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Some nice suggestions ;D

Discussion in 'Problems' started by Sadface, Sep 27, 2011.

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  1. Sadface

    Sadface ((__Crayola_))>~~

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    Hello guys, MsKiller here and ive got a few things to suggest :)

    1.) The PVP System. I think that if possible you should modify it a bit. In the game I developed for a few years, I had a really nice system going. Ill explain it:
    -Put a Jail ingame that players cannot leave(they cant use items in it, so they cant use teleport scrolls)
    -Have a penalty for every person that a character kills. Example, if an asmodian kills 5 elyos, he has 5 bad reputation.
    -Make it so that when a character gets 50 bad reputation they get sent to the jail and must stay there until his bad reputation gets below 40.
    -1 Hour = 1 Reputation removed. Meaning the character must be in jail for 1 hour every bad reputation that character has acquired.
    -Now make scrolls that remove reputation that characters can get ingame. You should make it drop from bosses or an instance(but make it hard to get or else it will defeat the purpose of this system) The scrolls should remove 1 bad reputation.
    -Now make scrolls that remove all reputation. This should be something for donaters to use. They should buy it from the "toll shop" for 500 credits. Meaning that if they want to bully and kill all the players, that they must pay for their actions.
    -Now make a notification system with the color of a characters name. I think purple would be good for this. Make a character who has 1-10 bad reputation have a light purple name. Make a character who has 10-20 have a a tiny bit darker name. Make a character who has 20-30 have a bit darker purple name. Make a character who has 30-40 have a dark purple name. Make a character who has 40-50 have the darkest purple name possible. These name colors should replace the red color names you see on the opposite race character in PVP. This can be a notification system to see who has been killing people alot and who has not.
    -To finalize this system, make it so when a player gets 50 infamy they automatically get teleported to jail. And when they hit 40 they automatically get teleported out to their bound oblesk.


    2.) A new transportation system with multiple ride mounts. What I mean by this is when multiple characters ride a mount together. This can cause for better origination during PVP. With current PVP, you must rely on your group knowing how to get where you are, or not to get lost while following. However with this, you have 1 person that controls the mount and the rest that sit on it(up to 6 people) that get pulled where ever it goes. Let me give you an example from my game:

    [​IMG]

    Here is an example from the retail servers of my game:

    [​IMG]


    Well i hope you guys take this into consideration :) Thanks ;D
     
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  2. JayCrow

    JayCrow Few crows short of murder

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    Hun, Jade Dynasty is Jade Dynasty, Aion is Aion.. Jade Dynasty is designed to either be pve or pvp enabled. Aion is 100% pvp enabled. That alone makes a huge difference on how pvp is acted out. Perfect world games in general work with the ideology "pk to get punishment" while Aion works on "pvp to get rewards".
     
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  3. helssing05

    helssing05 Expert

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    1° Suggestion: HORRIBLE ! for god sake, have a penalty for every person a toon kills ? Lmao, did you ever played here or you just stay on forums ?
    2° Suggestion: If even the Retail can't manage to develop such things do you really think an ADM of a Private server will ?
    >.<
    This is AION not that colorful game of yours '-'
     
  4. Fibre

    Fibre Proficient

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    haha.. OMG i need be JAIL 100-200h per day.. dam.. while i get reward for killing other race ppls.. xD
     
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  5. MzBella

    MzBella Respected Member

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    Don't be mean. Its not a bad idea. If you take into consideration the amount of people complaining about the zergs.. And Im sure those numbers can be altered as she was probably using it as an example. Its a way better suggestion to manage the zergs then nothing at all.
     
  6. Fibre

    Fibre Proficient

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    but how this improve solo/group pvp then..
    like i myself almost only do them.. i get jailed/rewarded from it.. xD

    and P.S we dont need teeny weeny colorfull ugly hello kitty mounts..
     
