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Remove Candy "transformation"

Discussion in 'Suggestions' started by Smias, May 29, 2017.

  1. Smias

    Smias ❤Pure Heart❤

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    what about to put a command that removes candy looking of transformation but not the effect?
     
  2. Akrel

    Akrel Proficient

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    why ?? it helps to hide your ugliness
     
  3. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

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    Client side transformation, can be removed with a client edit. Will check it tomorrow. Can you link a few specific candies that cause issues?
     
  4. Grrr

    Grrr Highly Damaging Member Forum Legend

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    (excellent)(excellent)
    Every single candy transforms u nigga, it ain't an issue, he just asking for a command that removes that transform... and so do i, i don't use any candy cause fuck looking like some deformed parody of an animal, ain't worth the stats.
     
    Lance likes this.
  5. Smias

    Smias ❤Pure Heart❤

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    like said all candy...but it should be a command to "hide" and re-get the transformation
     
  6. Shiyori

    Shiyori 230-350 ms :/

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    I have the same thought back then
     
  7. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

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    Thought this related to the glitch where people using a transform candy went invisible. In any case it should still be possible to get rid of the effect with client modification. That way you would only remove it for yourself, but everybody who wants to will still see the transformation. I highly doubt they would create a new command just for this, pretty sure fixing current bugs is higher on the priority list (actually BDO is higher on the priority list so might as well forget a server side change).
     
  8. Grrr

    Grrr Highly Damaging Member Forum Legend

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    They don't have to create one, the "//morph no" or ".morph no" that sam+ can use to remove morphs can just be enabled for everyone, much easier than making a retard proof guide on how to further modify the aion folder. I'd rather have the client side one, that way i won't have to look at other people looking like autistic animals either, win win
     
    Meliodas likes this.
  9. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

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    Got any spare candies I can test with? Haven't played for forever, not even sure where to get them. Mail a few to Siel Asmo Smartik if you can. Thanks
     
  10. Grrr

    Grrr Highly Damaging Member Forum Legend

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    Sorry, i throw all of them out as soon as i get them
     
  11. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

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    Well, dug up some old penguin candies I had and did my checks:
    http://aiondatabase.net/us/item/160010090/

    Checked the items.pak, found out the item activates a skill:
    Code:
     <client_item>
        <id>160010090</id>
        <name>cash_food_d_penguin_01</name>
        <desc>STR_CASH_FOOD_D_PENGUIN_01</desc>
        <desc_long>STR_CASH_FOOD_D_PENGUIN_01_DESC</desc_long>
        <item_type>normal</item_type>
        <icon_name>icon_cash_item_polymorph_candy_a</icon_name>
        <price>5</price>
        <activation_skill>cash_food_d_shape_penguin_01</activation_skill>
    
    Checked the skills.pak, found out the effects of the skill are listed separately and the one we care about is ShapeChange. In this case, PenguinD:
    Code:
    <effect1_type>ShapeChange</effect1_type>
        <effect1_noresist>1</effect1_noresist>
        <effect1_remain1>0</effect1_remain1>
        <effect1_remain2>3600000</effect1_remain2>
        <effect1_effectid>275</effect1_effectid>
        <effect1_target_type>Target_Only</effect1_target_type>
        <effect1_reserved7>0</effect1_reserved7>
        <effect1_reserved8>PC</effect1_reserved8>
        <effect1_reserved9>PenguinD</effect1_reserved9>
    
    Unfortunately, removing it from the skills.pak does not prevent the server from slapping on the form anyway, meaning the only solution in terms of client side is removing the texture file for the transformation. I checked where that is and the location is less than optimal. Turns out NCsoft are not the most organized bunch and they packed up textures inside 66 texture archives in GamezAION\objects\monster\ following the Mesh_Textures_###.pak format. Each one contains a seemingly random choice of monster skins along with some player transformations (in packed folder pc_polymorph), however these transformations are spread across the various files (each containing just a few player and monster textures). Oh did I mention the 66 texture archives are 1.5gb in size before unpacking?

    Long story short, no way can this be fixed with a simple client change unless you have a single specific candy in mind and do a fix for just that one. It will have to be server side fix by removing the ShapeChange effect from candies or creating an alternative version of the command you mentioned for regular players.
     
    Smias and Patatas like this.
  12. gorgeouschick

    gorgeouschick Formless

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    did thug life chose you sir? :cool::cool:
     

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