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Important 6.2 Official Bug Report Thread

Discussion in 'Problems' started by Noyah, Dec 23, 2018.

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  1. Noyah

    Noyah The Heart of the Place Admin

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    Rates will be increased. Purification NPCs will be enabled.
    Skill fixed.
     
    Kulasmith and Redspirit like this.
  2. Kirnick

    Kirnick ❤℘℧ℛℇ J☯✓3❤ Forum Legend

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    Bumping these.

    Description: Assassin's Daevanion Skill "Dizzying Ambush". Skill effects are wrong: 30% movement speed is increased for just 3 seconds and not 5...PLUS, in these 5 seconds i can 100% carry x3 critical hits while, AS FOR NOW, in these 3 seconds once i use any other dmg skill after "Dizzying Ambush" it lands just 1 crit, then the effect disappears even tough it didn't pass 3s.
    Expected: Assassin's Daevanion Skill "Dizzying Ambush" effects working properly.
     
    Last edited: Mar 9, 2019
  3. xsample

    xsample Proficient

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    bump for this
     
  4. Noyah

    Noyah The Heart of the Place Admin

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    It works. Repair your client through NCSoft launcher and try again.
    [​IMG]
     
    Kirnick likes this.
  5. Neil

    Neil Getting there

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    Description: I can't see my weapon. But it is already equiped
    Reproduction: change my weapon from GS to Spear
    Expected: the weapon is hidden or it becomes invisible.

    [​IMG]
     
  6. Kirnick

    Kirnick ❤℘℧ℛℇ J☯✓3❤ Forum Legend

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    Repairing client restored the original item pak. I was able to purify the items with original item pak, once i putted 6.2 gamezaion one the items returned back as unpurifiable.
     
  7. Noyah

    Noyah The Heart of the Place Admin

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    Okay, will take a look into it then.
     
  8. IMTERMINATOR

    IMTERMINATOR New Member

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    not work too
     
  9. Kirnick

    Kirnick ❤℘℧ℛℇ J☯✓3❤ Forum Legend

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    (Talking as SIN-STATS, but similar system applies to other physical&magical classes which i didn't check&test my own, aside for chanter) Physical&Magical DMG is way much because "Weapon Dmg" stat is x3.5 times higher than the original one (being full UMC), in additional to this, RIGHT NOW, cubics+minion physical/magical attack stats are counted as weapon-dmg stat, hence instead of having around 250 weapon dmg (as it's supposed to be, "as sin"), we (sins) have 1150+ weapon dmg (full attack cubics+minion max evolution). Not mentioning Crit System is still broken and capping it as % (same % for all classes) won't bring a balance (plus, with this crit-buffs are going to be nullified). Caster classes will be disadvantaged while physical ones (faster hits) will have more chance to crit (sins? don't have to explain).
     
  10. Noyah

    Noyah The Heart of the Place Admin

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    If it is really itempak related issue then I will have to edit the file again and reupload it.
     
  11. Kirnick

    Kirnick ❤℘℧ℛℇ J☯✓3❤ Forum Legend

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    It is...tested 4 times. (Damn you btw)
     
  12. Nhadzi

    Nhadzi New Member

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    Description: All items and Kinah in Legion whse is gone..
    Expected: I hope it will be fixed... Aion0000.jpg
     
  13. Nhadzi

    Nhadzi New Member

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    Description : I cant Use my Golden Karki
    Reproduction : When I use my Golden Karki I'm going to send log..
    Expected : Please Fix it boss because i put some items there...
    IGN : Nhadzii
     
  14. Tylkys

    Tylkys Expert

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    Description : 3 - 4 hit die , i full UMC
    Reproduction :

    Expected :
    Until when will it be like this?
     
  15. Kirnick

    Kirnick ❤℘℧ℛℇ J☯✓3❤ Forum Legend

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    Off-Hand auto attacks are completely evaded. Main-Hand auto hits are dodged (even though high accu) with way low dmg.
     
    Last edited: Mar 12, 2019
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  16. Noyah

    Noyah The Heart of the Place Admin

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    The damage is fine. The crit system is what actually causes you to die in 3 seconds. We made additional changes to the formula and it's reasonable to assume that today's update will solve the problem once and for all.
    Has nothing to do with this thread. Create another thread under the right section.
    Confirmed, thank you.
     
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  17. Kirnick

    Kirnick ❤℘℧ℛℇ J☯✓3❤ Forum Legend

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    Can't ever be 3-4k non crit dmg without buff. That should be a normal critted dmg from a full buffed sin with "Rune Carve", "Fang Strike" chains or 5k non crit with "Vampiric Slash" chain (and so on). Capping crit and attack speed (tested attack speed reduction class skills on my sin with max attack speed, it isn't reduced of the right amount - Example: "Shackle of Vulnerability" from 0.8 to 1.2 when it should be 1.4, having same amount of attack speed) won't balance things, will see...
     
    Last edited: Mar 12, 2019
  18. risvc77

    risvc77 New Member

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    description: -chanter melee crush daevanion skill, upon crit additional stun effect is NOT activated.
    - chanter cleansing recovery spell does not remove 1 physical weaking every 3s in 10s activation.
    reproduction: -use melee crush on enemies, when it crits check it, it doesnt stuns
    -use cleansing recovery spell
    expected:- chanter melee crush daevanion skill: deals 766 physical damage to target and reduces their movement speed. Upon a critical hit, an additional stun effect is activated. repeat activation 2 times.
    - cleansing recovery spell remove 1 physical weakening every 3s in 10s
     
    Last edited: Mar 13, 2019
  19. Noyah

    Noyah The Heart of the Place Admin

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    In a few minutes.
     
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  20. sveinno

    sveinno New Member

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    description: cannot purify celestial guard to awakened celestial guard
    reproduction: go to purify npc
    expected: can purify
     
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