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Game Balance..

Discussion in 'Old Threads' started by Malphas, Nov 10, 2010.

  1. Malphas

    Malphas New Member

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    Look im not someone who cares much if there is just a slight difference in classes..But here..

    Before today's update..I could use Barricade of Steel while usin' my GS..That way i could not get stunned/knockbacked w/e..Rangers,Gladi's still pwned me..Now after this update usin' a sword/shield is pointless..Cause you do like 300 dmg and those Stances all wear off once you used another skill..
    Even before the update if i put both stances i had 3.6k Block..And didn't even block every attack..So without the stances Templars are just crap IMO..That would not even be my biggest problem seein' as i like GS Templars more..
    But whenever i fight a Ranger/Gladi i see Sure Strike 6k Dmg..Severe Precision Cut 6k Dmg..Cleave Chain a total of like 8k dmg..And Ranger comes from hide and just spam all their skills and deplete your hp in 3 secs..

    Now i have ofc no problem at all with makin' classes the same way as they are in Retail..

    But curious why does only Templar get their stuff fixed..

    I have never played Retail so no clue how Rangers/Gladi's are there..But i doubt they are suppose to be as OP as they are..And the way you can tell what is OP..Is just look at what classes gets played the most lol..Usually people just pick the classes that are the most OP..

    Anyways before the update i dualed my bro a couple times..He is a Gladi..And i could never win the duel just cause he does too high dmg..But in that duel..He could not Knock me down..Aerial me..Stun me w/e..And still he wins..Simply cause Templars dmg output is way to low..
    And Gladi's dmg output seems to high to me..

    When dmg reduction in PvP was still 40%..On my Templars strongest skill and on both buffs..I would get 1k attack..And hit a 3k crit..I heard it became 50% now..Curious why i hit Elyos just 1400 crits now with my strongest skill..


    Can anyone just tell me if Templars in Retail are also so weak? I mean 1k attack on buffs seems pretty high o_O..And i hit like 2k crits now in duels..

    And in Retail are Gladi's suppose to hit 5-6k Sure Strike/Severe Precision Cut/2-3k crits with their Cleaves?

    And in Retail do Rangers also have this high atkspeed?
    And havin' all your class Stigma's doesn't that seem to make Rangers abit OP?

    If you guys want i can duel my bro's Gladi' and screeny his strongest dmg and my strongest dmg..
     
  2. Asins

    Asins Expert

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    Game balance? - there is none...

    Edit: Hoo red ur article.. Damn a wall of text... yeah glads hit hard.. also on retail.. but lol man.. retail is a totaly diferent game.. skill trigging rates, correct resists, stats, STIGMAS...

    Templars are suposed to have hard skin, much hp and small dmg... here however they are quite good.. cos they have all thos fancy buffs + you can gear pretty good up...

    Dude in an NON-completed game which is a pvp server there will propably NEVER be ballance... just play your favorite class and hope some updates will give you the upper hand!
     
    Last edited: Nov 10, 2010
  3. Kevster

    Kevster Legend Forum Legend

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    It's not that we only fix Templars, we fix things one at a time.
     
  4. Pacpro

    Pacpro Proficient

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    hahaha no wonder temps die faster
     
  5. TheShaikan

    TheShaikan Banned

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    and now what? u QQ on forums couse gms fixed some skills that actually make templars almost impossible to kill? oh come on...
     
  6. Malphas

    Malphas New Member

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    I made this post in question..Since it basicly was a question..

    But yet i check back on my topic..And see some romanian is tryin' to flame..
    Just shut up if you can't answer my question seriously..

    Like i said i never played Retail..

    Like i said i have no problem that those stances got fixed..
    But isn't it abit unfair to fix Templar first but still fightin' these damn strong Gladi's and Rangers?

    Also QQ is overused..If you wanna flame be original..

    Also Templars impossible to kill?
    Honestly i know on Empyrean Providence and Iron Skin..Templars maybe seem to be OP
    But whenever i use those skills Elyos or Asmo's in duels just run..I can doom lure them do 1 skill on them and they run again..After Shields over they come back and kill you in 3 secs..Templars without Iron Skin and Empyrean Providence are basicly just any class but with more hp..Basicly i tank like a Gladi without those shields..And do 10x less dmg..Not to forget that those shields last 15 secs and 30 secs and have a 10m cooldown..Won't always encounter a Templar with shields not on CD..

    Anyways ty to the other people for givin' normal answers..Just wanna know how its suppose to be so i know if i should consider quitin' Templar..Cause basicly if i pk i do 2k crit on my strongest skill on 1k Attack..And whenever they start runnin' around and atkin' me i keep seein' Target to Far away spam in my chat lolz
     
  7. UltimateGladiator

    UltimateGladiator Banned

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    Actually sorcerers were nerfed before templars. Thank you very much!


    When stacking effects were taken down we no longer could stack robe of eartth/flame/cold or lumiels + BoQ or lumiels + their boon effect... etc.


    So.... no, you weren't first? Period?


    Templars were goddamned op before, and they already have boosts to their block through passives... you really can't explain why a templar deserves an added 1.5k block (or if you stack that other effect even more!) ontop of that.


    Templars, fyi, are a fierce force to be reckoned with on retail and are hardly killable other than by spiritmasters who rip their buffs off their face (which now I can here, and I'll revel in it). So stop qqing and learn you're class.
     
