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what we think today of the stigma system?

Discussion in 'Old Threads' started by Xabra, Jan 28, 2011.

?

How many of you want the Stigma System?

Poll closed Feb 4, 2011.
  1. I want it now

    66 vote(s)
    62.3%
  2. No! I do not want, it sucks! I do not know what it is and do not want to know

    43 vote(s)
    40.6%
Multiple votes are allowed.
  1. Sploof

    Sploof Proficient

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    Voted. :biggrin:
     
  2. tosihiro2007

    tosihiro2007 Expert

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    i really want stigma system...
    so i can beat everyone up
    hahaha
     
  3. Rallos

    Rallos Getting there

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    You say not every skill is working. This is correct, and furthers the reason why the ALL stigma system doesn't work for aion. Outside of having too many skills for the mit/resist/hp average that everyone has, not every skill is useful. So, take for example, a sin, of which both lines work amazingly well. Then take for example, the SM, who's pet line is 1, ment for pve, and 2, most of the skills don't work.

    So it's fair that one class gets 2 trees of amazing skills and other classes get stuck being handicapped?

    The retail-like stigma system allows you to pick stigmas you want to use for your character, to be better at PVE, or better at PVP. You choose the ones that work for you, and tweak them as you see fit.

    Also, you're a ranged player. You have no right to complain about "Out of range" problems. First off, if you're getting that issue then it's a lag problem on your end most likely, and it's nothing compared to a sin or duel wield gladiator running around trying to hit 3 and 5 hit skill chains on a moving target while maintaining a 1 meter range.

    It's not an opinion, it's a fact, that the all-stigma system glorifies some classes and handicaps others. I'm all about Fast exp, fast loots, tons of kinah, all the nice things that come with a private server. But Aion is a RvR pvp game, and glorifying any one class with an unbalanced stigma system ruins the game for many people, or makes them get fed up of losing and re-roll to the OP class.

    Patch is incoming, problem solved. Welcome to real pvp. Have fun slotting all your DPS skills as a cleric and losing your AOE cure, heal dot, and other defensive/group skills lol.
     
  4. Drak13

    Drak13 Banned

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    is the stigma implemented now. . .is the ap done tell me please. . . .
     
  5. tosihiro2007

    tosihiro2007 Expert

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    not yet... i think lol
     
  6. Xabra

    Xabra New Member

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    Se non giochi piu, cosa ti cambia avere o meno lo stigma system? che te frega?
     
  7. NoNaYo

    NoNaYo Banned

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    YeY *,....,*
     
  8. ciufpuf

    ciufpuf Attention Whore! Forum Legend

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    English plox o_O
     
  9. ariane

    ariane Getting there

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    You do have a point, but having skills bugged doesn't make it fair either. If I'm going to choose a stigma tree, I need every skill working there, because clearly I can't 'replace' it with another skill from the other tree. Anyways, I get your point, but to continue with your example, SMs might be obliged to choose de PvE tree just because the other one doesn't work. If the skills are not working, you can't make that choice you're talking about, let alone 'tweak them as you see fit'. Fix those bugs first, then attempt to implement the stigma system.

    Please read this. It's one of the many threads out there complaining about casters- firstly, not being able to cast when the target is at an appropriate distance and not moving; and secondly, not being able to cast instant spells when moving.

    Many people have experienced and it's not 'a lag problem on my end most likely', don't worry, my internet connection is fine. Not being able to instant heal while moving is a nuisance, as well as not being able to buff or attack. And you're right, I shouldn't be worrying about target distance, but guess what? I am. Because it's not working properly.

    As regards the rest of your post, I repeat, I still think different. And whatever I make out of my stigma system is none of your business.
     
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  10. Tapioca

    Tapioca New Member

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    considering most of the ppl who opposed it are gone it would be biased
     
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  11. NoNaYo

    NoNaYo Banned

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    most ppl ??? i can only see like 50 or 60 guys that can only play a simple rpg game .... the can't play a real pvp system ...
     
