeLL Getting there

    Joined:
    Sep 9, 2010
    Messages:
    92
    Likes Received:
    67
    Trophy Points:
    283
    I tried to enter Talloc today, and i couldnt. Also, with this droprate, talloc is useless anyway :/.

    Barriers only annoying? Only zerger who suck on 1v1flight pvp may complain about them? You dissapointed me so much with your thoughts.

    I dont want to be killed while im on Terminon Abyss Shop, or Warehouse or Broker, or some npc, just it. Its like Beluslan or Heiron, theres suppose to be pvp OUTSIDE the gate, not inside the city..

    If you want so much abyss 1 vs 1 pvp, then enter with the oposite race with a character and say "I want flight pvp, im on Siel Western Shard" and maybe you find. On retail on western and eastern shards there were lot of pvp as well. Also, you can find flight pvp on Core.. but really? Go and ganking ppl who are on obelisk and shops? Thats why you want barriers off?

    You say ppl who complain about barriers are just zergers and qqers who suck on flight pvp. I say those who want to get the barriers off jus can kill people on obelisk, flight npcs, afk, or someone dealing with a NPC.

    I dont say there must not be anything to reactivate the abyss pvp at all, i just say this is not the right way to do it. Give players something to go to Core, and there you will find air pvp. If they fix the siege times and adjust the Boss HP according to the server population, there would be air pvp, couse not only vips could do Abyssal Splinter and other abyss instances, so there would be always ppl around. Thats the correct way to reactivate abyss pvp, and not getting the barriers on.
     
    Last edited: Nov 2, 2011
    2 people like this.
  4. Nthex

    Nthex Proficient

    Joined:
    Nov 3, 2010
    Messages:
    162
    Likes Received:
    22
    Trophy Points:
    238
    Location:
    New York
    Okay this is what I done understand, I hear players talking about this In game also and it's like you most of you guys are saying you don't really have any reason for going to the Abyss I go there all the time and never see anyone.

    So why are you all so concerned about what take place there PvP in the Abyss some of us like been able to fight there, If you don't want to aerial PvP stay in a ground PvP area. it's not like your been forced to leave what ever zone you play in.
     
  5. PoWeLL

    PoWeLL Getting there

    Joined:
    Sep 9, 2010
    Messages:
    92
    Likes Received:
    67
    Trophy Points:
    283
    There are shops on terminon/primum, also usefull quests.

    So, i cant buy any recipe or cant use the Abyss Flight NPC to go any instance.. Cant do the rank quests either?

    No sence at all.
     
  6. dmxra

    dmxra New Member

    Joined:
    Nov 15, 2010
    Messages:
    19
    Likes Received:
    23
    Trophy Points:
    0
    Location:
    in a police station
    there are so many issues and answers for them. BUT put it this way : "who ever listen to you" ? you realy think "staff" will ever listen? updates=0. many problems NOt solved. stop giving the excuse "it's a new major update,please be patient" . WE ARE PATIENT SINCE 2.5. case closed for me. just pray , leave the hope at the entrance and enter gamezaion. gl
     
  7. Nthex

    Nthex Proficient

    Joined:
    Nov 3, 2010
    Messages:
    162
    Likes Received:
    22
    Trophy Points:
    238
    Location:
    New York
    and just some much time does it take? I've done the quest and I can craft every items in this game and never got killed at the recipe shop.
     
  8. Nthex

    Nthex Proficient

    Joined:
    Nov 3, 2010
    Messages:
    162
    Likes Received:
    22
    Trophy Points:
    238
    Location:
    New York
    so so true.
     
  9. TrueSeph

    TrueSeph Proficient

    Joined:
    Dec 14, 2010
    Messages:
    159
    Likes Received:
    204
    Trophy Points:
    298
    So its okay to have red boxes glaring over the city whenever someone is to try and teleport there, needs to do a quest, or just wants to idle at what is supposed to be a safe haven, all for the sake of supposedly spreading the PvP?

    You're statement holds little to no credibility as to giving a proper reason why shields are down. Again, if you want more PvP to occur in the Abyss, fix the fort rates, lower the HP of the guardians so its more worth while. Allow Abbysal Splinter to be non-vip so that both races can fight for its entry within the core. All of those are much, much better ways of gaining interest into players wanting to PvP at the Abyss other then removing the shields of the fortress.

    Last time the shields were down, their were players camping and kisking just outside the forts all for the sake of killing would be bystanders. To say this isn't or won't occur again is ridiculous when each and every time the shields have been down, its turned to a huge camp fest, which again does nothing to improve the PvP aspect, other then providing another place for players to kill would be stragglers.
     
    2 people like this.
  10. Nthex

    Nthex Proficient

    Joined:
    Nov 3, 2010
    Messages:
    162
    Likes Received:
    22
    Trophy Points:
    238
    Location:
    New York
    It's the Abyss, The Abyss was our primary PvP zone, just about every map have quest on them but Pvp still take place some of them, I visit the Abyss often and with the shield up the most i've ever seen was 3 other players there at the same time, and don't you guys already Idle like the Sanctum.

