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Templar skills..again

Discussion in 'Old Threads' started by bluedeva, Aug 3, 2011.

  1. bluedeva

    bluedeva Getting there

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    Yeap..cuz my main on retail and here is a templar. I'm not sure when were physical stuns like punishment of light and shield counter were considered magical or as a debuff..but they're still being resisted. Furthermore, Doom lure isn't interrupting skills when it should be..and it's slowing effect isn't going through stone skin.

    ‪Aion

    in this video around 9:44, you can see that Doom Lure goes through stone skin (the slowing effect, not the dmg or actual pulling). I'm sure there are a lot of skills and things that needs to be worked on, but posting this now before I become too lazy.
     
  2. Terrorized

    Terrorized Beautiful Garbage Forum Legend

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    It's the same with Chanters Parry stun + remove shock stun x.x But no one seems to care about Chanters anymore~
     
  3. The Ablazed

    The Ablazed Banned

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    Summarize in 5 words plz.
     
  4. jj011185

    jj011185 (╯°□°)╯︵ ┻━┻ © Forum Legend

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    reposting what alente said.
     
  5. Rome

    Rome ソロモン・ヨアズ・アブラハム Forum Legend

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    this is easy, Make a video of your templar on retail and describe what you want to prove, Forward it to Alente and I am damn sure he will forward it to Evilset/Carl and they will take actions.
     
  6. The Ablazed

    The Ablazed Banned

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    The slow is working thue stone skin, it's prob just getting resisted.
     
  7. bluedeva

    bluedeva Getting there

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    if you're talking about gamez..nah. I saw the dmg my doom lure did on a sorc, but the slow effect didn't go through and it didn't say "resisted" either.
    @ Sauuron, sure, if you pay for my re-subscription fee. I'm not spending real money to help this server, hence why I only post videos from retail.
     

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