  8. Beastie

    Beastie Banned

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    Really its come to the point where just about every class is QQing for some reason, and you people need to come to the realization that things will never be perfectly balanced on private servers. The retail devs who designed the combat system didnt make matters any easier as well.
     
  9. Jemindra

    Jemindra Well-Known Member

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    Before today's update..I could use Barricade of Steel while usin' my GS..That way i could not get stunned/knockbacked w/e..Rangers,Gladi's still pwned me..Now after this update usin' a sword/shield is pointless..Cause you do like 300 dmg and those Stances all wear off once you used another skill..

    Stopped reading right there.

    First of all, you're not even suppose to be using Barricade of Steel with a GS on, only with a shield... and this is how it should be, to be honest.
     
  10. Adieu

    Adieu Respected Member

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    It's interesting how people think Aion is a balanced PvP game..

    Especially here in gamez with auto learn stigma. :S


    ^^"
     
  11. Pestillence

    Pestillence Proficient

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    1 question and 1 question only is enough to be asked here EVERYONE SHOULD READ IT.

    Dude....are you brain damaged?
     
  12. Candyman

    Candyman Expert

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    Whats all this then huh ? balance issue there isnt one..

    If you cant kill a tank then it means they are doing what they are supposed to be doing tanking :smile:
    Doesnt mean they are op... this actually means they took time to learn how to play that class.. now the same should be said about the other classes too all you have to do is learn how to play them.

    All class's have their strength's and weakness's none of which are op in my book jus to many ppl QQ'ing every time there's an update...

    Instead of spending all ur time QQ'ing here on forums or duelling ingame which doesnt get you any where.. go out have fun gank some asmos or elyos or even gank some gms if that makes you happy:tongue: .
    Thats the way you will learn how to play and be your best in what ever class you pick.
     
  13. Minaki

    Minaki Minahime~

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    indeed, balance is a thing hard-to-find nowadays...:annoyed:
     
  14. Pestillence

    Pestillence Proficient

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    We should just go all naked bare handed and slap ourselves till death thats gonna be balanced
     
  15. Malphas

    Malphas New Member

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    Like i said sayin' people are QQin' is not original so you won't diss me by sayin' im cryin'

    2nd of all..I don't know anythin' about this game..Never played it so i asked if Retail was the same..
    And no i also didn't make this post about the update..I made this post about the fact that Templars are much weaker then Rangers and Gladi's..I don't care about those stances..I'll just use Unwavering Devotion then..I just said that even on 2 of my stances i had 3.6k Block and didn't even block much..

    But forget about the update..The main thing i made this topic was to ask if the PvP should be like this..

    And no im not braindamaged..I actually have no clue why you would post somethin' like that lol..

    It was pointless to make this topic anyways..Since firstly more flamin' then actual normal answers..
    And secondly the flamin' thats done here is badddddddddddd lol..
     
  16. Candyman

    Candyman Expert

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    Best idea so far lets all do it :tongue::tongue:
     
  17. Pestillence

    Pestillence Proficient

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    Retail is the same. You cant use them with any skills , you cant use them with a GS you actually want to let the server go with a full file of buggs instead of fixing everything they can ? Thats just stupid
     
  18. UltimateGladiator

    UltimateGladiator Banned

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    Answering questions:

    #1: Yes retail is like this. Templars are also probably the most powerful class there if used well (kiting, locking the target down and evading damage, pots are also a invaluble tool for a templar... also make sure that you use as many consumables as you can <food, drink, running, awakening, courage, crit strike>

    #2: Stats actually have a cap... if you have 10,000 block you have a maximum rate of approx 40% chance to block... basically it goes your block - your opponents accuracy = how much chance you have.

    Say you have 2.4k block and they have 2k accuracy... you have 400 block more than their accuracy which = 40% chance to block. But even if you had 10,000 block you're maximum chance to block will not exceed 40%!

    Just a theoretical example of course...

    #3: In terms of fighting rangers you should probably be able to smack them very hard (considering most of them are a squishy pos), and gladiators are definately possible for a templar to beat if you time your skills and buffs wisely.
     
  19. Minaki

    Minaki Minahime~

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    retail is way a lot different,,, Not many ABGs, not many bugs and no auto-learning stigma skills... Gamez has them all and cause the unbalance here.. Clear now?:joyful:
    Oh, i forgot about hacking lol..xD
     
  20. Malphas

    Malphas New Member

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    Ok well the thing is..Idc about that the stances got fixed..Since thats how they are suppose to work..So 100% for the Update..

    I only mentioned the stances cause of the block..That even with 3.6k Block on buggy stances i didn't block alot..So i just said without the stances Sword/Shield Templar are useless..
    And mentioned them cause even with those buggy stances that i could not get stunned etc..Gladi's,Rangers whooped me xD..So don't worry i think its good they fixed the stances..

    And made this topic for the fact that if im on 1k attack i tank like a Gladi without my Shields..
    But do alot less dmg then Gladi/Ranger..If thats how it's suppose to be..Then i might consider quitin' or takin' a class i like less..Since I do low dmg on 1k Attack and cause i have high ping..It keeps sayin' Target to Far..

    But i was just wonderin' if the 5-6k Sure Strike and Severe Precision Cut Gladi's do is normal
    Or the fact that Rangers have below 1.0 atkspeed and can deplete 12k hp Templar in 3 secs is normal..
     

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