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The Config you figure out what is wrong and undoable in this.

Discussion in 'Old Threads' started by sammyeli, Oct 8, 2011.

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  1. sammyeli

    sammyeli Banned

    Joined:
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    # ===================================
    # INGAMESHOP DATABASE
    # ===================================


    # IngameShop Database
    # Same database name as in your LS
    # defaultValue = "aj_login"
    gameserver.aionshop.database = new_install_gs


    # Enable IngameShop Gift
    # Default : false
    gameserver.aionshop.gift.enable = true


    #Credits Exchange
    #Default : false
    gameserver.rate.tollexchange.enable = true


    #Credits Exchange Restrictions
    #Exchange Restriction available options: none, ap, kinah
    #Default : none
    gameserver.rate.tollexchange.restriction = none


    #Credits Exchange Rate AP
    #Default : 10
    gameserver.rate.tollexchange.ap = 10


    #Credits Exchange Rate Kinah
    #Default : 100
    gameserver.rate.tollexchange.kinah = 1000


    # ===================================
    # RATES
    # ===================================


    # Display server rates when player enter in world
    gameserver.rate.display.rates = false


    # Regular experience rate for group members
    gameserver.rate.regular.group.xp = 1000
    gameserver.rate.premium.group.xp = 2000
    gameserver.rate.vip.group.xp = 1500


    # Experience rate for single players
    gameserver.rate.regular.xp = 1000
    gameserver.rate.premium.xp = 2000
    gameserver.rate.vip.xp = 3000


    # Item drop rate
    gameserver.rate.regular.drop = 200
    gameserver.rate.premium.drop = 400
    gameserver.rate.vip.drop = 300


    # Chest drop rate
    gameserver.rate.chest.regular.drop = 150
    gameserver.rate.chest.premium.drop = 250
    gameserver.rate.chest.vip.drop = 350


    # Gathering XP rates
    gameserver.rate.regular.gathering.xp = 1000
    gameserver.rate.premium.gathering.xp = 1000
    gameserver.rate.vip.gathering.xp = 1000


    # Gathering Skill point leveling rates
    gameserver.rate.regular.gathering.lvl = 1000
    gameserver.rate.premium.gathering.lvl = 1000
    gameserver.rate.vip.gathering.lvl = 1000


    # Crafting XP rates
    gameserver.rate.regular.crafting.xp = 1000
    gameserver.rate.premium.crafting.xp = 1000
    gameserver.rate.vip.crafting.xp = 1000


    # Crafting Skill point leveling rates
    gameserver.rate.regular.crafting.lvl = 1000
    gameserver.rate.premium.crafting.lvl = 1000
    gameserver.rate.vip.crafting.lvl = 1000


    # Quest XP rates
    gameserver.rate.regular.quest.xp = 1000
    gameserver.rate.premium.quest.xp = 2000
    gameserver.rate.vip.quest.xp = 3090


    # Quest Kinah rate
    gameserver.rate.regular.quest.kinah = 10000
    gameserver.rate.premium.quest.kinah = 20000
    gameserver.rate.vip.quest.kinah = 30000


    # Abyss points rate (can be 0.5 etc.)
    # For PvE
    gameserver.rate.regular.ap.npc = 10000
    gameserver.rate.premium.ap.npc = 20000
    gameserver.rate.vip.ap.npc = 30000


    # Abyss points rate (can be 0.5 etc.)
    # For PvP
    gameserver.rate.regular.ap.player = 10000
    gameserver.rate.premium.ap.player = 20000
    gameserver.rate.vip.ap.player = 30000


    # Abyss points lose rate (can be 0.5 etc.)
    # For PvP
    gameserver.rate.regular.ap.lost_player = 1
    gameserver.rate.premium.ap.lost_player = 2
    gameserver.rate.vip.ap.lost_player = 3


