Loading...
  1. Dismiss Notice
  2. Dismiss Notice
  3. Dismiss Notice
  4. Dismiss Notice
  5. Dismiss Notice
  6. Dismiss Notice
  7. Dismiss Notice
  8. If this is your first visit, you may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

4.0 Patch Notes

Discussion in 'GamezAION General Discussion' started by Alente, Dec 5, 2012.

Thread Status:
Not open for further replies.
  1. Alente

    Alente Legend Forum Legend

    Joined:
    May 31, 2010
    Messages:
    5,228
    Likes Received:
    8,417
    Trophy Points:
    488
    Location:
    New Zealand
    Looks like 4.0 has hit the Korean PTS.

    Ghetto notes (read: incomplete and error-prone) can be found here though bear in mind DaevasReport is usually pretty inaccurate - [Aion 4.0] General patch notes of 1st part of 4.0 - Daeva's Report

    Source notes are here - plaync KR - 4.0

    A proper translation should pop up either from the fansites or NCWest within a day or two =p

    Update:

    Skill changes to existing classes from Aionsource's translator.

    Apparently it might be missing some lowbie (L10) skills.


    Gladiator

    Lv 61 Body Strike (Skill book) : You cause 90 ~ 94 physical damage to your target and increases enmity. Step 3 of the combo. Body Combo -> Body Strike. 41 Mana cost, 0 Seconds cast time, 12 seconds cooldown.

    Lv 62 Magical Defense (Stigma) : For 15 seconds your magic suppression will increase by 300 and your magic resistance will lower by 100. 110 mana cost, instant cast and 3 minutes cooldown.

    Lv 63 Parry Stance (Skill Book) : For 10 seconds your parry will increase by 300. Step 2 of a combo: Ferocious Strike -> Parry Stance. 55 mana cost, instant cast with 24 seconds cooldown.

    Lv64 Dragon Nova (Skill Book) : You cause 195 ~ 199 physical damage to enemies within 7m radius of you, you also cause 568 extra damage if the target is a Dragon Race.

    Ankle Snare (Stigma) : You make the target immobilize for 10 seconds, the range depends on your currently equipped weapon. 69 mana cost, instant cast with 1 minute cooldown.

    Templar

    Lv 61 Bloody Strike (Skill Book) : You sacrifice your health to cause damage to a target within a certain range (depending on your weapon) and cause 753 ~ 757 physical damage, if the target is of a Dragon Race you cause an extra 469 damage. Can be used up to 3 times in a row. Step 2 of a combo: Shining Slash -> Bloody Strike. 418 health cost, instant cast with 12 seconds cooldown.

    Lv 62 Sacrificing Touch (Stigma) : You sacrifice your health to heal 3000 of a target’s health. The range of the skill varies on the weapon equipped. 3500 Health cost, instant cast with 1.5 minutes cooldown.

    Lv 63 Sword Over Shield (Skill Book) : You sacrifice some of your health to lower your physical def by 40% for 15 seconds while each attack you deliver will cause 438 extra damage. 659 health cost, instant cast with 30 seconds cooldown.

    Lv 64 Rejuvenating Roar (Skill Book) : You heal yourself and 2 other allies within 8m radius of you for 1000 health. 1800 health cost, instant cast with 1 minute cooldown.

    Lv 65 Judgement Strike (Stigma) : You cause 1151 ~ 1155 physical damage to a target. 174 mana cost, instant cast with 1 minute cooldown.

    Lv 65 Threatening Howl (Skill Book) : You taunt 6 targets within a 8m radius of you for 15 seconds every 2 seconds, increasing your enmity with them every 2 seconds for 15 seconds. 290 mana cost, instant cast with 1.5 minutes cooldown.


    Ranger

    Lv 61 Screeching Strafe (Skill Book) : You cause 366 ~ 370 damage to a target in shocked state(?) and this skill ca be activated twice. Range varies on weapon type. Step 1 of a combo. 54 mana cost, instant cast with 1 minute cooldown.

    Lv 62 Quick Dash (Stigma) : You cure all movement impairments on you and teleport 10m in front of you instantly. 221 mana cost, instant cast with 3 minutes cooldown.

    lv 63 Finishing Shot (Skill Book) : You cause 1292 ~ 1296 physical damage to a target. Range varies on weapon type. Step 2 of a combo : Screeching Strafe -> Finishing Shot. 168 mana cost, instant cast with 1 minute cooldown.

