Loading...
  1. Dismiss Notice
  2. Dismiss Notice
  3. Dismiss Notice
  4. Dismiss Notice
  5. Dismiss Notice
  6. Dismiss Notice
  7. Dismiss Notice
  8. If this is your first visit, you may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Poll: Remove Crafting Restrictions?

Discussion in 'Old Threads' started by Smartik1, Jan 28, 2011.

?

Remove crafting restrictions?

  1. YEAH!!!

    58 vote(s)
    82.9%
  2. no...

    12 vote(s)
    17.1%
  1. Ally

    Ally Well-Known Member

    Joined:
    May 8, 2010
    Messages:
    1,517
    Likes Received:
    304
    Trophy Points:
    0
    Location:
    David Beckhams Bedroom <3!
    crafting is actually the easiest thing on here,
    and i can say that since i have

    every craft maxed . :>

    next thing we know, there will be threads to make crafting proc rates 100 percent.
     
  2. Adieu

    Adieu Respected Member

    Joined:
    Jul 16, 2010
    Messages:
    3,103
    Likes Received:
    1,509
    Trophy Points:
    393
    Well to that I say, the person who did it before still has to log around characters, while the newer ones will get to do it all on just the one character. Just a minor inconvenience, yes, but still quite the nuisance when things have to be ran to the account warehouse.

    Ash is getting at, it's more of a challenge to have to level up multiple characters to explore the world of crafting. The more pain you go through to craft that item, the more accomplished you feel when your finally rewarded with what you were after.. it's a game afterall, shouldn't you feel rewarded for doing some things instead of gamesharking it?
     
    2 people like this.
  3. Ashtar

    Ashtar Enraged Ashtarius Forum Legend

    Joined:
    Jul 24, 2010
    Messages:
    3,394
    Likes Received:
    2,764
    Trophy Points:
    493
    Location:
    somewhere on a track
    If people get bored so quickly on Gamez, then keep the crafting how it is is for the best. They will need to make a new character if they want a new master in another profession. By removing the caps - it would make it too easy.

    I dont understand how they get bored anyways Ciuf. I've been playing Aion for a over a year now and I never get bored - even on the high rates servers I've played. I can always find something to do in game.
     
  4. Iamlegend

    Iamlegend New Member

    Joined:
    Jan 8, 2011
    Messages:
    19
    Likes Received:
    1
    Trophy Points:
    0
    i dont understand.. u said this will made the game too easy..? o_O .. there's no Big difference to remove restrictions in crafting or level atleast level 35 or 40 char just to make another master skills coz leveling even at level 55 is so easy.. what i mean is.. it doesn't make sense at all if we will make another char just to master another crafting skills,why dont we put all master skills in 1 character..? if we talk about "chalenge" in this game well.. it already is... Gathering essence,aether,crafting etc etc.. is already a chalenged for us.. :)
     
  5. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

    Joined:
    Aug 1, 2010
    Messages:
    10,670
    Likes Received:
    5,398
    Trophy Points:
    588
    to ur first point, u can still level the crafting on 1 char and make ur own life easier if u choose to. u just agreed that it is just an inconvenient annoyance and u dont wanna have to do it urself. dunno, just feels like the "if i cant do it, nobody can" approach

    to ur 2nd point, u "explore the world of crafting" in the exact same way on 1 char as ud do if ur forced to relog. u still go through the exact same process. as to "accomplishments", most people here r here to pvp, not to craft. they just buy things (mats or the finished product) and craft afk from the material merchant supplies they bought up. just stating the reality
     
  6. ciufpuf

    ciufpuf Attention Whore! Forum Legend

    Joined:
    Jun 27, 2010
    Messages:
    3,431
    Likes Received:
    769
    Trophy Points:
    393
    Location:
    London
    Well if i define staying afk in Pande as something to do then yes it's not boring.
     
  7. Ally

    Ally Well-Known Member

    Joined:
    May 8, 2010
    Messages:
    1,517
    Likes Received:
    304
    Trophy Points:
    0
    Location:
    David Beckhams Bedroom <3!
    i never knew buying materials and afking till they are made was a challenge.
     
  8. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

    Joined:
    Aug 1, 2010
    Messages:
    10,670
    Likes Received:
    5,398
    Trophy Points:
    588
    lol a lot of the people as u accurately stated keep the damn thing at the minimum level (right after ascension or just port urself by a traded scroll as lvl 1) and keep the char in the crafting hall. theres no "exploring", there is no "factor that keeps them interested in gamez" there. even people who said no agreed its just annoying to need to relog to craft. there is nothing that makes them enjoy doing it
     
  9. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

    Joined:
    Aug 1, 2010
    Messages:
    10,670
    Likes Received:
    5,398
    Trophy Points:
    588
    good job contradicting urself. just shows how crafting makes people "interested" in this server. buy up mats and afk craft, VERY interesting
     
  10. Adieu

    Adieu Respected Member

    Joined:
    Jul 16, 2010
    Messages:
    3,103
    Likes Received:
    1,509
    Trophy Points:
    393
    So it's fair that if they implement it, the person who had leveled the craft before on multiple characters, if they want to take advantage of it, should have to level all over again? Not to say crafting is really time consuming, but neither is making another character to 20. You don't even need 55 to start crafting, take advantage of the boosted exp rates and level your craft while your still low level, to well... level. It's not a if I can't do it approach, just more logical to the way Gamez is going more retail to 'how it should be'

    Also, your correct. It's the same thing regardless of your character, and people do feel accomplished when they get their high level craft made for themselves, even if it's just a personal sense of accomplishment. So yea, most people aren't here to craft. That doesn't mean people should get any handicaps because of it. There is more to Aion than PvP afterall.
     