    It takes like 30-40 player maybe 20-25 minutes to kill a guardian and still when it's time to do so we sometime spend the first hour just trying to get players to help kill it, the guardians are bosses the HP they have seem okay to me.

    This is a Pvp server with only 4 PvP zones for each side anyone who feel they need to be safe can always make the Sanctum Verteron Theobomos and Poeta they're home.
     
  11. Rhendezvous

    Rhendezvous New Member

    Joined:
    Oct 11, 2011
    Messages:
    39
    Likes Received:
    0
    Trophy Points:
    0
    Location:
    Padang, Indonesia
    outtopic : does the drop rate is fixed ??? coz we wanna farm for enchantment stone.... we cant farm since last month,, and that long time....

    thanks...
     
  12. TrueSeph

    TrueSeph Proficient

    Joined:
    Dec 14, 2010
    Messages:
    159
    Likes Received:
    204
    Trophy Points:
    298
    The Abyss is just one of the PvP zones, not a primary one. We all know by now that even on retail, Ingg/Gelk get the most lime light when it comes to PvP. Firstly, not many like to PvP in the Air, the samething in here and its no different in retail.

    Secondly, what you stated again has absolutely no justification to removing the shields in Tem or Prim. I'll tell you why again, later.

    It takes more then 30 minutes to kill a Guardian. It's not even conceivable at this point. With 15+ players its taken over to an hour or more just to take down a guardian. Unless they lowered the HP even more so, I don't agree with this notion at all. The reason why nobody wants to fort hunt anymore is because for so little medals, and the amount of effort it takes is simply far too great for the population that we have which isn't even close to that of retail.

    It makes sense on retail, because you'll have an army going in to attack these forts. However on here, the results are not the same. Due to lack of modifications majority of the players are left with no reason to really go to the Abyss, hence their is little to no PvP that occurs there.

    Go back a few months when Fortress runs were more frequent, the core monsters dropped their items, and the Guardians didn't take 7 years to kill. The Ratio of PvP that occured within the Abyss even when the fortress shields were up were very high, with a lot of Elyos and Asmos making runs their.

    If that doesn't give you a solid answer then I don't know what will.

    Teminon and Primum were made safe for specific reasons. Because out of the entire place of the Abyss, their was to be one safe haven for that particular race. By definitely removing it, you are making it a killing squad for anyone who attempts to go anywhere.

    Players will be camping not just by the fortress of Prim or Tem, but upon the outskirts. They'll also be camping the teleports that take you to Western or Eastern Shard. The same exact concept of what you see with Obelisk Camping which has now become a bannable offense will result within Prim and Tem.

    We've seen this directly before, and the idea of it happening again is very, very real. I remember once going to Primum when the shields were down and seeing any Asmo that took step outside being massacred by 2039482309482 Elyos. Any other unfortunate Asmo to fly back to Prim or teleport their died before even knowing what had happened.

    Is this the "great" solution to spreading PvP? Or does my statements of improving fortress frequencies, lowering guardian HP, fixing the core drops and making Abyssal Splinter non-VIP the more viable choice to open draw more PvP in Abyss the better option? That should be the most obvious answer, and it was proven to work before in Gamez Aion even when the shields were up.

    This is a PvP Server, however removing shields does not make the PvP within the Abyss better. Think it through before you reply back to me.
     
    Last edited: Nov 3, 2011
  13. stuffshot

    stuffshot Stuffshot

    Joined:
    Sep 20, 2011
    Messages:
    38
    Likes Received:
    2
    Trophy Points:
    228
    Location:
    Charleston S.C.
    wow !! 2.7 really ? 2.6 not ready retail not got 2.7 without kinks!
     
  14. Fendhi

    Fendhi Banned Forum Legend

    Joined:
    Oct 29, 2010
    Messages:
    103
    Likes Received:
    357
    Trophy Points:
    0
    It's only been like a day since 2.7 update and there's already so many people complaining so much. No offense but you knew this was a private server right? They aren't the legit maker of this game, therefore there will be bugs and shit not working properly. I am sure that they are working on it. Don't expect for things to go smoothly, I am sure complaining so much isn't really speeding up the process of getting this server up to par. Just my two cents.
     
  15. stuffshot

    stuffshot Stuffshot

    Joined:
    Sep 20, 2011
    Messages:
    38
    Likes Received:
    2
    Trophy Points:
    228
    Location:
    Charleston S.C.
    not ready for 2.7
     
  16. stuffshot

    stuffshot Stuffshot

    Joined:
    Sep 20, 2011
    Messages:
    38
    Likes Received:
    2
    Trophy Points:
    228
    Location:
    Charleston S.C.
    i just dont get a private server trying to update to retail state when they are not even close to retail in previous verison.
    .
     
Thread Status:
Not open for further replies.

Share This Page