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Trigger rate skill

Discussion in 'Old Threads' started by Cymonn, Jan 7, 2011.

  1. ellacafe

    ellacafe Proficient

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    Yes, I think something is actually wrong with the trigger rate.
    When I was on retail my skills triggered half of the time,
    even though it says 10 percent is was pretty good,
    and here, it's the second day I'm playing after the update and it has triggered maybe once/twice.
     
  2. Mirajane

    Mirajane New Member

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    i personally think the trigger rate gave advantage to some classes...and taking it away..screwed some classes

    so far...3-4 ppl are complainin that the trigger rate was the one affecting the Seismic Blow skill...yea...an AOE knockdown that has a low cooldown time...and along wit the other AOE skill that immobolize, 4K that knocks them down, one the decreases P.Def... thats OP in 1 class... besides... if u want knockdown..theres plenty of other skills to do...i play glad in retail and here... learn to cope wit it and deal wit it...

    chanters on the other hand does get underhanded...cuz their dmg is mediocre and wha keeps them alive at times are some of their trigger skills...

    i say... don't put bak 100% trigger rate..but increasing it may balance it out a bit better
     
  3. imNeqs

    imNeqs K I N G S Forum Legend

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    its fine how it is... just increase success of triger :)
    i even like this triger .... now i pwn other gladys + cahnt/sins so easy.... they dont know what todo without these 100 proc trigers :D
     
  4. Perfection

    Perfection Banned Forum Legend

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    If memory serves me , the public poll started by Evilset was suggesting 50% as trigger rate .

    I guess somewhere between 20-30% would be fine , however I don't have any problems with the current rate either .
     
  5. oOoUNiQoOo

    oOoUNiQoOo Proficient

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    I thought a poll was made to decided if trigger rate should have stayed 100% or if it should have been removed, most people voted to keep it 100% so I have no clue why it was changed to basically 0%, so the community's voice wasn't taken to consideration I guess . This is just getting boring now, but oh well.
     
  6. voter

    voter Proficient

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    What the hell does sins have to do with this? ...
     
  7. jankop

    jankop Expert

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    Plz guys stop already cry here. Trigger rate was change accept it and learn to play with it.
     
  8. Vaugn

    Vaugn Respected Member

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    Gamez is better with 100 percent trigger rate chain skills.
     
    1 person likes this.
  9. Zee

    Zee Banned

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    I agree , until Evilset figures out every possible bug in connection with Stigma Tree System , I'd prefer having 100% rate to retail-like .
     
    2 people like this.
  10. Math

    Math Guide me back to the path I was meant to take Forum Legend

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    Reroll to a character that has trigger rate and tell us how it feels
     
  11. Dgone

    Dgone Proficient

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    why the hell they implemented trigger rate back if we already rejected the first atempt? -.-

    Fix the silence first,thats the main priority now.
     
  12. regiix3

    regiix3 yeah Forum Legend

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    mwahaha <3
    @Clerics: If you 'Punishing earth' > chain, theres more of a chance you'll Divine Spark, then starting the chain off with Smite > Uncompleted chain ^^ ~ <3
     
  13. evilset

    evilset Expert Forum Legend

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    Use the dummy in Ishalgen and check if you get at least 1 trigger from 10 hits. If not, the trigger rate is wrong.

    Let me know the results.
     
  14. Krudus

    Krudus New Member

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    If you are elyos, try the dummy in Poeta : ), also make sure the trigger rate is 10 percent

    Forgot one factor LUCK
     
    Last edited: Jan 10, 2011
  15. Zee

    Zee Banned

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    Evilset , it's definately not like that .

    You got 10% to finish trigger chains , which does not necessary mean that you have every 10th chains completed .

    I was rolling in Balaurrea with my temp ... sometimes I got 3 judgements in a row , a minute later I got one completed chain out of 20 attempts .
     
  16. evilset

    evilset Expert Forum Legend

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    Well it depends on your lock. You can repeat x10 this tests and you will see its 10%.
     
  17. Zee

    Zee Banned

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    That's what I was stating , it's luck-dependant ^^
     
  18. Smok3

    Smok3 Expert

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    omg stop QQ -ing ...i know this server is overpopulated by Gladiators...and most of qqers are glads cuz u cant kill anymore 4 players @the same time with your aoe skills

    Learn to play the game .... stigma would be nice even if half the server will leave at least we will have some cool pro fights ( anyways this server is way overpopulated imo)
     
  19. Luciana Zeta

    Luciana Zeta Hail Daeva! Forum Legend

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    Play a trigger rate dependant character before you spout shit.

    In any case, I'm getting used to this trigger rate, even if I still think Billow is too rare, I can do without it, just means being more creative in skill usage then just Seismic Chain --> Cleave Chain --> Seismic Chain, etc, kill count, well, I need not worry about that since my kill ratio hasn't decreased nor increased after this.

    Always the difference between newbs like me and noobs, newbs adapt, noobs QQ away. :V
     
    Last edited: Jan 10, 2011
  20. evilset

    evilset Expert Forum Legend

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    Fort Minor- Remember the name

    It's just ten percent luck
    Twenty percent skill
    Fifteen percent concentrated power of will
    Five percent pleasure
    Fifty percent pain
    And a hundred percent reason to remember the name
     

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