Loading...
  1. Dismiss Notice
  2. Dismiss Notice
  3. Dismiss Notice
  4. If this is your first visit, you may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

So when are we nerfing Fear?

Discussion in 'Questions' started by xRoche, Feb 28, 2012.

Thread Status:
Not open for further replies.
  1. Nujabes

    Nujabes Well-Known Member

    Joined:
    Aug 28, 2010
    Messages:
    1,561
    Likes Received:
    501
    Trophy Points:
    0
    Odd, stun or stumble should hit through stone skin, unless there is certain skills that hits through stone skin which I never heard of.

    In my case I just used the healing over time pots instead of the instant one and made sure recovery spell was always in use, even if I were near full HP and used the HoT mantra and the other revival one. Still it was hard to beat him since he kept going back and kitting all the time, the fight was well over 8 minutes at most. Extend weapons are useful against them I guess. If it isn't a 1 vs 1, I'd let the SM focus on someone else then attack him (lol).
     
    1 person likes this.
  2. zeei

    zeei lkaashl.deviantart.com

    Joined:
    Apr 21, 2011
    Messages:
    688
    Likes Received:
    296
    Trophy Points:
    333
    Location:
    where light is dark
    exactly..

    plus the class had this skill since the beginning of time.. it makes me wonder why s/he complains about it's op'ness when all it takes is a good ping (and timing) to stop a fear.. unless, s/he were facing against a pro sm (yes there ARE pro sm's, at least in lumiel) or some random fear bombers these past few days that s/he cant help but QQ again..

    they're a real pain in the a** i get that but revenge is sweet when their (the newb ones) insta fear's are on cd.. as for those pro ones, well, just pray you're lucky and dont run into one.
     
    1 person likes this.
  3. Static

    Static Expert

    Joined:
    Jun 22, 2011
    Messages:
    763
    Likes Received:
    715
    Trophy Points:
    268
    Location:
    Bellevue, Washington
    You're aware that Siel has no Stigma system, right? That means the SMs have EVERY fear skill at their disposal, so even if you stumble them, they can Remove Shock, and fear you. If you get out of one, then silence them, oop they can pot that and put one of their other many fears on you.

    You make it sound a lot easier to counter than it really is.
     
  4. xRoche

    xRoche Proficient

    Joined:
    Nov 20, 2011
    Messages:
    249
    Likes Received:
    175
    Trophy Points:
    298
    Location:
    Arlington, Texas
    Sounds pretty wrong that in order to have a chance they have to be on CD. Also you don't seem to grasp the concept of instant casts. They're kinda, y'know... instant.. Once that goes off it's game over. Very hard to stop a instant cast unless you get incredibly lucky with stumble/stun proc rates.

    I'm going to have a Lae Mirage Staff next weekend so that should help immensely. Whenever I use Disorienting Blow on them while they have stone skin up, it never stumbles for me and my stuns on Inescapable Judgement etc never seem to want to proc.

    And so I end up having to just buff up and pray I survive the next fear.
     
  5. Nujabes

    Nujabes Well-Known Member

    Joined:
    Aug 28, 2010
    Messages:
    1,561
    Likes Received:
    501
    Trophy Points:
    0
    Yeah it is annoying you got to put so much effort to keep alive when the SM could just be laid back while killing you >.>.

    I do remember when I had an event with my chanter and this ******* of an SM just used instant fear on the count and blasted all his dots and put spirit sub on then did /dance while I was dying. I went on a man hunt on the templar for that person after.

    P.S to Revo: SMs aren't squishy, only in open zerg pvp where most classes are squishy in that logic.
     
  6. zeei

    zeei lkaashl.deviantart.com

    Joined:
    Apr 21, 2011
    Messages:
    688
    Likes Received:
    296
    Trophy Points:
    333
    Location:
    where light is dark
    omg siel has none?! that means every other class have EVERY other skills at their disposal to squash those op sm's..

    im not making it sound easy, in fact every time i'm facing against an sm i just hope to god he's noob or laggy and alone.. i just dont complain simply because i get my revenge against them every now and then.. you cant just kill everyone ALL the time..
     
  7. zeei

    zeei lkaashl.deviantart.com

    Joined:
    Apr 21, 2011
    Messages:
    688
    Likes Received:
    296
    Trophy Points:
    333
    Location:
    where light is dark
    exactly my point sir.. thanks for rephrasing.
     
  8. xRoche

    xRoche Proficient

    Joined:
    Nov 20, 2011
    Messages:
    249
    Likes Received:
    175
    Trophy Points:
    298
    Location:
    Arlington, Texas
    The mistake is that you're comparing SM to other classes. There isn't really any stigmas that can match up to fears. Also, I'm not QQing because I get killed by SMs. I am because I get killed by SMs by being permanently immobilized. I'm not so foolish as to complain simply because I die. I can accept losses.
     
  9. aecoon

    aecoon 。◕ ‿ ◕。 Forum Legend

    Joined:
    Jul 18, 2010
    Messages:
    1,684
    Likes Received:
    723
    Trophy Points:
    0
    Location:
    Forever Alone
    mainly only one fix. try not to get caught and implement stigmas so they dont have chain fears like that.
    will be even more fun with 3.0 skill coming
     
  10. Fantaros

    Fantaros Banned Forum Legend

    Joined:
    Oct 9, 2010
    Messages:
    4,122
    Likes Received:
    1,786
    Trophy Points:
    0
    Location:
    -
    Nerfing fear? what do you mean... Spiritmasters fear? nerf what.. the damage? it has NO damage.. nerf what .. the cooldown? it says it is between 12-18 secs ( i think )

    but it fears 10 secs the max as far as i've seen..

    nerf WHAT dude?
     