    # Kinah rate
    gameserver.rate.regular.kinah = 10000
    gameserver.rate.premium.kinah = 20000
    gameserver.rate.vip.kinah = 30000


    # ===================================
    # DROP CONFIG
    # ===================================


    # Drop chance increasing formulas. There are 2 of them:
    # 0 - slow growth up to 70 kills, then going very fast, 100% chance reached after 100 kills, takes more CPU resources
    # 1 - adds 5% to previous chance (chance become 10 times bigger after each 50 kills)
    # Default: 0
    gameserver.drop.chance.formula = 0


    # Number of NPCs to store in player's kill history to use in more precise drop calculations
    # Default: 20
    gameserver.drop.player.history = 20


    # Minutes until NPC kill stats are reset for each player if not killed during that time
    # Value -1 makes the stats to not expire, 0 - expires immediately (to use old calculation)
    # Default: 15
    gameserver.drop.history.expire = 15


    # World drop chance for common quality items in %
    # Default: 0.01
    gameserver.world.drop.common = 0.01


    # World drop chance for rare quality items in %
    # Default: 0.005
    gameserver.world.drop.rare = 0.005


    # World drop chance for legendary quality items in %
    # Default: 0.003
    gameserver.world.drop.legendary = 1


    # World drop chance for unique quality items in %
    # Default: 0.003
    gameserver.world.drop.unique = 1


    # Disable drop rate reduction based on level difference between players and mobs
    # Default: false
    gameserver.disable.drop.reduction = false


    # Enable or not the Drop quantity restriction based on item quality
    # Default : false
    gameserver.dropquantity.restriction.enabled = false


    # Drop quantity restriction for blue items
    # Default : 3
    gameserver.dropquantity.restriction.blue = 3


    # Drop quantity restriction for gold items
    # Default : 2
    gameserver.dropquantity.restriction.gold = 2


    # Drop quantity restriction for orange items
    # Default : 1
    gameserver.dropquantity.restriction.orange = 1


    # Chances are lowered with next item from the same item category
    # Default : false
    gameserver.itemcategory.restriction.enabled = false


    # ===================================
    # CACHE
    # ===================================


    # This parameter says what kind of cache should be used
    # in CacheMap that is used for caching many things.
    #
    # Setting this value to true means that cache will be using
    # soft references - what means, that objects will be in memory as long as possible
    # and would be removed when there is little of memory.
    #
    # Setting this value to false mans that cache will be using
    # weak references - what means, that objects will be in memory as long as they are
    # strong achievable to
    # Default: false
    gameserver.cache.softcache = false


    # If true then whole Player objects (with inventory etc) are cached as long
    # as there is memory for them
    # Default: false
    gameserver.cache.players = false


    # If true then whole PlayerCommonData are cached as long
    # as there is memory for them
    # Default: false
    gameserver.cache.pcd = false


    # If true then Account objects are cached as long as there is memory for them
    # Default: false
    gameserver.cache.accounts = false


    # ===================================
    # CUSTOMS
    # ===================================


    # Speaking mode between factions
    # 0 = default, factions can't speak together
    # 1 = all players can speak to all others
    # Default: 0
    gameserver.factions.speaking.mode = 0


    # Whisper mode between factions
    # 0 = default, factions can't whisper each other
    # 1 = all players can speak to one another
    # Default: 0
    gameserver.factions.whisper.mode = 0


    # Searching players of opposite faction
    # false : factions can't search each other
    # true: factions can search each other
    # Default: false
    gameserver.factions.search.mode = false


    # Skill auto learn mode
    # true = no skill books are required
    # false = need skill books to learn lvl1 skill
    # Default: false
    gameserver.skill.autolearn = true


    # Stigma skills auto learn mode
    # true = no stigma stones are required
    # false = need stigma stones to learn this skills
    # Default: false
    gameserver.stigma.autolearn = true


    # Retail like character deletion times
    # true = it takes 7 days to delete a character that is level 20+
    # false = characters get deleted in 5 minutes
    # Default: true
    gameserver.character.delete.retail = true


