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Harder punishement

Discussion in 'Suggestions' started by maskedbr, Nov 7, 2011.

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  1. cozolinofly

    cozolinofly Well-Known Member

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    *hugs* ........?
     
  2. Aegis

    Aegis Guest

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    Lol I'm fine xD!

    But yeah I just disgreed with what you said o.o nothing more really.
     
  3. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

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    less spawn camping = more lowbies actually getting to 55 without rage quitting = them possibly donating :p
     
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  4. PoWeLL

    PoWeLL Getting there

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    As there are lot of ppl doing this would be lot of work for Staff to punish them all. I will suggest something not about concecuences, about avoiding the obelisk camping.

    What about creating some Instant Kill NPCs near the obelisk with no so larg range?
     
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  5. Aegis

    Aegis Guest

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    I believe this would be in all of our best interest to have personally.


    Set up NON-MOBILE "npcs" that instantly kill whoever comes near. Such as raise attack value by say 9000% or so. But keep their range SHORT.

    Nothing is more lame than people puppy guarding NPCS onto others.
     
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  6. maskedbr

    maskedbr Legendary Member

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    ppl would hit and run to respaw to get ap hitting the target once.. they already do that with low damage guards imagine with instant kill would be so boring
     
  7. PoWeLL

    PoWeLL Getting there

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    Well.. That happens on retail too, and ppl die couse of the NPCs x'D.

    But poeple will have to be smart and dont approach that much :/. Or obelisk camping with tons of rages and reports.
     
  8. maskedbr

    maskedbr Legendary Member

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    trust me thats gonna be ridiculous in retail ppl have pride to at least try something here gonna be a proposital run and pvp will be ruined
     
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