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[Crystal Aion] Rangers damage (almost) fixed (retail like) but still

Discussion in 'Old Threads' started by Clk, Jan 20, 2011.

  1. Clk

    Clk do you even lift

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    Rangers are now closer to retail, because yesterday we took a heavy damage reduction. But still if you want to make us hit like retail why not fix stunning shot and rupture arrow too?

    As all rangers know, here in crystal aion stunning shot and rupture arrow have fixed damage, unlike retail.

    So... Fix stunning shot and rupture arrow? Since we are like the most underpowered class atm in CA (well rangers and sins that is, it seems like Carl doesn't like scouts D:< )

    And don't give me bad rep because i am posting this, i am trying to make things better for rangers on asmo side aswell :l

    I made a video about it too if you wanna see the damage difference

    [video=youtube;ly4KID6WZYU]http://www.youtube.com/watch?v=ly4KID6WZYU[/video]

    @Developers : If you don't like the idea of fixing rangers damage then atleast fix other classes buggs :/

    Also remember this is crystal aion and we don't have one gazzillion million stigma skills like gamez!

    Anyway thanks for your time and hope things get more balanced for rangers.
     
    Nujabes and (deleted member) like this.
  2. Nujabes

    Nujabes Well-Known Member

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    Keep in mind that this testing is also done on a lowered geared character, so it would do less on 50-55 equipment users.
     
    2 people like this.
  3. FuRiouS

    FuRiouS Legendary Member

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    You cant call a couple of kids tinkering around with java code developers lol. Developers are experienced people that work on retail games and get paid for their work.

    I would call these guys tinkerers not developers :D.

    lol sorry ive always wanted to say that :D.
     
  4. Innoue

    Innoue Getting there

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    @Clk
    LOL dude ... rangers are stiil able to make lots of dmg in short time from distance ...
    You are unhappy that need to use more skills to kill someone? before update 3 skills in 1 sec and most classes were down and now what? 6 skills in 2 sec? is it really so bad???
    with every update someone is unhappy about rangers and its getting borring ....
    there is much to do about classes in CA but if this update wouldnt do anything rangers would still be to much OP .
    now SM's need to get changed :p
     
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  5. Clk

    Clk do you even lift

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    Well we are currently worse than retail rangers. While other classes like gladiators or sms run around with bugged skills/dmg. Keep in mind that i am fully pvp geared and we don't have many rangers like me in elyos side, not many can do as much dmg as i do. That applies to asmo side as well.

    Also rangers have low survivability, in 1 v 1 if i don't kill someone with a burst they can kill me easily. I was testing in gamez pts server glad vs sin (i played sin) and i had like best gear available (like the glad) and he did to me 8k-10k dmg in 2 seconds i was like... "wait what"?

    And keep in mind that ranger skills cd is like 1 min so if i fail to kill someone i need to wait 1 min before i can try again.

    But i agree sms are way too bugged and op in CA at least.
     
    Last edited: Jan 20, 2011
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  6. The Ablazed

    The Ablazed Banned

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    Lol if they fixed randomizers on rangers then that would make templars hit retardely hard.
     
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  7. Szewa

    Szewa New Member

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    What is wrong with glads now, i didnt play till one month :p
     
  8. HEX

    HEX Legendary Member

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    nothing realy .. they got some range xD
     
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  9. Clk

    Clk do you even lift

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    1 person likes this.
  10. Asanka

    Asanka ~watching over you~

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    we're aware of random damages of some skills (stunning shot and some others) and are working to implement/fix them.
    Patience is a virtue.

    But stable ~2k damage is better than random 200-4k IMO.
     
    Last edited: Jan 20, 2011
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  11. Asanka

    Asanka ~watching over you~

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    nice vids. Geared glad against same equip players does ~same damage buffed on Siel atm
     
  12. The Ablazed

    The Ablazed Banned

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    Well gladiator's damage(believe me im the first to qq about it) is actually pretty on point. Most glads on retail, even top geared ones, dont have abg or mastarius. A lot of glads here average 100-200 more attack then retail ones.

    This update did an amazing job in fixing damage. Only thing left is a few bugs here and there.

    At the OP rangers damage is fine for now, id like to see the randomizer eventually, but games pretty smooth without it. As for the 1min cds try going the other tree(its more pvp oriented). When im ingame ill show you a build ive been working on ;)
     
  13. maskedbr

    maskedbr Legendary Member

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    u are wrong ^^
    60(pvp demage)= 4800
    50(pvp demage)=x

    60x=240000

    x=4000

    u have more atk but the other player have more deff too
     
  14. tweedldee

    tweedldee Proficient

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    Dw....Carl hates SM`s also=.= not only scouts T.T
     
  15. HEX

    HEX Legendary Member

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    sexiorasmo(ely gald - dunno the name - lol is to hard to remember) that guy maked on meh 8k with sure stike(from a class with 20k hp in total and huge resist) - hahas (on gamez i heard they hit 10k) - sry but is prety ***ked - they range skills like clave hit like my fl spray hahas
     
  16. maskedbr

    maskedbr Legendary Member

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    naaa he dont even know about assassins existence
     
  17. tweedldee

    tweedldee Proficient

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    Good one:)))
     

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