    # Retail like emotions
    # true = Players need to buy emotions
    # false = Players have all emotions
    # Default: true
    gameserver.emotions.retail = false


    # Retail like custom motion
    # true = Players need to buy custom motions books
    # false = Players have all custom motions
    # Default: true
    gameserver.motion.retail = false


    # Disable aggressive behavior from monsters
    # Default: false
    gameserver.disable.mob.aggro = false


    # Login.level
    # Default: 1
    gameserver.Login.level = 1


    # StartingClass level
    # Default: 10
    gameserver.StartingClass.level = 10


    # Enable 2nd class change simple mode
    # Default: false
    gameserver.enable.simple.2ndclass = false


    # Enable the Christmas decorations
    # Default: false
    gameserver.enable.decor.christmas = false


    # Unstuck delay in seconds
    # Default: 3600 (1 hour)
    gameserver.unstuck.delay = 3600


    # Enable instances (temporary config till instances will be mature)
    # Default: true
    gameserver.instances.enable = true


    # Default Fly Time
    # Default: 60 (60 seconds)
    gameserver.base.flytime = 600


    # Cross-Faction Binding
    # Allows opposite factions to bind in enemy territories
    # Default: false
    gameserver.cross.faction.binding = false


    # Enable/Disable Dredgion
    gameserver.dredgion.enable = true


    # Dredgion AP Bonus
    gameserver.dredgion.ap.win.bonus = 300000
    gameserver.dredgion.ap.lose.bonus = 1000
    gameserver.chantradredgion.ap.win.bonus = 5000000
    gameserver.chantradredgion.ap.lose.bonus = 2500


    # NPC relation aggresive
    # This enables/disables the agression between NPCs
    # Default: true
    gameserver.npc.relation.aggro = true


    # Maximum number of pvp kills on one player before receiving 1AP per kill in a time period.
    # Default: 5
    gameserver.pvp.maxkills = 5


    # Time period in hours
    # Default: 24
    gameserver.pvp.period = 24


    # Enable .ely, .asmo, .both chat channels
    # Default: false
    gameserver.channels.all.enabled = true


    # Enable .world chat channel
    # Default: false
    gameserver.channels.world.enabled = false


    # Time in seconds anti spam
    # Default: 30
    gameserver.chat.talkdelay = 30


    # Restriction level for use the global channel (higher then)
    # Level restriction channel .world
    # DefaultValue: 55
    gameserver.channels.level.restriction = 55


    # Show all connected players from both factions in research window
    gameserver.search.listall = false


    # Enable/Disable instance cooldown
    gameserver.instance.cooldown = false


    # Announce for rare drops
    # Shown message only for players that are situated on the same faction and location.
    # Default: false
    gameserver.announce.raredrops = false


    # Kick players using speed hack
    # Default: true
    gameserver.kick.speedhack.enable = true


    # Toggle CASTSPELL hack detection
    # Default: true (active)
    gameserver.log.castspell.targethack = true
    gameserver.log.castspell.speedhack = true
    gameserver.log.castspell.cooldownhack = true


    # Ping minimun Interval to consider speed hack
    # Default: 100000
    gameserver.kick.speedhack.pinginterval = 100000


    # Chain Trigger
    # true = Chain Trigger Rate is enabled
    # false = Chain Trigger Rate is disabled, Retail
    # Default: false
    gameserver.skill.chain.trigger = true


    # Chain Trigger Rate
    # 75 = 75% Trigger Rate
    # Default: 75
    gameserver.skill.chain.rate = 75


    # Surveys
    # true = Surveys is enabled and you can integrate with Web Shops(Players receive items on logon).
    # false = Surveys is disabled.
    # Default: true
    gameserver.enable.surveys = true


    # Enable the rewards for pvp kills
    # Default: false
    # (Reset all_kill from abyss_rank table before activate it)
    gameserver.pvpreward.enable = false