    Lv 64 Nova Trap (Skill Book) : You put down a visible area effect trap which explodes 3 seconds after its installment. The explosion will push the enemies away and puts them in knocked back state. Costs 10 treepede berries, instant cast and 1 minute cooldown.

    Lv65 Storm Mine (Skill Book) : You install an AOE mine up in the air, the mine is installed for a minute and whenever an enemy comes near by it explodes in a 10m radius and reduces flight time by 15 seconds and stuns them for 0.5 seconds. Costs no mana, instant cast and 30 seconds cooldown.\

    Lv 65 Sealing Shot (Stigma) : You cause 280 ~ 284 physical damage to a target and for 6 ~ 8 seconds the target’s casting time is increased by 100% as well as decreasing their attack speed. The range varies on weapon. 202 mana cost, instant cast with 30 seconds cooldown.


    Assassin

    lv 61 Back Slice (Skill Book) : You cause 16 ~ 20 damage to a target but causes 465 extra damage if you attack them from behind. Step 2 of a combo: Surprise Attack -> Cheap Shot. 83 mana cost, instant cast with 16 seconds cooldown.

    Lv 62 Escape Stance (Stigma) : You cure all movement impairments and increases your shock resistance for 7 seconds for 500. 229 mana cost, instant cast with 3 minutes cooldown.

    Lv 63 Back Strike (Skill Book) : You cause 90 ~ 94 physical damage to a target but if you attack them from behind you cause 520 extra damage and poison them. Step 3 of a combo: Cheap Shot -> Back Strike. 113 mana cost, instant cast with 16 seconds cooldown.

    Lv 64 Instant Ambush (Skill Book) : You move behind a target and cause 111 ~ 115 physical damage as well as stunning them by a chance. Step 2 of a combo: Dash Attack -> Instant Ambush. No mana cost, instant cast with 40 seconds cooldown.

    Lv 65 Shadow Illusion (Skill Book) : For 3 seconds you are put in a stealth that has no move speed penalties. Can be used during combat, step 2 of a combo: Remove Shock -> Shadow Illusion. 261 mana cost, instant cast with 3 minutes cooldown.

    Lv 65 Cheap Strike (Stigma) : Stealth skill, you cause 1366 ~ 1370 physical damage to your target and your target is instantly stunned. 203 mana cost, instant cast with 30 seconds cooldown.


    Sorcerer

    Lv 61 Flame Lance (Skill Book) : A charge skill. You cause 860 fire magic damage to your target. The range varies on your weapon. 248 mana cost, 1.4 seconds for maximum charge and 3 seconds cooldown.

    Lv 62 Cure Sleep (Stigma) : You cure the sleep status from a target, the range varies on the weapon. 640 mana cost, instant cast with 1.5 minutes cooldown.

    Lv 63 Multi-Barrier (Skill Book) : For 5 seconds you create a shield that blocks 449 damage for 449 of maximum damage. Can be used 5 times in a row. 329 mana cost, instant cast with 5 minutes cooldown.

    Lv 64 Delayed Explosion (Skill Book) : Creates a delayed AOE explosion at a target area, the damage can damage up to 8 enemies and the explosion will occur 4 and 6 seconds later causing fire magic damage. The range varies on the weapon. 565 mana cost, 2 seconds cast time with 1.5 minutes cooldown.

    Lv 65 Draconic Inferno (Skill Book) You cause 3505 fire magic damage, if the target is of the Dragon Race they will take extra 1524 damage as well as be knocked back. Range varies on the weapon. 1279 mana cost, 4 seconds cast time with 2 minutes cooldown.

    Lv 65 Hypnosis (Stigma) : A charge skill. You put your target to sleep for 5 seconds as well as increasing all elemental resistance. The range varies on the weapon. 348 mana cost, 1.4 seconds to fully charge with 20 seconds cooldown.


    Spiritmaster

    Lv 61 Spirit Strike (Skill Book) : You cause 1159 water magic damage to your target, if your target is of the Dragon race you will cause 686 extra damage. 360 mana cost, 2.5 seconds cast time with 8 seconds cooldown.

