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About balance?

Discussion in 'Questions' started by yesyes, Jul 10, 2018.

  1. Kirnick

    Kirnick ❤℘℧ℛℇ J☯✓3❤ Forum Legend

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    In my opinion they should just nerf glad's basic attack by 150 since it does 1.8/2k per hit with dual sword or dagger/sword due to Slaughter, not mentioning the OP stumble %...having 1k STUMBLE RESIST being sin (break away+calming whisper) and got HARDLY stumbled with random skills which doesn't even have that effect. Another nerf should be about temp def and attack as well, they are designed to be tanky and without their defensive buffs they are like glads (temp using gs=glad dmg&defense). About sin, the dmg is fine...can't complain they kill magicals too fast since it's supposed to be so, i deal 900/1.1k by auto with 1500attack (glads have 1.8 with same ms build due to Slaughter). The rest of classes are fine then.
     
  2. Nerve

    Nerve Banned

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    On retail, magic classes are as effective as the physical classes because it has the stigma system. The imbalance in general is definitely caused by having access to all stigma skills. So, I respectfully disagree with you on your argument that "balance is still intact since it's open for everyone", because that is exactly the root of the billion problems on this server.
     
    Last edited: Jul 12, 2018
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  3. Kirnick

    Kirnick ❤℘℧ℛℇ J☯✓3❤ Forum Legend

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    For me there's no imbalance in stigma system. Apart the way temp are too tanky and good dpser due to full stigmas. The restant classes are fine.
     
  4. Dan

    Dan Proficient

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    make it stigma system, call it a day. then we talk bout balance aahhh.!!
     
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  5. yesyes

    yesyes Proficient

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    yeah that's why I said ''Balance''. ofc there will be consequences of opening 2 separate skill sets together but what I meant was the fact that it's open for everyone kinda soothens the overall imbalance. hope I delivered the idea behind my quote.

    if they manage to tweak melee stats sin should be included as well. sins dmg, with skills only, is somewhere near adequate yes (although it's increased as well) but this auto attack imbalance spreads on sin also. even if you do 1.1-1.3k with each auto one 2 sec gap (stun,silence,para etc etc) gives you ability to make 6 or more autos and that's already near 7k dmg out from opponent that shouldn't be delivering even half of that in that period of time.
    overall this needs works and tons of ''tweak then test'' experiments.
     
  6. Kirnick

    Kirnick ❤℘℧ℛℇ J☯✓3❤ Forum Legend

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    Sin dmg is perfectly adequated in both sense (auto hits and skill dmg). If you seriously think about the opposite then i suggest you to learn about that class and aion sin's history (it's mant to have that bursting dmg).
     
  7. Nerve

    Nerve Banned

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    I highly doubt @Carl has the time to do any of that. The easiest solution is to update to retail version with stigma system. Less work for him to do.

    And sins do have that bursting damage if you know how to play the class right. That class is OP.
     
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  8. yesyes

    yesyes Proficient

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    yes I seriously think that sins auto attack dmg is not all right and if you know aions sins history well never ever they had constant burst capability, they burst they kill you in seconds and I'm fine with that, its their purpose but not ending burst is not a burst anymore it's called imbalance. outlive the burst of the sin or counter it well and without buffs sin must be a dead man vs a smart player but not anymore. buffs are gone? no problem now (and don't forget we still talk about vs cloth here)
    even though i went with your numbers in thread (1.1k) you do well over that near 1.5k crits so im repeating myself - sins basic attack dmg is not all right and it needs to fixed (not even mentioning gs procs)
     
  9. Minorak

    Minorak Professional Fearer

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    Sure, let's "update" to a stigma system, and lose the only unique thing about gamezaion, nothing else good is unique here, except that one fact. Move back to stigmas, and gamez will just be another server among hundreds, nothing special to pull new people in, not even up to date, massive need for fixes and pve to work. People will pop in, be like, "meh boring" and leave. Having something unique, except the hundreds of bugs, helps make this server stand out, instead of being lost in a crowd, you want a stigma server, then go play somewhere else.
     