    # Set the kills needed to get a reward (do NOT set config to 0)
    # Default: 5
    gameserver.pvpreward.kills.needed1 = 5


    # Default: 10
    gameserver.pvpreward.kills.needed2 = 10


    # Default: 15
    gameserver.pvpreward.kills.needed3 = 15


    # Select the item reward for pvp kills
    # Default: 186000031 (Silver Medal)
    gameserver.pvpreward.item.reward1 = 186000031


    # Default: 186000030 (Golden Medal)
    gameserver.pvpreward.item.reward2 = 186000030


    # Default: 186000096 (Platinum Medal)
    gameserver.pvpreward.item.reward3 = 186000096


    # Minimum level to use search.
    # Default: 10
    search.level.restriction = 10


    # Minimum level to use whisper.
    # Default: 10
    whisper.level.restriction = 10


    # Allow players to control their experience gain with xpon / xpoff commands
    # Default: false
    gameserver.player.experience.control = false


    # Time in seconds which character stays online
    # after closing client window
    # Default: 10
    gameserver.disconnect.time = 10


    # Disable rifts for opposing race.
    # Default: false
    gameserver.rift.race = false


    # Minimum level for using rift.
    # Default: 25
    gameserver.rift.minimum.level = 25


    # Calculate NPC stats based on level/rank
    # Default: false
    gameserver.npc.dynamicstat = false


    # ----------------------------
    # HTML Welcome Message
    # ----------------------------


    # Enable or Disable HTML Welcome Message
    # To Edit this file, go to /data/static_data/HTML
    # and open welcome.html
    # remember to edit the messages just after <![CDATA[ tag
    enable.html.welcome = false


    # ----------------------------
    # HTML Config
    # ----------------------------


    # Default: ./data/static_data/HTML/
    html.root = ./data/static_data/HTML/


    # Default: ./cache/html.cache
    html.cache.file = ./cache/html.cache


    # Default: UTF-8
    html.encoding = UTF-8


    # ----------------------------
    # Top Ranking
    # ----------------------------
    # Time at what top ranking is updated.
    # Default: 0:00:00
    gameserver.topranking.time = 0:00:00


    # Delay between two updates in hours
    # Default: 24
    gameserver.topranking.delay = 24


    # ----------------------------
    # Daily Quests
    # ----------------------------
    # Time at what daily quest is sent
    # Default: 9:00:00
    gameserver.dailyquest.time = 9:00:00


    # ----------------------------
    # Crafting settings
    # ----------------------------
    # SpeedUp, Regular and Critical Crafting Success chance Config
    # SpeedUp default: 15
    # Regular default: 33 (lower, easier)
    # Critical default: 30
    gameserver.crafting.speedupchance = 15
    gameserver.regular.crafting.success = 33
    gameserver.critical.crafting.success = 30


    # Work Order collect items leftovers deleted or keeped as bonus
    # Default: false
    gameserver.workorder.bonus = false


    # Only 2 Expert and Top Expert crafts and 1 Master craft available by default
    # if true no limets at all.
    # Default: false
    gameserver.mastercraft.limit.disable = false


    # ----------------------------
    # Launch effects on critical
    # ----------------------------
    # Enable or Disable launching effects on critical
    # Default: false
    gameserver.criticaleffect = false


    # ----------------------------
    # Skills related to geodata
    # ----------------------------
    # Enable or Disable launching effects related to geodata
    # Default: false(disabled)
    gameserver.geodata.related.effects = false




    # ----------------------------
    # Advanced Stigma Slots on level up
    # ----------------------------
    # Automatic adv.stigmas (follow lvls of quests)
    # level slots
    # 45 2
    # 50 3
    # 52 4
    # 55 5
    # Default: false
    gameserver.advstigmaslot.onlvlup = false
     