    Lv 62 Nature’s Blessing (Stigma) : Removes all movement impairing effects and for 10 seconds your movement impairment resistance is increased by 800. 312 mana cost, instant cast with 3 minutes cooldown.

    Lv 63 Spirit Enhancement: Sprint (Skill Book) : For 5 minutes increase your spirit’s movement speed by 20%. 205 mana cost, instant cast with 2 minutes cooldown.

    Lv 64 Spiritual Curse (Skill Book) : For 15 seconds lower the target’s magic suppression by 200. 264 mana cost, 1.5 seconds cast time with 1 minute cooldown.

    Lv 65 Command: Spirit Explosion (Skill Book) : You command your spirit to use all of its life force to explode on command. The elemental magic damage varies on the spirit’s type. 599 mana cost, 1 second cast time with 3 minutes cooldown.

    Lv 65 Command: Defend (Stigma) : You command your spirit to defend a target. The spirit will create a barrier that defends itself and the target within the 20m with a barrier that absorbs the damage by 100% chance. This effect lasts for 20 seconds. No mana cost, instant cast with 3 minutes cooldown.


    Chanter

    Lv 61 Combo Strike (Skill Book) : You cause 122 ~ 126 physical damage to a stumbled target. Can be activated 3 times in a row. 138 mana cost, instant cast with 30 seconds cooldown.

    Lv 62 Sacrificing Swiftness (Stigma) : You make your ally’s movement 25% faster by sacrificing your own health. 2500 health cost, instant cast with 1.5 minutes cooldown.

    Lv 63 Splitting Strike (Skill Book) : You cause 327 ~ 331 physical damage to your target, step 3 of a combo: Booming Strike -> Splitting Strike. 114 mana cost, instant cast with 6 seconds cooldown.

    Lv 64 Dimensional Escape (Skill Book) : You disappear and reappear on the same spot and for 15 seconds decrease your enmity gain. 486 mana cost, instant cast with 3 minutes cooldown.

    Lv 65 Wind’s Blessings (Skill Book) : You increase the flight speed of you and your allies within 20m radius by 10% and gives extra 3 second flight time. No mana cost, instant cast with 10 seconds cooldown.

    Lv 65 Death Strike (Stigma) : A charge skill. You charge your attack and strike the target for 342 ~ 346 physical damage. 290 mana cost, 1.2 seconds to fully charge with 30 seconds cooldown.


    Cleric

    Lv 61 Fury of the Heavens (Skill Book) : You sacrifice your health to cause 1443 earth magic damage to your target. Range varies on weapon type. 1255 health cost, instant cast with 1 minute cooldown.

    Lv 62 Sprint (Stigma) : For 10 seconds you increase your movement speed by 30%. Costs 6% of your mana, instant cast with 3 minutes cooldown.

    Lv 63 Flash Heal (Skill Book) : You heal 1480 health of your target, the range varies on your weapon. 166 mana cost, instant cast with 2 seconds cooldown.

    Lv 64 Heaven’s Blessings (Skill Book) : For 8 seconds increase the health of you and your party members within the 25m radius by 2043. 1016 mana cost, instant cast with 1 minute cooldown.

    Lv 65 Healing Rays (Skill Book) : A charge skill. You heal you and your party members within 25m radius by the maximum amount of 728 health. 357 mana cost, instant cast, 6 seconds cooldown. (This is kind of confusing as it doesn’t really give the maximum time needed to get the full amount unlike other skills.)

    Lv 65 Thunderstruck (Stigma) : You cause 1799 wind magic damage to a target. 280 mana cost, 2 seconds cast time with 30 seconds cooldown.
     
    8 people like this.
  2. dontlikepvp

    dontlikepvp Gungnirs

    Joined:
    Jul 9, 2011
    Messages:
    1,158
    Likes Received:
    434
    Trophy Points:
    303
    Location:
    Beasties Residence
    how about that mythical extendable lvl cap?they said those with lvl65 cant use mythical grade weap that capped at lvl63.


    4-0_patch_notes_items01.jpg 9000 toll per piece
     
    Last edited: Dec 5, 2012
  3. Carnage

    Carnage Lord Of Calamities: OMEGAWEAPON Forum Legend

    Joined:
    Nov 18, 2010
    Messages:
    1,544
    Likes Received:
    1,688
    Trophy Points:
    368
    The new set is so EPIC!!!!
     
