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The current state of NA servers and a few suggestion from an eager player.

Discussion in 'Black Desert Discussion' started by Daddyloverboi, Oct 10, 2020.

  1. Daddyloverboi

    Daddyloverboi Getting there

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    Greetings!
    I have been told that those forums are regularily being checked by the admins so i thought i would share some of my thoughts with you after being part of this comunity for not too long now so quite fresh i'd say.

    I started playing about three months ago, last patch was 8 weeks ago if i'm not mistaken.
    I've had a blast playing and I quite still am, in some form I've done my best to support the server via donations (doom/premium/outfits) and the comunity by being part of a newbie friendly guild and helping players starting out. I do struggle with Desync sometimes despite being on fiber, perhaps being in EU and playing on a NA server does affect it in such manner but i'm still having fun.

    I want to share some ideas with you guys that i think they desperately need to have a look upon:
    - Marketplace prices are very twisted: despite some PEN items having no stock, the max price will still go down, to the point where a PEN dande went under 1b despite the coupon being the most expensive of all, the weapon itself is the easiest to swap without it. Accessories have generally kept their price, some are indeed odd like Distortions and Crescent but i would assume that's in player's control as the stock is split (blue/red). We either need a market reset or a maintenance to balance the prices. Also WTH happened to frenzy draughts tripling price overnight?

    - Early Graduation. That's pretty much self explanatory, new and experienced players who completed their season character with full tuvala gear would want to swap to normal or in case they felt in love with the class and would like to main it afterwards, enabling themselves the chance of trying grinding other zones and entering the PvP scene, of course it's not a must but it would be nice to have.

    - PvP rewards. Even on double RBF weekend, it takes a lot of time to gather a lobby of 20 people for RBF. Add the desync on top of the lacklustre rewards and you get a perfect reason to not play RBF. Buffing the crystals a little bit and adding more rewards to claim with the points would help with that. The silver reward could also be tuned up. I haven't been much in the NW/Siege comunity so i don't know about that. My guildmates say it's mostly for the zone drop and guild silver depending on the nodes.

    - Grinding Rewards compared to lifeskill and afk rewards: It would come to no surprise by now that Manos gear and a high mastery (not very difficult to get) beats any grind spot in the game except for ash forest. Manos gear combined with some good tricks can net you 600-700m per hour from gathering. Not many grind spots can even get close to that even if you;re extremely lucky with drops. While gathering had a GUARANTEED server buff via Skill XP increase, the grinding remains the same as the original version of the game but with higher drop rate, that drop rate is NULIFIED by the low market prices (you don't feel lucky dropping a distortion because the price on our server is reduced by 3 times on the marketplace). A solution to this would be buffing trash loot, as it currently stands it is identical to the base version of the game. Permanent Argis Fever would not break grinding as it scales with mob density and would help the market flow (currently silver is more valuable than items).

    - Content: Can we please have Hash awakening already? haha
    It's been 8 weeks now and we don't have any ETA on it. I understand that you guys might want to release him with Rabams and Bon skills. That poor thing cannot proprely grind Aakman with 280AP, has 0 sustain and feels slow as hell. I think that was a bad move, releasing the high end zone that Retail did not have it but not release the newest class' kit that they already had. More people would've enjoyed the class and discovering it comparing to the people exploring the new zone. On top of that, to make it worse, we've been told it's not even under developement yet and after almost two months after it's release we're told it's gonna take 3-4 months. That's very discouraging. I hope it won't be a Guardian 2.0 scenario. The class is very beautiful and fun to play in it's both succession and awakening. It would be a shame to treat it for less.