  2. sammyeli

    sammyeli Banned

    Joined:
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    Messages:
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    Trophy Points:
    0
    # ----------------------------
    # Abyss Xform after logout
    # ----------------------------
    # Enable or Disable counting down of duration after logout on Abyss transformations
    # Default: false
    gameserver.abyssxform.afterlogout = false


    # ----------------------------
    # Pvp damage reduction
    # ----------------------------
    # Enable or Disable pvp damage reduction according to difference between attacker and targets level
    # Default: false
    gameserver.dmgreduction.lvldiffpvp = false


    # ===================================
    # ENCHANTMENTS
    # ===================================


    # Default: 98
    gameserver.manastone.percent.slot1 = 98


    # Default: 85
    gameserver.manastone.percent.slot2 = 85


    # Default: 75
    gameserver.manastone.percent.slot3 = 75


    # Default: 65
    gameserver.manastone.percent.slot4 = 65


    # Default: 55
    gameserver.manastone.percent.slot5 = 55


    # Default: 45
    gameserver.manastone.percent.slot6 = 45


    # Default: 35
    gameserver.manastone.percent7.slot7 = 35


    # Supplement Additional Success Rates
    # Default: 10
    gameserver.supplement.lesser = 10


    # Default: 15
    gameserver.supplement.regular = 15


    # Default: 20
    gameserver.supplement.greater = 20


    # ===================================
    # FALL_DAMAGE
    # ===================================


    # Enable fall damage
    gameserver.fall.damage.active = true


    # The damage percentage per meter.
    gameserver.fall.damage.percentage = 1.0


    # Minimum fall height to receive damage.
    gameserver.fall.damage.distance.minimum = 10


    # Maximum fall height on which you will die when you hit the ground.
    gameserver.fall.damage.distance.maximum = 50


    # Maximum fall height after which you will die in mid air.
    gameserver.fall.damage.distance.midair = 200


    # ===================================
    # GROUPS
    # ===================================


    # Time in seconds after a group member is removed after he/she disconnected
    gameserver.playergroup.removetime = 600


    # Maximum distance in meters between killed monster and party member to receive XP
    gameserver.playergroup.maxdistance = 100


    # Time in seconds after a alliance member is removed after he/she disconnected
    gameserver.playeralliance.removetime = 600


    # ===================================
    # LEGIONS
    # ===================================


    # Character patterns
    gameserver.legion.pattern = [a-zA-Z ]{2,16}
    gameserver.legion.selfintropattern = [a-zA-Z]{2,25}
    gameserver.legion.nicknamepattern = [a-zA-Z]{2,10}
    gameserver.legion.announcementpattern = .*{2,255}


    # Disband settings
    gameserver.legion.disbandtime = 86400
    gameserver.legion.disbanddifference = 604800


    # Required Kinah to create a legion
    gameserver.legion.creationrequiredkinah = 10000


    # Legion Emblem settings
    gameserver.legion.emblemrequiredkinah = 10000


    # Legion level up settings
    gameserver.legion.level2requiredkinah = 100000
    gameserver.legion.level3requiredkinah = 1000000
    gameserver.legion.level4requiredkinah = 2000000
    gameserver.legion.level5requiredkinah = 6000000
    gameserver.legion.level2requiredmembers = 10
    gameserver.legion.level3requiredmembers = 20
    gameserver.legion.level4requiredmembers = 30
    gameserver.legion.level5requiredmembers = 40
    gameserver.legion.level2requiredcontribution = 0
    gameserver.legion.level3requiredcontribution = 20000
    gameserver.legion.level4requiredcontribution = 100000
    gameserver.legion.level5requiredcontribution = 500000


    # Legion member settings
    gameserver.legion.level1maxmembers = 30
    gameserver.legion.level2maxmembers = 60
    gameserver.legion.level3maxmembers = 90
    gameserver.legion.level4maxmembers = 120
    gameserver.legion.level5maxmembers = 150