  4. zakku44

    zakku44 Annoying Zergling

    Joined:
    Jan 2, 2011
    Messages:
    874
    Likes Received:
    374
    Trophy Points:
    283
    Location:
    Zerging
    Aion-4.0-Rider-1024x486.jpg = 4-0_patch_notes_instances02.jpg
    could it be? ;P
     
  5. Slyther

    Slyther Oculus Ex Inferni Forum Legend

    Joined:
    Oct 27, 2011
    Messages:
    2,262
    Likes Received:
    1,749
    Trophy Points:
    398
  6. Ddraig

    Ddraig Steel of Destiny

    Joined:
    May 16, 2012
    Messages:
    993
    Likes Received:
    1,661
    Trophy Points:
    398
    Location:
    Verdict
    Well... I am done. Moving to Retail when 4.0 arrives to NA.
     
  7. zakku44

    zakku44 Annoying Zergling

    Joined:
    Jan 2, 2011
    Messages:
    874
    Likes Received:
    374
    Trophy Points:
    283
    Location:
    Zerging
    yea i saw the bard shugo
    was hoping to see a rider/mech class trailer before they go 4.0 live
     
  8. Suhosin

    Suhosin Cafe Fairy Foreva! Forum Legend

    Joined:
    Jul 10, 2011
    Messages:
    759
    Likes Received:
    1,013
    Trophy Points:
    348
    Location:
    Beluslan
    lemme translate :D

    so new class gunner is added,
    and other classes will be added later.

    max level is 65 now.
    and arrows arent sold by npcs anymore. wtf?!

    new skills.
    glad : Aoe skil that drains 30 percent of dps dealt and gain that much hp.
    another body smash: deals a physical hit, and aggro rate goes up.
    magic supp goes up by 300 and mr decreases by 100
    ANOTHER AOE : just a normal aoe, if the target is balur, u do extra damage.
    and another aoe: u jump into an enemy and damages the target, and targets around the target.
    another ankle snare - like skill. roots enemy for 10 seconds. (stigma)

    jesus so many skills added + so many AOES!

    TEmplar: another LURE! pulls a target. 3 times repeating skill. (FK YEA BABy!)
    a physical skill that does physical damage but it uses ur hp to use the skill.
    another skill that u use ur hp to heal a target.
    a skill that decreases ur defense, but boosts ur damage. 15 seconds
    and an aoe taunt. (meeehhhh)
    and a skill to recover 2 group member's hp by sacrificing ur hp.
    a strong physical attack. ( stigma )

    ranger
    another physical skill added. 3 times repetition skill.
    a phyiscal skill that only can be uses while the target is stunned. 2 times repetition skill.
    a cure skill: cures a debuff and teleports forward.
    final strike: does a physical damage.
    and a trap that explodes 3 seconds later after it is installed, knocking the target back.
    a trap that disables a target's flying status, lowers the flying cd, and stuns the target. (stigma)
    a physical skill that slows a casting speed, and slows attack speed of the target.


    cause im busy atm ill do more later <3
    p.s siel needs to be in stigma in 4.0, definately -.- lol
     
    3 people like this.
  9. zakku44

    zakku44 Annoying Zergling

    Joined:
    Jan 2, 2011
    Messages:
    874
    Likes Received:
    374
    Trophy Points:
    283
    Location:
    Zerging
    being pulled twice is annoying enuf.... but 3? ragequit XD
     
  10. Kubito

    Kubito Proficient

    Joined:
    Apr 20, 2011
    Messages:
    282
    Likes Received:
    81
    Trophy Points:
    0
    Location:
    KSA
    it would be great if they add another stigma slot..^^
     
  11. Isin

    Isin Zerg me plox Forum Legend

    Joined:
    Nov 15, 2010
    Messages:
    1,918
    Likes Received:
    1,229
    Trophy Points:
    398
    Location:
    Jackson, Mississippi, United States
    I'm with u.
     
  12. Vaizel

    Vaizel Proficient

    Joined:
    Sep 18, 2011
    Messages:
    199
    Likes Received:
    16
    Trophy Points:
    0
    Location:
    P.Siantar Sumatera Utara
    Wow love the new armor sets look.
    The new login screen,char selection n char customization is nice too.
    And we are gonna have new dance cards of IU after the old wonder girls n miss A.
     
