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Where is GamezBD heading?

Discussion in 'Black Desert Discussion' started by loboram, Sep 21, 2019.

  1. Hannibal

    Hannibal Proficient

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    There's little to no pvp in the game anymore btw. I vote for x2 RBF rewards all week round.

    Since it's only the weekends where RBF is pretty active.

    Just need to do something so we can pvp more.
     
  2. loboram

    loboram Respected Member Forum Legend

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    :rolleyes::banghead::argh::inpain:
    Funny enough, I do actually agree with you that GamezBD actually needs a space for the PvP-crazy-players, but unfortunately I think that most of them are the real problem with the state of the server.
    Big PvP-crazy-player guilds with deep pockets paid off the server to make certain things a reality, like the pearl-caphras, and the current state of players just not giving a flying fork about how things are run in the general Action-MMO-RPG game department, Just dumbing this entire game down to getting gear and ONLY PvP'ing.

    But as I started out saying, this server could EASILY support a big number of those (misguided) players, and also cater a bit towards them, by doing as you suggest: Double the Red Battle Field Rewards All Week long. Perhaps even up to x5 in the weekends when Everyone has some extra time. But it could sure as heck also make sure that the Queuing system sorts players according to their gear, and make sure that there is NO way for a player to dominate the entire RBF-Arena, as can happen quite often nowadays IF anyone other than the usual players were to join that is. Make a Arena-queue for gearscore up to (<=)150AP, then up to 200 AP, 225 AP, 250 AP, 275 AP, that would make a good divider between super-geared players and players who JUST want to try it out.

    The BIG PvP-themes could also need some work right? Like the volunteering for Nodewars/Sieges Just to try it out, what do you think?

    I think however that it is ALWAYS a problem that only about 10% of players on our servers actually have full PEN gear, while the vast majority has little to no time/will/effort/want to get that in a short amount of time, so the disparity between the two types of players remains; players who play when can and want to Just for fun (Not specifically for PvP), and the others (whom I have a personal problem with), the ones who play for bragging rights, PvP'ing as much as possible, who would Never bother with any Lifeskills if they can avoid it, and actually think that this game caters entirely to their mindset.

    What other things could you see in the future being a reality to boost PvP specific events?
    I would love to see the different Arenas in the game-world ACTUALLY being used, having a NPC that can take the queue of players and let other players Bet on which one they think will win/lose, or make two NPCs, one for the Arena Queue (not allowing others inside), and another for the betting :)
     

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