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Chain Skill Trigger Rate

Discussion in 'Old Threads' started by evilset, Dec 25, 2010.

?

Enable chain skill trigger rate ?

  1. Yes !

    31.9%
  2. No !

    54.0%
  3. Yes, but slightly higher rate !

    14.1%
  1. Chloe

    Chloe Expert

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    Oh I'm not arguing what you're saying here. I can deal with gladiators on my sm just fine. Not a problem at all. I'm not QQing about glads being immortal, 'coz I can kill them easy.

    But glads have too much attack power that a glad party can wipe out zergs just by using AOE chain. Can you explain how almost all top ranking players are gladiators?

    A little nerf should've gone their way a long time ago.
     
  2. TheHelper

    TheHelper Proficient

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    They did... patack and hp pf glad ismuch lower than in retail. I dnk if they brought back the old p.attack but it was at least 100 lower than it was suposse to be, and more Mana stones from armfusion is not working... soo u can see glads are neffered... i find harder to kill Templars then glad.

    Off course 1 pt of good Glads can take a lot of players. Any pt can... even a pt of good clerics.
    AOE is the weapon of the Gladiators and you should learn to fight against it. Is the same with Sm that can GROUP FEAR.
     
  3. shouji13

    shouji13 Giblet Gravy~

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    as this is a high rate pvp server with all stigmas enabled i vote no some classes depend on the current trigger to survive
     
  4. Menina

    Menina Proficient

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    Change server name to GladAion.

    8/10 of players are gladiator.
     
  5. TheHelper

    TheHelper Proficient

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    i really doubt that.
    1-Rangers
    2-Gald
    3-Sorc

    for sure.
     
  6. oOoUNiQoOo

    oOoUNiQoOo Proficient

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    We already had them like two times in the server and each time they had to be changed back to 100% due to even more complaints.
     
  7. oOoUNiQoOo

    oOoUNiQoOo Proficient

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    The reason why 95% of the lists are filled with gladiators is because players are noob and they run to the most overpowering class so they can make something of themselves in a easier way. I've seen cases where players who do not like gladiators just switch from their favorite class to gladiator just because they want to "make something of themselves." Pretty lame, you should play the classes because you enjoy them and what to make the best of it.
     
    1 person likes this.
  8. Venenosa

    Venenosa Lady Taiga

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    if Gladiator can have 5 long range atack, why PLay with Ranger ?
    if Gladiator can have many AOE damage, why PLay with Sorc ?
    if Gladiator can have massive stun, why PLay with Chanter ?
    if Gladiator can atack very fast, why PLay with Assassin ?

    Tigger Rate make Gladiator overpower.
    and know with gladiator taking 50 percent less damage from critical, who can stop they ?
     
  9. Everett

    Everett Proficient

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    thread is filled with glado noobs (Pwnz0rs) that cryin' about change as always cuz they r cannon fodder
    only 4 classes will suffer : mostly op glads , a little chanters & clers , & very few rangers (1 useless skill)
    now lets think about some mechanics glads have skill +25%pvp damage , maybe we chould remove it & leave trigger rate as it is ?)))))
    or leave as it is & add some damadge to socs cuz my calculation tells me thet glacial hit about 70% from damage as other few skills ?))))
    from each nerf on this server suffers ONLY noobs that cant adapt
     
  10. BlackDiamond

    BlackDiamond Proficient Forum Legend

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    Why im the only one that have nothing to say about glad and their cleave skills ,im not a glad...i pvp a lot lately and i kill gladiators...sorcs..sm...all classes...and for me is kinda same thing...if some of you guys got killed by glads just do not vote here yes only for glads...and the one that are glads do not vote no only that you dont want to cry for your cleave....just think at all classes...and the impact of trigger rate on pvp...we know that glads hit hard with cleave...now "we" all cry about it {im not} before was a problem with rangers...that they was OP...some of you cry about SM fear thingy....if trigger rate will be implemented....im sure that ppl will start to qq about sorc too...and like this we going again to unbalance....if want to balance the things find another ways.....trigger rate isnt a way...IMO
     
  11. jankop

    jankop Expert

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    why assassin have random hide time? why we dont have 1m hdie 2? Then we can have nonstop hide.
     
  12. Perfection

    Perfection Banned Forum Legend

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    Because you can find your own style & have fun with the class suits you more , unless you're a power addicted freak who likes to stick with the most overpowered classes...

    Because you're a b!tchy kid who likes crying for every single happenings related to Gamez ...
     
    Adieu and (deleted member) like this.
  13. Zee

    Zee Banned

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    I agree on both points , even tho the second was a bit harsh ~ o.o;
     
  14. Everett

    Everett Proficient

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    total noob ? or i'm idiot dont knowin' that shadow walk doesnt work ?
     
  15. TheHelper

    TheHelper Proficient

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    I hate to write this way but 90%% here are soo ingnorant.
    Trigger rate will only make Gladiators even MORE OP.

    If u want that soo bad, fine by me, i also have a glad and can get abg in like 15 days...
     
  16. Everett

    Everett Proficient

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    write me ur logical chain how did u find out that , i really cant undestand the way u think
     
  17. TheHelper

    TheHelper Proficient

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  18. chkvoi23

    chkvoi23 Expert

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    Concentrate on other bugs and fix them
     
  19. Bakulaw

    Bakulaw Proficient

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    Hmm , Implement Trigger rate, tho you have to implement Stigma too , in that way fair fair <3
     
  20. Aegis

    Aegis Guest

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    Of course the answer will be no on this poll because the majority of the server are failure gladiators who can't kill shit without that cleave combo rofl

    Gladiators are the class most impacted by this >.> doi?
     

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