  10. Kirnick

    Kirnick ❤℘℧ℛℇ J☯✓3❤ Forum Legend

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    It's meant to be so, go watch on retail or other servers. Btw talking without attack buffs and same gear, on cloths i do 1.1-1.2k and on plate 800/1k, the dmg it's similar on other classes as well...it's meant to be like this as for example if you will full attack buff (talking by sins), you will do like 1.6/7k by auto BUT your skills will do much more dmg than autos simply because assassin has skills which boost basic attack (means auto) and skills which boost auto&skill's dmg, so the 2 kind of dmgs won't be the same anymore. Thinking to lower sin's attack hence making it deal 800/900crit on cloth would mean it would do 500/600 on plate, and with this dmg it's USELESS without buffs, and we all noticed sin's CD are long...not mentioning you would have 0 chance to win against plates/clerics/chant/bard/sm (and in my opinion it's already like this).
     
  11. cocosul

    cocosul Guest

    I dunno why you arguing that much guys. the things are pretty simple. they boosted melee pvp attack after 5.3 update, reversing not means any nerfing, means fixing them. it's not about any stigma, siel it was always full stigma. or if everyone still wants this melee buff, let's remove the mb cap, to be fair, since there's no attack cap and no diminish effect on Manastones. I can't wait to crit you 20k.
     
    Last edited by a moderator: Jul 12, 2018
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  12. Nerve

    Nerve Banned

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    So you're ok with playing on a server with "100's of bugs" when there's an easier solution? The reason why we have so many bugs and barely any fixes because it's a lot of work and devotion for @Carl. Aion in general is an old game so of course it's understandable if @Carl has moved on to newer games to focus on and make $, he is a business man after all.

    We lost more players due to bugs and no update. So, if you have a better solution to the problem by all means, suggest. Otherwise, telling people to go play other games by suggesting for a stigma system to be implemented due to the imbalances + the other millions of problems this server has, is just ignorant.

    If @Carl devotes time and interest as much as he did before on this server then all is good.
     
  13. Minorak

    Minorak Professional Fearer

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    So, your "solution" to solving the bugs is make more bugs? AND cause nearly all the server to leave? good idea that, the "balance" described here is NOT to do with stigma, and it has been said the server WILL NOT go stigma ever, so leave it. Moving the server to a stigma server wont make the bugs go away, nor will it make people stay, what you suggest is basically turn off the server and move on.
     
  14. Ayvell

    Ayvell ἔσσεται ἦμαρ

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    Those who say that stigmas are balanced probably forget that linked stigmas are supposed to be useful, while cleric's linked stigma <Summon Vexing Energy> is completely useless, since it can only be used effectively during pve. A taunt stigma for cleric would be lifesaving, especially in a server that Block has no result vs Accuracy melee and Will is crap vs mixed pts. In addition to that, support clerics have no real benefit from full stigma build (compared to other classes), so I'd expect some fixes for my -awesome- class too. Let's hope for the best!
     
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  15. Nerve

    Nerve Banned

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    How exactly do you know it will create more bugs and make people leave? You some kind of psychic? Lol

    If you think not implementing stigma system is "balanced" then I really don't know what to say to you lol.

    I understand that the issue here is the tweaking of stats/classes, which caused imbalance between all the classes in general. My point is, if the owner of the server does not make any profit worth it enough for his time, effort, hard work, etc.. he is less likely to put forth the effort to tweak crap again to get classes/stats to be "balanced" again or fix any complicated bugs. That's just my opinion. I think it's easier for him to make it as close to retail version as possible, it's not as much work for him. Do you understand?

    I would rather have him fix the bugs that existed and continue to exist on this server and fix the imbalance between the classes and continue on with how Siel has always been but that's just wishful thinking. I do hope Carl will come around. Maybe if more donations to the server will come in then it might happen.

    It was a practical suggestion. What's your suggestion to fix the problem?
     
  16. Minorak

    Minorak Professional Fearer

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    Yeah sure, make gamez like EVERY other server out there, and bring NO new people ever again. Most of the people only stay coz of the uniqueness of this server, not because it is retail like, if people wanted retail like, why would they go to a private server?
    Done trying to explain how making a stigma server again would fail (Lumiel).
    Enjoy playing on retail yourself.
     
  17. Nerve

    Nerve Banned

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    I love how you get so worked up over a suggestion. Are you okay? Take a deep breath. Lol. You act like it's the end of the world.

    Based on your reply, you didn't even understood what I wrote. So, there is no point trying to explain things to someone who is narrow minded as you are. And, thank you, I actually am enjoying retail also but not alone. Thanks for your concern. I'm sorry that my posts are so upsetting to you. Lol
     

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