    # Legion functions
    gameserver.legion.warehouse = false
    gameserver.legion.inviteotherfaction = false


    # Time in seconds for updating legion ranking
    gameserver.legion.ranking.periodicupdate = 1200


    # ===================================
    # NPC_MOVEMENTS
    # ===================================


    # Enable NPC movement
    gameserver.npc.movement.active = true


    # The minimum time in seconds that the NPC waits before moving again.
    gameserver.npc.movement.delay.minimum = 3


    # The maximum time in seconds that the NPC waits before moving again.
    gameserver.npc.movement.delay.maximum = 15


    # ===================================
    # PERIODIC_SAVE
    # ===================================


    # WARNING:
    # With 500 player online saving can be up to 10 seconds
    # (it depends on hardware, changes in item locations, new acquisitions etc)
    # Generally accepted interval is 15-20 minutes


    # Time in seconds for saving player data (player, abyss rank, quests, skills)
    gameserver.periodicsave.player.general = 900


    # Time in seconds for saving player items and item stones
    gameserver.periodicsave.player.items = 900


    # Time in seconds for saving legion wh items and item stones
    gameserver.periodicsave.legion.items = 1200


    # Time in seconds for saving broker
    gameserver.periodicsave.broker = 1500


    # ===================================
    # PRICES
    # ===================================


    # Controls the "Prices:" value in influence tab.
    gameserver.prices.default.prices = 100


    # Hidden modifier for all prices.
    gameserver.prices.default.modifier = 100


    # Taxes: value = 100 + tax %
    gameserver.prices.default.taxes = 100


    gameserver.prices.vendor.buymod = 100


    gameserver.prices.vendor.sellmod = 20


    # ===================================
    # SHUTDOWN
    # ===================================


    # Shutdown Settings.
    # NOTE: This settings works only if shutdown is used from console.
    # Shutdown Hook Mode. 1 = Shutdown, 2 = Restart.
    gameserver.shutdown.mode = 1


    # Shutdown Hook delay.
    gameserver.shutdown.delay = 60


    # Shutdown announce interval.
    gameserver.shutdown.interval = 1


    # This is a safe reboot mode.
    # All action is disabled in shutdown progress.
    gameserver.shutdown.safereboot = true


    # ===================================
    # SIEGE
    # ===================================


    # Enable/Disable Siege Engine
    gameserver.siege.enabled = true


    # Siege schedule type.
    # 1 for PVE schedule (daily vulnerable state)
    # 2 for PVP oriented schedule (multiple vulnerables fortress at same time)
    # any other value for test purpose (all fortress vulnerable)
    gameserver.siege.schedule.type = 1


    # Points Per Fortress
    gameserver.siege.influence.fortress = 10


    # Points Per Artifact
    gameserver.siege.influence.artifact = 1


    # Custom Abyss point reward when general is killed for default forteress
    # Default: 20000
    # Advised: 20000
    gameserver.siege.apreward.default = 20000


    # Custom Abyss point reward when general is killed for divine forteress
    # Default: 40000
    # Advised: 40000
    gameserver.siege.apreward.divine = 40000


    # Custom Abyss point reward when NPC guards is killed for all forteress
    # Default: 1000
    # Advised: 1000
    gameserver.siege.apreward.npc = 1000


    # ===================================
    # EVENTS
    # ===================================
    # Item which is given by NPCs Laylin and Ronya
    # Default: 160009017 (Vinna Juice)
    gameserver.events.givejuice.elyos = 160009017
    gameserver.events.givejuice.asmos = 160009017


    # Item which is given by NPCs Brios and Bothen
    # Default: 160009017 ([Event] Piece of Cake)
    gameserver.events.givecake.elyos = 160010073
    gameserver.events.givecake.asmos = 160010073


