Loading...
  1. Dismiss Notice
  2. Dismiss Notice
  3. Dismiss Notice
  4. If this is your first visit, you may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

post skills

Discussion in 'Questions' started by shangrylaa, Feb 26, 2012.

Thread Status:
Not open for further replies.
  1. shangrylaa

    shangrylaa New Member

    Joined:
    Jan 21, 2012
    Messages:
    16
    Likes Received:
    0
    Trophy Points:
    0
    Well i´ve seen for a while that casting skills(i haven´t noticed other) can affect even if we are not in range or even if transformed before.
    The first example is the most common amongst the sorcs.The glacial shard that most sorcs use and i´ve seen that if they start to cast in range they can hit even if when the skill is finished casting u´re >25m.
    Should it be like this???
    The second(and most anoying) is the sleeping/curse.When i dueled other sorcs if i sleep them first and they start casting before getting sleeped they can still sleep me :S..again, should it be like this??
    ty in advance ^^
     
  2. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

    Joined:
    Aug 1, 2010
    Messages:
    10,670
    Likes Received:
    5,397
    Trophy Points:
    588
    think it depends how far they got with the casting time. ive seen plenty of times that i start casting and then it says "your target is too far away/out of range".

    id have to look into it in more detail, but i can see the bs they could cause by constantly moving in and out of range (casting times r long), doing that would pretty much prevent u from using anything (think the game was setup to do that at some point)
     
  3. shangrylaa

    shangrylaa New Member

    Joined:
    Jan 21, 2012
    Messages:
    16
    Likes Received:
    0
    Trophy Points:
    0
    y but still i don´t know if it suposed to even afect after the range in cause..and this is not the most anying thing...i hate when 2 sorcs use sleeping storm at basically the same time and both get sleeped..i don´t think its suposed to be like that..
    If it is, my bad xP..but if not its a serious pvp "error" that shloud be fixed.
     
  4. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

    Joined:
    Aug 1, 2010
    Messages:
    10,670
    Likes Received:
    5,397
    Trophy Points:
    588
    think the range is fine, coz otherwise people r gonna mess with u just at the limit of ur range and every skill that matters will just keep on breaking. its like, atm u can only cast the current skill (if uve been casting it for a while) as they run and no more as they get out of range. it sounds good to me

    about sleeping storm, well the casting time is very short so yea its mostly the animation that takes time so after the casting is finished they both have to be applied
     
  5. vRisen

    vRisen Banned

    Joined:
    Jun 5, 2010
    Messages:
    1,161
    Likes Received:
    1,030
    Trophy Points:
    0
    It stops casting if you go beyond ~45 meters.

    Annoying? Yes.

    Removes the ability to "evade" skills? Yes.

    Should > 25 meters break spells? Yes.
     
    2 people like this.
  6. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

    Joined:
    Aug 1, 2010
    Messages:
    10,670
    Likes Received:
    5,397
    Trophy Points:
    588
    tbh think having a mid sized buffer zone is good. that way others cant abuse it to break every single skill u throw at them, but neither can the sorc cast more than 1 skill out of range (coz they DID start casting as under 25m). its more like yet another custom nerf by people who get owned
     
  7. shangrylaa

    shangrylaa New Member

    Joined:
    Jan 21, 2012
    Messages:
    16
    Likes Received:
    0
    Trophy Points:
    0
    I´ve been hit with skills at 43m, being the 25m the furthest a sorc skill can get..i´m still looking this one up cuz its kinda strange or otherwise the skill wouldn´t have any range specifications.

    About the sleeping storm i look it up and that´s how it´s suppose to be so i must deal with it ^^
     
  8. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

    Joined:
    Aug 1, 2010
    Messages:
    10,670
    Likes Received:
    5,397
    Trophy Points:
    588
    nope ur looking at the limits the wrong way

    25m is the maximum above which a sorc cant start casting
    25m-45m is the interval between which the spell thats already casting will come out and hit u
    45m+ is when casting interrupts and says the target is too far

    thats how it should work, that way people cant stand at 25-26m away and take 1 step to the side every time u start casting to break it. it used to be this way in the past for a moment and it fcked up the class entirely
     
  9. Darks0ul

    Darks0ul Banned Forum Legend

    Joined:
    Oct 27, 2011
    Messages:
    243
    Likes Received:
    372
    Trophy Points:
    0
    Location:
    Take a look to the sky just before you die It's th
    [video=youtube;vZTrnrwPS9E]http://www.youtube.com/watch?v=vZTrnrwPS9E[/video]


    Watch this video, from retail!!

    watch it from 4:30, at 4:43+ is doing it.. and it seems normal to me..
     