  11. Ally

    Ally Well-Known Member

    Joined:
    May 8, 2010
    Messages:
    1,517
    Likes Received:
    304
    Trophy Points:
    0
    Location:
    David Beckhams Bedroom <3!
    find my post where i said crafting keeps people interested in the server.
     
  12. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

    Joined:
    Aug 1, 2010
    Messages:
    10,670
    Likes Received:
    5,398
    Trophy Points:
    588
    as long as u keep high rates, it will never be like retail and "how it should be" and no the rates will never be dropped. neither will we ever have a working economy like retail does so yeah good luck with the "how it should be", id rather face reality

    yes there is more to aion than pvp, i didnt say remove crafting altogether. they can still craft just the same. people feel accomplished by getting the level and design to be able to make something, not because they had to make 4 bloody chars and relog a couple of dozen times to do it.
     
  13. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

    Joined:
    Aug 1, 2010
    Messages:
    10,670
    Likes Received:
    5,398
    Trophy Points:
    588
    sorry got ur name mixed up. adieu, ally, ashtar, everybody starting with A and Against it (well at least u dont think itll make a difference)
     
  14. Adieu

    Adieu Respected Member

    Joined:
    Jul 16, 2010
    Messages:
    3,103
    Likes Received:
    1,509
    Trophy Points:
    393
    The rates will never be dropped correct, but I'm sure people also said stigmas would never be implemented and look where we're at now. If you were to go with 'reality' then Gamez should add custom mods in, just as 'nifty skins' or whatever, things that would balance the economy out if you put a price on said nifty things to be extremely high. They wouldn't do that though, it's best if Gamez stay away from to many modifications like that, to keep NCSoft from breathing down their necks any harder. Freefly itself is already pushing it.
     
  15. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

    Joined:
    Aug 1, 2010
    Messages:
    10,670
    Likes Received:
    5,398
    Trophy Points:
    588
    look at how much freefly we had, look at how much we have now, cant exactly call it freefly anymore

    people said we wont have stigmas coz as far as i can see, the majority of players said no and so did the majority of gms. the fact that they decided to do whatever they like is their problem.

    u cant compare the rates to stigmas since stigmas affect everybody while rates screw over only newcomers. besides, if u took away high rates, guess where everybody would go, infinite. no lagg, no buggs, no crashes, updates tested properly unlike here. ud take away the last thing that makes this server unique

    in any case, removing a cap is hardly a "major modification". they were fine with autolearn stigmas which was a much more drastic change and nobody complained bout that. the choice to change that lies with evilset (or carl), not with ncsoft
     
  16. Adieu

    Adieu Respected Member

    Joined:
    Jul 16, 2010
    Messages:
    3,103
    Likes Received:
    1,509
    Trophy Points:
    393
    I'm just getting at legalities with NCSoft, gamez is 'emulating' Aion with it's own custom rates, anything else (even having a userCP) is a bad thing. But Carl knows how to deal with most of it and chooses his words wisely so it's all fine and dandy ;p

    Now, I never said they would lower rates, just using it as a comparison. Also stigmas effect newcomers just as much because they lose out on those skills now while leveling ;o

    Finally, it's not a major modification, really it's just a slight change of code tbh, wouldn't take but a moment or two of time to put really. Like I said before I personally don't care either way.. just playing devils advocate. :]
     
  17. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

    Joined:
    Aug 1, 2010
    Messages:
    10,670
    Likes Received:
    5,398
    Trophy Points:
    588
    the point being that ncsoft never complained bout having all stigmas, why should they complain bout having all crafting skills (which doesnt even affect the gameplay unlike stigmas)

    i just said its not comparable. also never said that newcomers dont get affected by stigmas, what i did say was that stigmas affect newcomers as well as old players while low rates would only affect new comers (lvl 55 geared chars couldnt care less)

    id need a valid reason to change my mind, so far i dont have 1
     
  18. crimsonfang

    crimsonfang Well-Known Member

    Joined:
    Aug 29, 2010
    Messages:
    1,350
    Likes Received:
    314
    Trophy Points:
    303
    Location:
    At the "Ridge of Hopes"
    i vote yes!!!!XD

    Its not bad to master all things^_^v



    But i guess that day would never come......... o_O
     
  19. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

    Joined:
    Aug 1, 2010
    Messages:
    10,670
    Likes Received:
    5,398
    Trophy Points:
    588
    *points to the title of the thread* kinda the purpose here. they SHOULD do it if most people agree, but yeah knowing them, doubt itll change anything. we will see

    EDIT: lol? wtf did crimson just get banned for?
     
  20. Adieu

    Adieu Respected Member

    Joined:
    Jul 16, 2010
    Messages:
    3,103
    Likes Received:
    1,509
    Trophy Points:
    393

    Well good luck in your quest then, but you should know how it'll end regardless. Also yes NCSoft does care, they just need more to work with before they step forward and try to take Gamez down, I'd suggest not giving them more.
     

Share This Page