    # ===================================
    # TASK_MANAGER
    # ===================================


    # Enable/disable deadlock detector (true/false)
    gameserver.deadlock.enable = false


    # Interval for deadlock detector run schedule (seconds)
    gameserver.deadlock.interval = 300


    # ===================================
    # THREADS
    # ===================================


    thread.basepoolsize = 2
    thread.threadpercore = 4


    # Default: 5000
    thread.runtime = 5000


    # ===================================
    # ADMINS
    # ===================================


    # GM Level.
    gameserver.administration.gmlevel = 3


    # Display or not gm tags for different levels of admins/gms
    gameserver.gmtag.display = false


    # Different tags for gms according to AccessLevel
    # Tag for Access Level 1
    # Default: <GM>
    gameserver.gmtag.level1 = <GM>


    # Tag for Access Level 2
    # Default: <HEADGM>
    gameserver.gmtag.level2 = <HEADGM>


    # Tag for Access Level 3
    # Default: <ADMIN>
    gameserver.gmtag.level3 = <ADMIN>


    # Announce on GM connection
    # GM name is announced to players on login
    gameserver.announce.gm.connection = false


    # Invisible on GM connection
    # GM login invisible
    gameserver.invis.gm.connection = false


    # Invulnerable on GM connection
    # GM login invulnerable
    gameserver.invul.gm.connection = false


    # Silent on GM connection
    # GM login in whisper refusal mode
    gameserver.silence.gm.connection = false


    # Speed Up on GM connection
    # Gm logins with setted speed stats value
    gameserver.speed.gm.connection = 0


    # Unlimited Flight Time for GMs
    gameserver.administration.flight.unlimited = 3


    # Free Flight Everywhere for GMs
    gameserver.administration.flight.freefly = 3


    # Shields hurt players with this access level and below
    gameserver.administration.shield.vulnerable = 0


    # ===================================
    # ADMIN_COMMANDS
    # ===================================


    # Various AI-related tasks
    gameserver.administration.command.ai = 3


    # Adds an item to your inventory
    gameserver.administration.command.add = 3


    # Adds an item set to your inventory
    gameserver.administration.command.addset = 3


    # Adds drop entry
    gameserver.administration.command.adddrop = 3


    # Add target player skill
    gameserver.administration.command.addskill = 3


    # Add title to player
    gameserver.administration.command.addtitle = 3


    # This command send fakeserverpackets to the server for test porpouses, Used by Developers
    gameserver.administration.command.advsendfakeserverpacket = 3


    # The message is sent to all players chatbox
    gameserver.administration.command.announce = 3


    # Announce for only one faction (asmo/ely)
    gameserver.administration.command.announce_faction = 3


    # Announcements
    gameserver.administration.command.announcements = 3


    # All ban and unban commands (//ban, //unban, //banip, //unbanip)
    gameserver.administration.command.ban = 3


    # Bookmark command
    gameserver.administration.command.bk = 3


    # Configures properties on runtime
    gameserver.administration.command.configure = 3


    # Self explanatory
    gameserver.administration.command.deletespawn = 3


    # Command to remove all buff effect of the player
    gameserver.administration.command.dispel = 3


    # Command to manage dredgion instance
    gameserver.administration.command.dredgion = 3


    # Dye a player
    gameserver.administration.command.dye = 0


    # Dye amount if normal player
    gameserver.administration.command.dyeamount = 5000000


    # Gag and ungag
    gameserver.administration.command.gag = 3


    # Find a location GPS
    gameserver.administration.command.gps = 3


    # Give missing skills to self
    gameserver.administration.command.givemissingskills = 3


    # Teleport youself to specified place name
    # Example: //goto poeta
    gameserver.administration.command.goto = 3


    # Restores target hp/mp/dp
    gameserver.administration.command.heal = 3


    # Print target info
    gameserver.administration.command.info = 3


    # Make you invis/vis
    gameserver.administration.command.invis = 3


    # Switch to Invulnerable / Vulnerable
    gameserver.administration.command.invul = 3


    # Disconnect the player
    gameserver.administration.command.kick = 3


    # Kill target
    gameserver.administration.command.kill = 3


    # Add Kinah to self or target/named player
    gameserver.administration.command.kinah = 3


    # Legion command allows you to disband/setlevel/setpoints of a legion
    gameserver.administration.command.legion = 3


    # Show all connected players from both factions when opening research window
    gameserver.administration.search.listall = 3