  13. sevah010

    sevah010 I Laik Cake Forum Legend

    Joined:
    Jun 30, 2010
    Messages:
    439
    Likes Received:
    169
    Trophy Points:
    263
    Location:
    Cakeland
    Errr...Templars already have 3 pulls xD
     
  14. Suhosin

    Suhosin Cafe Fairy Foreva! Forum Legend

    Joined:
    Jul 10, 2011
    Messages:
    759
    Likes Received:
    1,013
    Trophy Points:
    348
    Location:
    Beluslan
    continuing~
    Sin
    a skill u can stealth WHILE fighting.
    a physical skill that adds more damage if u use it on someone's back
    a ambush like skill, teleport to the back of the target and stun the target by some chance.
    ANOTHER stealth, but it does not decrease ur moving speed. But only for 3 seconds lol.
    a physical skill that only is used when ur in stealth, and it stuns a target.


    thats it for sin

    sorc
    a magical skill. 3 repetition wind magical attack.
    a fire magical attack,
    and there is a sleep cure! 5 times repetition skill that u can use for others. DANG!
    a shield for 5 seconds. dk how much damage it covers.
    an aoe fire DOT.
    they get another sleep.

    sm:
    spirit magical skill
    another magical attack that does extra damage if ur target is a balur.
    a debuff cure skill, and adds resistance to slow movement skills.
    a skill that boosts spirit's movement speed.
    a debuff that decreases the target's m supp by 200.
    an aoe spirit skill. does a magical attack, and the spirit disappears after casting this skill.
    a bg like skill. the target's decreases in hp is subsed by the spirit.
    a charge skill, ur movement speed is increased by 30 percent.
    WTF!?!?!?!

    ill do some later, but im off to school xD byyeeee
     
  15. Slyther

    Slyther Oculus Ex Inferni Forum Legend

    Joined:
    Oct 27, 2011
    Messages:
    2,262
    Likes Received:
    1,749
    Trophy Points:
    398
    wtf is wrong with NCsoft... kay, Imma make an alt char filled up the *ss on arrows, thanks for the heads up LOL

    I'd rather get pulled 3 times in a row than get feared 3 times in a row xD

    more skill bars is what they need to add now lol, this is insane. glads are officially the crowd officers

    uhm, lamest SM update ever? lmao.. and in 3.7, they implemented a counter to fear chains. every time a SM uses fear on an enemy PC, the enemy PC builds a temporary fear resist that can build up, so it'll eventually completely resist fear! Genius NCsoft!
     
  16. zakku44

    zakku44 Annoying Zergling

    Joined:
    Jan 2, 2011
    Messages:
    874
    Likes Received:
    374
    Trophy Points:
    283
    Location:
    Zerging
    my survival rate has increased by 5% XD

    well i guess i won't worry much about the pulls now ;)
    they shud put a fear chain
    Fear Spam
    Multicast 3
    Duration 1sec
    Cooldown 2min
    Range 50m lmao
     
    Last edited: Dec 5, 2012
  17. Guille

    Guille i am chillermo Forum Legend

    Joined:
    Jul 24, 2010
    Messages:
    4,105
    Likes Received:
    1,841
    Trophy Points:
    488
    Location:
    Pallet Town
    Feel like a templar.
     
  18. Brotherhood

    Brotherhood Proficient

    Joined:
    Sep 27, 2010
    Messages:
    186
    Likes Received:
    34
    Trophy Points:
    248
    That can't be possible, capture state won't let you be pulled repeatedly. Either they changed that up, the capture effect on this skill is lower duration or it was just a wrong translation.
     
  19. katejames31

    katejames31 B. I . P.

    Joined:
    Aug 24, 2012
    Messages:
    182
    Likes Received:
    24
    Trophy Points:
    248
    Location:
    Idian Depths
    ohh Sm .. <3
     
  20. Isin

    Isin Zerg me plox Forum Legend

    Joined:
    Nov 15, 2010
    Messages:
    1,918
    Likes Received:
    1,229
    Trophy Points:
    398
    Location:
    Jackson, Mississippi, United States
    So which one is a stigma dan
     
Thread Status:
Not open for further replies.

Share This Page