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  7. JayCrow

    JayCrow Few crows short of murder

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    Still it would mean that the hardcore pvpers would play 5 minutes and be jailed for 10 hours. Cool, right?

    Edit: Why not go straight for "zomg, you killed 1000 people, perma ban!"
     
  8. Downfall

    Downfall Well-Known Member

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    That would be a problem since the PvP system on gamez is based off AP and AP is acquired through killing asmodians/elyos x.x the only thing I see it would be good for is if let's say an asmo kills a pinky but then again their enemies and even though I disagree with killing pinkys it's still part of the game. As for mounts I don't see how they could be added into Aion when retail doesn't even have mounts.
     
  9. Fibre

    Fibre Proficient

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    but yeah killing pinkys, but there need be some thing too.. if they come pvp too and omg they just stand near 55 and sorc or glad aoe and they die.. so basicly cant be implement

    idea was nice in start but never cant be used on game what have 2 nations what fight eachothers.. only works on games what not have nations
     
  10. JayCrow

    JayCrow Few crows short of murder

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    If you've watched the Aion visions videos, they show that ncsoft atleast has been thinking about mount system, including multiple rider carrying mounts. But that's only a vision, yet to see it happening.
     
  11. MzBella

    MzBella Respected Member

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    It would for one make pvp more balanced, IMO.
     
  12. JayCrow

    JayCrow Few crows short of murder

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    True enough, all sorcs and glads in jail 24/7, healers trying to kill each other in the mean while xD
     
  13. Fibre

    Fibre Proficient

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    for real.. AION is based for killing other nation.. how you see it would make pvp balanced..
     
  14. MzBella

    MzBella Respected Member

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    As i said in my last post, the numbers are negotiable.. she just set it as an example


    it would be balanced cause there are ppl to feed off killing lowbies for AP, and whatnot.. I cant think of the word i wanna use sorry.. ..
     
  15. Terrorized

    Terrorized Beautiful Garbage Forum Legend

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    No need to be so harsh, it was just a suggestion. She took her time coming up with what she think would be an interesting twist to the server. Anyways, I agree with what Cosmo said.
     
  16. Fibre

    Fibre Proficient

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    so starting punishment ppls to pvp.. aslong i know.. most ppls wasnt have other reson to play gamez.. xD..

    more likely harsh MzBella since she knows that pvp is what keeps gamez intresting to old ppls.
     
  17. JayCrow

    JayCrow Few crows short of murder

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    I'm not being harsh. And yes, number can be negotiated. But I still think it's impossible to get that sort of system implemented without loosing every player on this server.

    While I think asmo442 is being a pompous twit for his speeches about zerging being our right, I reluctantly have to agree. Aion and Jade Dynasty have totally different game systems. But there's one aion retail feature regarding pvp punishment that doesn't work on Gamez, afaik.

    Kill enough lowbies and you'll show up on the map as a skull. Think how much harder it's to try pvp unnoticed when your location is broadcasted for all to see in real time?
     
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  18. MzBella

    MzBella Respected Member

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    lol that sentence totally doesnt make sense but i got what you meant to say..

    Honestly i think if it went like this:

    100-150 kills = 30-45 min jail
    150-200 = 45- 60 min jail

    etc etc etc.... Not a bad idea.. it would give ppl a chance to still PVP but make it limited at the same so that people so abuse the fact is a hardcore pvp system.
     
  19. Fibre

    Fibre Proficient

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    how abaut some1 ban MzBella to post this tread.. xD
    its gonna only kill solo/group pvp.. not zerging since whit zerging ppls not get that much kills
     
  20. JayCrow

    JayCrow Few crows short of murder

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    Those numbers make a lot more sense, but for this system to be totally fair, group/alliance members should share kills. Otherwise it'll be as said, sorcs and glads jailed 24/7 while healers go around dancing rumba.

    Still Aion has punishment for hardcore pvpers. The higher rank = less ap you gain. The higher rank = more ap you lose upon dying.
     
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