  11. Static

    Static Expert

    Joined:
    Jun 22, 2011
    Messages:
    763
    Likes Received:
    715
    Trophy Points:
    268
    Location:
    Bellevue, Washington
    ...Have you even read the posts in this thread?
     
  12. xRoche

    xRoche Proficient

    Joined:
    Nov 20, 2011
    Messages:
    249
    Likes Received:
    175
    Trophy Points:
    298
    Location:
    Arlington, Texas
    Read the thread.
     
  13. TrueSeph

    TrueSeph Proficient

    Joined:
    Dec 14, 2010
    Messages:
    159
    Likes Received:
    204
    Trophy Points:
    298
    I agree with this pretty much completely.

    The problem is that, it's not easy to kill a good SM, remember that bold and underline. In a 1v1 fight, their multiple options to set you into fear while eating away your life is very difficult to deal with. I haven't been getting on Gamez lately is because I've actually jumped back on retail for the month (just a 1-month subscription to see how things are going now, and now I'm quite far behind, lmao). All I can say is, that fighting a good SM player on retail is more lenient then fighting a good SM player on Gamez.

    The reason behind that is not because their are less skilled SM players (in fact their are significantly better SM players on retail) that many high-end SM's on retail don't run around with the best PvP/Jewelry sets all the while having the best stacked MA. Gamez due to their higher-rate nature and the fact that items/gears are more easily accessible allowing players to really reach the full potential of classes, which means, in majority of your PvP fights you'll be taking on the highest end geared SM's.

    In Gamez, I have difficulty even trying to land stun skill or pull with my Templar vs an SM, however on retail that frequency is has a much higher success ratio in turn because many don't have the best readily available items all together. So even with my "not so great" MA I can still have success.

    Their are more situations then not which I'll have fully buffed myself only to have it removed by an SM, which once against negates my advantage. I mean, I pop on AA, and it gets removed by one single cast? :annoyed: Which will leave me left w/ a huge cd, then eat a Fear, only to be demolished while in the process of not being able to do anything.

    The differences here are the very reasons why gaps between classes are actually smaller in retail, however in Gamez the separation in 1v1 is huge due to the above reasons. SM's in 1v1 when played right vs majority of other right classes when played correctly will have the advantage. Their is not one class that can completely negate an SM, and you really have to get lucky in order for it to happen, and with the add on of multiple Fears just puts them over.

    I've mentioned this before, but I also blame Official NCSoft, because they made other classes (Melee classes in particular) having to rely upon MA in many of their effective skills thinking it would be a great idea :rolleyes:, this also in turn made it far more atrocious to having to deal with Magic users. If they hadn't done that, the fights dealing with SM's would be significantly better with my Templar I can assure anyone that.
     
    2 people like this.
  14. Fantaros

    Fantaros Banned Forum Legend

    Joined:
    Oct 9, 2010
    Messages:
    4,122
    Likes Received:
    1,786
    Trophy Points:
    0
    Location:
    -
    what.. the cooldown?
     
  15. xRoche

    xRoche Proficient

    Joined:
    Nov 20, 2011
    Messages:
    249
    Likes Received:
    175
    Trophy Points:
    298
    Location:
    Arlington, Texas
    I like seeing people who can word things so much better than I can, since I really suck at trying to make logical perspectives.

    I always thought it was wrong for Aion to have Fear abilities that have 0 drawbacks like diminishing returns (shorter duration every time it's cast on the same target during a certain span of time) or break on damage.
     
  16. Shunko

    Shunko Expert

    Joined:
    Dec 27, 2010
    Messages:
    676
    Likes Received:
    770
    Trophy Points:
    0
    Location:
    The Netherlands
    I mained sorc and sm on lumiel.

    There wasn't a single class i couldnt beat WITHOUT fear as sm. If i would use fear you have exactly 0% chance to win 1v1.
     
  17. zeei

    zeei lkaashl.deviantart.com

    Joined:
    Apr 21, 2011
    Messages:
    688
    Likes Received:
    296
    Trophy Points:
    333
    Location:
    where light is dark
    isn't? you sure? i think i've mentioned right timing and patience.. god debuff your silence whatsoever..

    ugh.. still QQing for me..

    he's QQing about the duration..

    idk, i just feel sorry for sm's if the devs nerf the duration of it..
     
  18. xRoche

    xRoche Proficient

    Joined:
    Nov 20, 2011
    Messages:
    249
    Likes Received:
    175
    Trophy Points:
    298
    Location:
    Arlington, Texas
    Still insisting on being ignorant about exactly what message I'm trying to get across.
     
  19. Static

    Static Expert

    Joined:
    Jun 22, 2011
    Messages:
    763
    Likes Received:
    715
    Trophy Points:
    268
    Location:
    Bellevue, Washington
    You don't understand that there is only so much you can do to prevent Fear, and when you run out of means to do so, they still have 2 or 3 more spells to fear you with.
     
  20. Fantaros

    Fantaros Banned Forum Legend

    Joined:
    Oct 9, 2010
    Messages:
    4,122
    Likes Received:
    1,786
    Trophy Points:
    0
    Location:
    -
    Yes its a QQ thread really.. you know what.. siel has full stigma.. sm has all the stigmas as long as YOU have them!

    Good sm's know how to bind..slow the target debuff him and FEAR the target.. the duration is already lower than it should..

    + fear shriek needs around 2 seconds to cast...

    I will wait for your post to say to a moderator to CLOSE this thread because this is useless.. just useless ! and nothing will get nerfed.. deal with it!


    (don't even think to reply with quote and your answer : no i am not QQing because thats what you do! )
     
Thread Status:
Not open for further replies.

Share This Page