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[question] manastones

Discussion in 'Old Threads' started by rev235, Jun 13, 2011.

  1. rev235

    rev235 Proficient

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    Well, this totally a noob question to be ask..but i been searching for the past few hour at guide thread, discussion, even at crystal AION thread, i cant find anything about manastone or stat effect. I'm sorry if i mistaken didn't saw it, and please, i'll be glad if you post the link here. I need to know what effect those each manastone or stat give..

    I know if crit +17, give u more critical strike chance, Atk +5, give you more atk damage, HP +95 give you more HP, and so the rest like MP, Magic boost, block and parry and so on. But what i want to know those any of the manastone give effect to Atk speed, atk range? magic range? magic cast effect? rate of to carved stone effect or stun effect [for assassin]. I just confused that some of the ranger can hit me 40-75 away and some sorcerer used their skill faster even bigger dmg than i imagine..even some of the ranger can cast their skill wen they running or jumping..[i try already but i can cast it] even i used skill ambush, should stun them for a brief sec but mostly, i didnt get any stun..

    and lastly, what manastone should i used for my GPP leather set for my Assassin & ranger? cause i been dying by sorcerer used a simple "delayed blast" my HP when half of my total HP which is 11k at-most..should i used magic resist or HP? or evasion? or crit +atk?

    Really appreciate your help for it and thank for the last post answered [GPP VS EGT thread]!

    :biggrin:
     
  2. archvanarl

    archvanarl we can play offline!!!

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    im a sin... i use full attack 5 on my gear and armor using 2swords in ABG's. since sin is good at critical in nature for me id go full attack 5.. we need more damage as SIN now is somehow nerfed.
     
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  3. jj011185

    jj011185 (╯°□°)╯︵ ┻━┻ © Forum Legend

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    MACC - effects rune carving effectively for assassins.
    Ranger casting skills while jumping - its called Animation cancelling (legal)

    using assassin is not like any other class, like u have to be adept. it has been explained before and with this thread comes another...

    p.s. there are so many variations on how you use or combine your skills... it would take ages to write em up for you.
     
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  4. rev235

    rev235 Proficient

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    well, im sorry if there's been same post like this..and if u please, can u link me the thread?
    and again, i just need what manastone shud i slot to my GPP..like there's 36 slot, so what do i need to put? right now i been slotted some HP manastone + atk +5..

    and also, do you really sure animation cancelling is legal? i need to hear from GM/AM for it..if its legal..can u show me the link to the thread or how to do it?
     
  5. archvanarl

    archvanarl we can play offline!!!

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    i rely on physical attack less on rune carved.. so i use attack 5... most sins uses it.. well if ure an ely and u use more on runes better put some magic accuracy........
     
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  6. jj011185

    jj011185 (╯°□°)╯︵ ┻━┻ © Forum Legend

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    put attack+5

    aac = is when you use skill and move in different direction at the same time, you'll notice you're animation is cut off giving you time to cast another, i'm sure you've heard of weaving for assassins? you're a sin, if not then you should learn more about your class...

    you have 7 stun skills, 2 have physical effect. 5 have magical effect.
    you got 3 evasion skills. (lets you dodge magical/physical attack 100percent)
    oath of accuracy - increase macc/acc (if you know how to use this it goes with the 5 stuns)
    sensory boost - resist magics/inc evasion
    2 inc damage skills
    1 inc aspd
    1 inc crit

    strafe left/right/forward+left/right + 300 evasion/+300 attack
    move backwards + 300 parry
    move forward + 300 attack

    need i say more?

    :)
     
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  7. rev235

    rev235 Proficient

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    yep, i been studying about my sin, and i know some of the skill that resist magic 100% like the aethertwisting, but i juz wonder..if we increase magic resist and evasion, like sensory boost +manastone..does it resist magic damage or even magic effect? like fear or root or stun?
     
  8. jj011185

    jj011185 (╯°□°)╯︵ ┻━┻ © Forum Legend

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    MR = (your MR - targeting MA)/10 = chance your going to evade the skill.
    elemental resist = reduction how much dmg you take in that element.
     
    Last edited: Jun 13, 2011
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  9. rev235

    rev235 Proficient

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    you mean my MR and his MA?
     
  10. jj011185

    jj011185 (╯°□°)╯︵ ┻━┻ © Forum Legend

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    yeah enemy MA sorry.
     
  11. Aegis

    Aegis Guest

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    Don't worry, the only stupid question is the one not asked :3

    And even then its not such a big deal, there are only dumb answers!
     
  12. rev235

    rev235 Proficient

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    So, this what i understand..

    if the enemy MR is higher, my MA is lower that why my stun effect won't wont work. So now i know what i gonna put my GPP leather set.. thankss! xD

    feel free to post if there's some other opinion too!
     
  13. rev235

    rev235 Proficient

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    Thanks you very much!
    =)
     

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