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Question About MR. I need a DEvs or GMs assured answer.

Discussion in 'Old Threads' started by Diavol GR, Nov 15, 2010.

  1. hotmilf

    hotmilf Proficient

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    it seems like u have never played retail lolz magic resist does not increase ur resist against aether hold, knock back, stuns or anything like that unless is a magical skill if its a physical skill it will work no matter what! so yeah thats just a private server bugg that needs to be fixed
     
  2. Exposed

    Exposed Expert

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    They might be, but the thing is that in Gamez MR formula is way more boosted than it actually is in retail, so u take away something from the classes to make them weaker than retail since Gamez has all the stigmas but then u add something that makes one class way more superior to the rest...so its like saying, if you want to kill fast but die fast dont make a ranger because we're not allowing them to kill fast anymore, just make a cleric and go full MR and u wont die from any1 and you will kill any1 with no hassle.

    You've already taken the specialty from burst classes so don't give it to the non-burst classes.
     
  3. hotmilf

    hotmilf Proficient

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    actually Godstones cannot be resited and they cannot be taken off my a healing potion wich is also bugged in here
     
  4. Exposed

    Exposed Expert

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    The are clerics(full MR) that resist silence godstones
     
  5. Stacked

    Stacked The Original God Glad Forum Legend

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    Clearly you've never known a Full MR cleric from retail, ask any decent MR stacking cleric from retail. I've asked 3 this after noon and they've all confirmed what I said. L2 Aion ;]
     
  6. Aegis

    Aegis Guest

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    Are you sure? Or were they referring to their ability to resist the majority of those which are primarily through magic (assasin mostly).
     
  7. Stacked

    Stacked The Original God Glad Forum Legend

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    They confirmed a considerable decrease in stuns.
     
  8. Nujabes

    Nujabes Well-Known Member

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    Can't remember the actual post from those retail forums but from what I read any skill that has a requirement of MP, has a percentage of magical effects in their skill, even the physical ones, but the skills that has no use of MP whatsoever is just pure physical attacks. Not sure if this is right or not but I felt I should mention that. He even wrote some odd calculation to it too, but I can't find it. =/
     
  9. Aegis

    Aegis Guest

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    They are sure? If they have very good mresist such as 2200 they should resist all but the most obscure magical effects.

    I don't know... that sounds like faulty correlation I'll need to check back with that.

    then again this is NCsoft and they can definately awe me with their sheer lack of logic... x_x
     
  10. Exposed

    Exposed Expert

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    I think you're wrong clerics might resist skills, MAGIC ones, there's magic skills and there's status skills, most status skills r not magic skills. For example, Divine Justice or Magic Smash are magic skills so they can be easily resisted, Shield Bash, Severe Precision Cut and Crushing Blow are not magic skills, they are state/status skills yet get resisted, so how is that possible...if all these skills were magical I'd probably make a full MB glad.
     
  11. Kaimbe

    Kaimbe Well-Known Member

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    yeah.. this sux since my chanter is MR stacked... lol if its gonna stay like this i might as well go back to atk/crit but im still gonna wait a bit more for a firm confirmation from Alente or another higher up.
     
  12. lusdocs

    lusdocs Getting there

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    i think GM must explains to us why bugs are happening
     
  13. ericband

    ericband Legendary Member

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    they should take 1-2 months after for the new updates..

    because it's really sux when we got full of bugs *period*
     

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