  12. NoNaYo

    NoNaYo Banned

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    also with the non stigma system you are efficiency, like the "most ppl" of the server .... (sarcasm) kekekeke but whit the stigma sistem you could be efficient and effective
     
  13. lmaonade200

    lmaonade200 Proficient

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    This is totally biased, come on, another bash thread? we have enough from both sides.

    Though I am somewhat in favor of the Stigma system, one of the cons is indeed that the GMs didn't take the community response into account.
     
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  14. Arch-Mage

    Arch-Mage Dreamer...

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    I really do enjoy all those Q.Q replies.... so many efforts, LOL xD it is really funny.
    Nice thread, really It'd be interesting to know if anything changed or not :)
     
  15. Rallos

    Rallos Getting there

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    All of the SMs pvp stigmas work, and fear is beyond OP on Pservers due to fact that its not a "Fear" it's a paralyze. Land 1 fear, (2 of which are instant cast) and you're garenteed to win. So they're gunna be fine with new system,

    Clerics having full DPS line and ALL their defensive and group heal stigmas is one of the worst offenders of the all stigma system on this server. My wife's a cleric, and watching her rip people apart is a real blast, but even she agrees, it really needs to get changed.

    All gladiators advanced stigmas are horrible, they either have cast time (which blows) or have a ton of useless stigma requirements that force you to lose all your good utility stigmas (DW line). But having ALL DW chain skills AND all utilities AND all AOEs is a bit out of control.

    I could go on and on about how bad the all stigma system is, but servers just went down to fix problem, so it's a moot point. And your logic fails because at least with the retail stigma system you can work around broken skills. If you're using a broke skill it just means you either refuse to care, or you decided you absolutly have to have what comes after that skill. Which depending on the skill might make sense, but i've yet to see it on any server.

    Anyway, Logic prevailed. All stigma system is gone. Real pvp otw.

    Also the distance + instant cast thing is a normal part of Pservers without Geodata, there is a second or 2 delay from when you get into range, to when you can do a ranged attack (Happens to my glad with his cleave a lot, I get within 17 meters, and it takes a second or 2 before I can use it, or force blast) It's not a skill bug, it's a geodata problem.
     
  16. ariane

    ariane Getting there

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    Contradiction much? I don't play SMs. I was using your example, as I said. And I agree, the fear needs to be fixed as well.

    My logic fails? Your logic fails, because in the retail stigma system you don't have to work around broken skills, cuz there are no broken skills.

    It might be a geodata problem, and it makes sense because every class is affected, but it still needs to be fixed.
     
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  17. JonatR

    JonatR Proficient

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    i do not want
     
  18. Rallos

    Rallos Getting there

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    I don't contradict myself and I have a feeling you don't know how to use that word properly in a sentence. Beside, I know you're a cleric, that's why you're so dead set on an all-stigma system, out of all the classes clerics are the most over-powered due to the poor system.

    With an all stigma system, the class with most working/useful stigmas gets a huge benifit (Clerics, Sorcs, Templars) and some classes are forced to have a handicap with a ton of broken/useless pvp skills (Glads, SMs).... and with a retail stigma system, everyone is limited to 6 regular and 5 advanced, limited even more by a tree system. Therefor you can choose to pick the usefull/working stigmas. There is no class that doesn't at least 11 working good stigmas.

    You can't "Fix" something thats not a part of the game. Pservers will most likely never have geodata, you're going to have to learn to wait after you get in range to use your skills, just like I do.

    The only way SMs can become a balanced class is for the Devs to lower how long fear sticks on a player. As it is right now, an SM can chain paralyze you for over 60 seconds straight with nothing you can do about it. Until the day comes that we have geodata (which may never come) and we actually run away from SM when feared, the duration needs to be lowered so if you get feared you can still have a chance to fight back.
     
  19. Kisra

    Kisra /人◕ ‿‿ ◕人\ Forum Legend

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    good bye if will leave and i think u will never will
     
  20. ForsakenSoul

    ForsakenSoul ..(๑・ω-)~♥”

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    +1 TO STIGMA SYSTEM



    -2 TO STIGMA SYSTEM ... xD CUS MY QUEST TO GET SECOND WIND IS STILL BUUGED!
     

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