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Sm Fear

Discussion in 'Old Threads' started by The Ablazed, Jan 15, 2011.

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  1. The Ablazed

    The Ablazed Banned

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    Thought it should be brought up in Crystal. When feared you move away from the target, you don't just sit there. Also if you glide before getting feared fear won't work. Just throwing out there. And also pets take pve damage and not pvp damage so as of now spirit sub is op.
     
  2. Deadlychants

    Deadlychants Rainbow kittens Forum Legend

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    You forgetting about the missing geodata? Only reason why you don't run away in Gamez is because you'd fall off cliffs and die.

    Agreed on the rest though.
     
  3. The Ablazed

    The Ablazed Banned

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    Then at least shorten the time. I mean 15 second aoe fear....6 second insta fear....that wasn't meant for players to just be standing there...
     
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  4. evilset

    evilset Expert Forum Legend

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    Like Deadlychants said, we are having trouble with geodata. Anyway Fear time will be implemented as random number from X - Y.
     
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  5. Ekzh

    Ekzh B E W I L D Forum Legend

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    That's how its supossed to be.

    Fear: 8-15 sec
    Fear Shriek: 13-18 sec
    Curse of Water/Fire: 6-8 sec
     
  6. Ally

    Ally Well-Known Member

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    he means its not ment for you too just stand still while feared for that duration youre suppose to run away
     
  7. Perfection

    Perfection Banned Forum Legend

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    Way too much without the actual effect of moving away from the caster after it landed , methinks.
     
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  8. Ekzh

    Ekzh B E W I L D Forum Legend

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    Yeah that i know i wasnt a spiritmaster for 6 month to dont know that, and it will be always like this cause its a private server and we dont have geodata.

    I was talking about fear duration cause he want that reduce when u r feared.
     
  9. Ally

    Ally Well-Known Member

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    so, since you've been a spiritmaster for 6+ months, you would also know that, just standing there is not only wrong when feared, but also, op?

    True/False?
     
  10. Ekzh

    Ekzh B E W I L D Forum Legend

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    Isnt the sm been always "OP"?
    1.5 fear didnt work for a few weeks, then work and its been here since 1.5 and now want that they need to reduce time?

    U have mr working properly now to avoid fear.
     
  11. Ally

    Ally Well-Known Member

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    im sorry, last time i checked,

    my gamez aion was updated at 2.1, not 1.5..........

    the reason sm fear is that long of a duration is because;

    - sm retail dmg sucks.
    - sm has to cast pet skills, which sucks
    - pets sucks


    this is a private server, where sm do way more dmg,
    please don't tell me, "you have mr working properly now to avoid fear"

    frig sakes, i've been a sm since aion has came out, i've feared people, i've seen them get feared and get ganked , it's not fair, it's cheap, and on here, m.res isnt even working 100% like it should, and if it is, link me to the forum topic where carl says it is.

    im also, 98 percent sure, you're one of those sms that depend on fear.

    and it doesnt matter if a class has always been op, because sm hasn't always been op, its just op here, oooh, fear stopped working for a bit,

    Sigil Of Silence,
    Body Root,
    Root,
    Chain Of Earth slows & stuns for 2 seconds.

    there's ways around not using fear.


    it's completey sad and pathetic how a class that needs brains to play , only needs fear + keyboard smash to win here.
     
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  12. Nujabes

    Nujabes Well-Known Member

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    And you have spirit sub to avoid death.
     
  13. The Ablazed

    The Ablazed Banned

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    Frankly from what I've tested. I had a character with 2.2k m resist and an sm with 1800 m acc(really easy to get) and he was able to land attacks 1/5 of the time, all he needs is hat 1 lucky fear. I want the time reduced some because the as high as the dmaage spiritmasters do 15 seconds is wayyyy too long especially since they can fear lock you with insta fear then go into a 8 sec body root/silence. It would help though if pets took the pve damage they should and not pvp damage. On retail pets don't take 20 people to kill. http://www.youtube.com/watch?v=TK36UMkfrN8&feature=relatedAs you can see one sorc was able to take all the spirits hp in 10 seconds.
     
  14. Ekzh

    Ekzh B E W I L D Forum Legend

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    Ur wrong my friend.

    First i no play with sm anymore :) to boring

    Second i never depend on fear. Yes i use when 2-3 people try to kill me but i use a lot of my dots and debuff like u metion and also ignite ather/magic implosion. Fear is very helpfull but it wasnt my best weapon when i was a sm.

    Third: I said that fear has been like this since 1.5 and now (2.1) decided to lower the time? go tell to ncsoft that sm pet sucks and they need to make a new class...
     
  15. konichi

    konichi Century Old Artifact

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    MR is working properly. My spells are avoided at 1900 MA with those people who are MR build.
     
  16. Nujabes

    Nujabes Well-Known Member

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    If a SM don't go full MA, he deserves every death coming to him.
     
  17. kyoraku

    kyoraku New Member

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    Why are u always people trying to put the sm as the worst character? always making request about fear, about pets. So after they reduce fear time and put pets as they are now 724 hp, one hit and die. U are going to say that sm is so strong with the silence, then body root and all that, leave the character as it is, why dont u say anything about glads, rangers or clerics that heal as hell? ooo I have the answer, this server is full of rangers and gladis and you cant handle that a sm kills u. dont cry for everything, or it is better to have the sm all bugged as it was. I have chanter, assassin and sm and i dont cry when a sm kills my chanter or my sin since i can kill them too.
     
  18. The Ablazed

    The Ablazed Banned

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    It's merely because the class is so overpowering that reducing fear time might put it at an equal level for other classes. Can you honestly tell me it's fair that a spiritmaster can jump into a group of people, fear shriek each and everyone for 15 seconds with out them being able to move? It's possible for a gladiator/sm duo to kill anyone that way. Right now if you were to get a skilled sm they can easily beat any other class. I'm trying to get it to a point they have some counter class. You might say ranger but it is far too easy to use spirit sub or instantly fear him.
     
  19. Ally

    Ally Well-Known Member

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    As i said in my post.

    Link.

    Nuja; sm that isnt socketed with ma, should delete char & re-roll.
     
  20. redfury

    redfury New Member

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    leave the sm alone u quack...u...when u played urs it was fine now its above 5 star
    u enjoyed pwning ppl... (even going diety with it) when it suited u...just shut up.
     
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