  10. Shunko

    Shunko Expert

    Joined:
    Dec 27, 2010
    Messages:
    676
    Likes Received:
    770
    Trophy Points:
    0
    Location:
    The Netherlands
    And which class exactly is going to 'abuse' it?

    I don't think gladiators will kite 25m, nor will templars. Chanters aren't likely to kite 25m everytime a sorc casts and it won't be that easy for a cleric either. The only one that could possibly profit alot from spells breaking when walking out of 25m is ranger and i don't see that as a problem (since half of the population walks with beastial fury anyway).

    But we want sorcerers to cast their glacial shard up to 40m in zergs when you run away solo, because that isn't abuse?
     
  11. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

    Joined:
    Aug 1, 2010
    Messages:
    10,670
    Likes Received:
    5,397
    Trophy Points:
    588
    yea and look at 4:46 lol, the ice spell came out between 25-45 and the dude COULDNT hit him with the instant chain combo coz he was too far, so he turned around and blind leapt to get closer

    told ya lol, its how it should be


    actually even gladiators did. u think just coz they r melee they cant walk? everybody on this server has 30% running scrolls, running boots and who knows what else, casting time takes several seconds, they can quite easily move in and out of that range

    and yes they have done it when the server did it that way

    and dude u say it as if they START casting at 45m away, they can only start casting up to 25m and then stand still (at which point people can still run the 20m out of range since we cant move)
     
  12. Jessica

    Jessica Guest

    noob sorcs didnt cast slow skills before starting to nuke the target :p or use casting spells without decrease casting time buff(boon of quickness for glacial shard teehee)
     
  13. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

    Joined:
    Aug 1, 2010
    Messages:
    10,670
    Likes Received:
    5,397
    Trophy Points:
    588
    kinda the point, if they dont slow the person down, the person can still safely run out of range. meh

    <<<still awaiting the day when a person suggests to nerf THEIR OWN class rather than one they die to. so gamez typical
     
  14. shangrylaa

    shangrylaa New Member

    Joined:
    Jan 21, 2012
    Messages:
    16
    Likes Received:
    0
    Trophy Points:
    0
    this was kinda my inicial point ^^
     
  15. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

    Joined:
    Aug 1, 2010
    Messages:
    10,670
    Likes Received:
    5,397
    Trophy Points:
    588
    already answered it, rather than quoting go back and read it will ya? gamez did have this system and yes, even glads abused it. extendable wep and running scroll + boots make it very easy to do so

    really i would have thought that gamez has enough bugs that need fixing, why people always pick a feature that works as it should and try to change it is beyond me

    my advice? learn to play instead of QQing that u want some1 else nerfed
     
  16. Shunko

    Shunko Expert

    Joined:
    Dec 27, 2010
    Messages:
    676
    Likes Received:
    770
    Trophy Points:
    0
    Location:
    The Netherlands
    I think most people on the forum know that my main is sorcerer (or was before i quit).

    I just hate the sodding glacial build zergers.

    Also, pro tip: Flame cage --> frost --> flame fusion --> soul freeze --> root --> magma erupt --> inferno --> wind cut down.

    Walk out of range from that i dare you.
     
  17. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

    Joined:
    Aug 1, 2010
    Messages:
    10,670
    Likes Received:
    5,397
    Trophy Points:
    588
    well lol, its like people want retail like, this feature is retail like AND working and they still wanna change it to something THEY like coz they cant face a sorc

    google a freaking guide instead of trying to nerf every class that u die to. people already called every class OP and tried to nerf each one of them. grow up lol
     
  18. Shunko

    Shunko Expert

    Joined:
    Dec 27, 2010
    Messages:
    676
    Likes Received:
    770
    Trophy Points:
    0
    Location:
    The Netherlands
    Didn't i just say that sorcerer is my main? It's not the class i die to it's the class that nags my party the most when i run away from zergs because glacials are landing from 45m when they started casting at 24.

    And retail and this server are worlds apart, don't try to rub retail nonsense on everything.
     
  19. Jessica

    Jessica Guest

    I play gladiator and sorc.. I hit silence godstone on cleave trolololol.
     
  20. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

    Joined:
    Aug 1, 2010
    Messages:
    10,670
    Likes Received:
    5,397
    Trophy Points:
    588
    well guess what
    1. retail has this too
    2. retail DOESNT have every other person with a secondary full MR set
    3. retail DOESNT have 55% passive running speed boost (30% scroll, 22% boots, 3% title and what not, excluding all running skills)
    4. retail DOESNT have any casting speed cap whatsoever, ours is 70%

    people just QQ too much

    yea :p if anything i should be the one complaining bout the insane silence proc rate lol
     
Thread Status:
Not open for further replies.

Share This Page