    - Infinite Potion: I am currently planning to purchase mine via the webshop in the future, probably when Hash will be fully relased but I have seen a couple player's perspectives on this matter. Some say the drop rates have been reduced to encourage players to swipe for it. I don't believe that was the case but it's just the bad RNG. Now to actually obtaining the pot: It's not fun. For sure it's not. Going back to these Low End spots feel like a waste of time until you eventually drop the peice and when it does, guess what? rinse and repeat two more times. Sure it's meant to be difficult since it is such a valuable and effective item but does that really mean it has to be unfun and boring to get? I personally had fun completing Bartali's adventure Log, it took a lot of time and effort, lot of research but it was fun, i knew what i was getting, i knew how long it would take and the rewards were awesome. Grinding for those potions isn't and here's why:
    __ Some grind spots are actually a bore to grind, I personally hate Sherkan and Manshauns, Ranaros isn't far behind that together with the swamp.
    __ Net rewards are lacklustre: Since they're low grind spots the loot obtained from here isn't worth a lot, futhermore a waste more or less if you're looking to progress your character gearscore in the meantime.
    __ RNG: No one likes it and there's nothing we can do about it.
    __ Time and paitence: We can agree some people don't have the mental fortitude to go trough all those hours and pray for a lucky drop as well as some other players that don't have the time, thankfully it can be obtained via the webshop and I'm quite happy with that.
    Now for the actual price of it. I know people that would see the value and wouldn't look at their wallet and some people with minimum wage who don't like the idea of working 8 hours on one day to purchase it. Personally i think the price is too high but I can see the reason behind it and your guys' point of view.

    How do you guys feel about these topics?
     
  2. ludiq

    ludiq New Member

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    Well there ia oner point that i cannot agree ,thats lifeskill profit :D ( i speak for the EU server tho ) .Almost every day there is a new or returning persons ask in server chat - how to make money on current economy ? Ppl always say - go grind .....and they are right lol .As a lifeskiller (gatherer ) i can tell you that ,yes ,you can make 600 mil ,but for 3 hours or more :D Half of stuff not sell ,and i mean not after 2-3 days , i mean never .Hards and sharps on min price since weeks .....we already got multiple treads about market here on forums and on telegram is also often mentioned.Kolka responded that have some ideas ,but need to be properly done ,in order not to damage furter more ,so they are investigate now .
     
  3. Leroox

    Leroox Proficient

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    i always say ppl that lifeskil make so much more money than grinders, but yet i see many ppl on this forums wanting it to get buffed.
    its a sad joke
     
  4. Daddyloverboi

    Daddyloverboi Getting there

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    you must be doing something wrong, check Nikolas' latest video on youtube
     
  5. bsari004

    bsari004 Proficient

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    If you have bad rng the money you are making with market prices is not bad compare to before cuz you only make moeny from trash if you dont get rare drop. That's been said, due to low prices in market which im not expert but ppl cant make much money per hour so everything goes down cuz silver has more value than the item liek you said and ppl dont have much silver. I'd like to see what devs will do about it cuz it needs deep investigation.

    You said you are new which for me yes you are 3 months old. The new content will not be coming in at least 4 months that i can say. If you ask why ? Devs take the client and crack hidden content and unlock it and they code the server side all over. They cant get every update cuz it need to be new client version and they cant add more stuff to it cuz they have no access to it. What they have access to is server side such as drops market system and other stuff in server side. What happens here is devs is gonna wait til there is good enough content in retail to work on and they r gonna chose that client version and then start working on that. They are doing tests bug fixes just like its new server this takes generally 1 or 2 months and they wait for content like 2 or 3 months by that time they make changes and consider server future and hotfix the bugs some balances etc. What you are asking is complate new client version which i assume they are not gonna start workingo n new client version yet cuz server has other problems and there is not muhc content in retail yet.

    What i can say about current client version devs mistake if you ask me is odylita this patch has a lot of missing content in odylita and some class balances are not quite done so they are not changing the servers side by the new update unless its really broken or bug or abuseable so they are not gonna implement class changes and they cant implement the other half of the content in odylita. If you ask me this is the patch that is not fun to play and ppl shouldnt play if you ahave gear cuz its not fun in any kind. This is a discussion goes on im gonna end it here.

    Also quick note we have the not buffed agris fever in server now the first version. After this patch in retail they actually buffed agris fever i'd like it if devs consider for gamez too for the sake of econmy ofc and they changed the caphras NPC prices so ppl make less money from pearls so the raw silver issue goes bigger

    In retail it takes 200-300 hours to get only HP potion this is Pearl Abyss mistake everyone wants it and its so boring to grind those spots. I like if they change some things about it or make it worth grinding those spots increase some rates or smth like that. Alltho i dont think this will happen .(
     

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