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seperating items with command :D

Discussion in 'Suggestions' started by pajkec2031, Jan 5, 2014.

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  1. pajkec2031

    pajkec2031 Proficient

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    well here is my idea:

    I morph items for scrolls and serums and that....so because i need to give DP i make that Greater outputs that can be seperated in 3 lower then....and when u get like 2K that items u need to click it 2000 times to get 6K lower ones out of it....because that thingy takes some seconds for each items it becomes rly rly borring very soon xD so my idea is to make a command like:

    //seperate [ITEM ID] [NUMBER OF ITEMS THAT U WANT SEPERATE]

    and u get that done in a second xD
    (all that need to be done is a check if player have the item, and table of all items that can be seperated in database (i can help with the second one if u decide to implement it....))
     
  2. ModernWarfare

    ModernWarfare Blade of Resentment

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    pretty good idea, guess it won't hurt if it gets implemented






    post post post
     
  3. Slyther

    Slyther Oculus Ex Inferni Forum Legend

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    hate to break it to you but that's kinda the point of it xD

    like, I get where you're coming from but that's why each extraction has an extraction time. The mechanism could be exactly how you're explaining except through the user interface, which would make it even easier, but then it all kinda loses the point lol....
     
  4. Grrr

    Grrr Highly Damaging Member Forum Legend

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    And the point is to make us lose hours clicking that shit?
     
  5. Slyther

    Slyther Oculus Ex Inferni Forum Legend

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    no one said it was a good point LMAO
     
  6. Grrr

    Grrr Highly Damaging Member Forum Legend

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    Then it's not a problem to change it. That's what private servers are for since retail got f2p now - trying to make the game better.
     
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  7. ally4bubu

    ally4bubu New Member

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    Its not a problem that needs to be changed.
    If they were to change every single small thing like this they would need to make everything easy.
    crafting 1000 scrolls... done in 2 mins
    morphing 1000 mats... done in 5 mins
    kill 3 mobs... get 300 balaur mats... etc.
    everything has the purpose to make you spend more time ingame...
     
  8. Grrr

    Grrr Highly Damaging Member Forum Legend

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    This is bad becauuuuse ..... ?


    Why did we have so many people back when forts were perma vuln and nearly 1 shot?
    Why did we have so many people back when instace cooldowns didn't exist?
    Why did we have so many people back when the rates were good?


    You get to 65 in retail for 2 weeks, then another 2 for full blood mark gear which makes 4-5 weeks total.
    On gamez you level up in 1 hour and then what? Vote for 400 days to get governor?
    Besides the no-stigma system in siel there is no reason for players to start gamez atm.. so sup with people not wanting nice changes?
     
    Last edited: Jan 5, 2014
  9. pajkec2031

    pajkec2031 Proficient

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    im not saying to make things like farming easyer...i just suggested to speed up the process of things that doesnt rly need to take time (i dont see why we must stand at one place and click that item 1000 times or more to get what we want)...is cool that farming mats and morphing takes time...is when u get the item...but when u ALREADY HAVE what u need u just die of boredom before u can make product out of it....

    and is PVP server afterall...as i understand it ppl should pvp most of time...not spending time for waiting on items to be done xD
    (and another thing connected to this....most ppl have many accounts logged in and doing this stuff...that makes half more ppl online every time...and server need to resolve that requests in same time as any other....in different words: IT HELP TO MAKE SERVER LAGGY TOO!)
     
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