    # Morph command
    gameserver.administration.command.morph = 3


    # Move player1 to player2 location
    gameserver.administration.command.moveplayertoplayer = 3


    # Move player to location XYZ
    gameserver.administration.command.moveplayerto = 3


    # Teleport to specified XYZ coordinates
    gameserver.administration.command.moveto = 3


    # Teleport to specified NPC
    gameserver.administration.command.movetonpc = 3


    # Move player to my position
    gameserver.administration.command.movetome = 3


    # Teleport you to player position
    gameserver.administration.command.movetoplayer = 3


    # Command to watch cutscenes. Used by quest writers
    gameserver.administration.command.movie = 3


    # Make yourself appear neutral to both factions
    gameserver.administration.command.neutral = 3


    # The message is sent to all players chatbox and a message appear in center screen
    gameserver.administration.command.notice = 3


    # Who is allowed to handle petitions
    gameserver.administration.command.petition = 3


    # Playerinfo command
    gameserver.administration.command.playerinfo = 3


    # Prison command
    gameserver.administration.command.prison = 3


    # Give admin rights to player
    gameserver.administration.command.promote = 3


    # Quest steps control (admin/GM)
    gameserver.administration.command.questcommand = 3


    # Restart quest (player) default = 3 (turned off)
    gameserver.administration.command.questcommandplayers = 3


    # Command to remove all buff effect of the player
    gameserver.administration.command.recall = 3


    # Reload all command
    gameserver.administration.command.reload = 3


    # Reload all spawn data from files
    gameserver.administration.command.reloadspawns = 3


    # Remove command allow remove an item from player
    gameserver.administration.command.remove = 3


    # Resurrect a target player
    gameserver.administration.command.resurrect = 3


    # Revoke admin rights to player
    gameserver.administration.command.revoke = 3


    # Command to add fly rings
    gameserver.administration.command.ring = 3


    # Save all spawn data to files (Directory to save GameServer/data/static_data/spawns/new)
    gameserver.administration.command.savespawndata = 3


    # Speak as player or a NPC
    gameserver.administration.command.say = 3


    # This commands sends packets to the server for test porpouses, Used by Developers
    gameserver.administration.command.sendfakeserverpacket = 3
    gameserver.administration.command.sendrawpacket = 3


    # Set target player ap
    gameserver.administration.command.setap = 3


    # Set target player class
    gameserver.administration.command.setclass = 3


    # Set target player experience amount
    gameserver.administration.command.setexp = 3


    # Sets target player level
    gameserver.administration.command.setlevel = 3


    # Set title target player title
    gameserver.administration.command.settitle = 3


    # Modify current siege values
    gameserver.administration.command.siege = 3


    # Switch to not whisperable / whisperable
    gameserver.administration.command.silence = 3


    # Self explanatory
    gameserver.administration.command.spawnnpc = 3


    # Temporary increases speed of character
    gameserver.administration.command.speed = 3
    gameserver.administration.command.speed.maxvalue = 500


    # Show gamestats about selected target
    gameserver.administration.command.stat = 3


    # System commands
    gameserver.administration.command.system = 3


    # Self explanatory
    gameserver.administration.command.unloadspawn = 3


    # Unstuck player
    gameserver.administration.command.unstuck = 3


    # Change weather of a region a reset weather in the world
    gameserver.administration.command.weather = 3


    # Ban / Unban players from .world / .ely / .asmo channels
    gameserver.administration.command.worldban = 3


    # Prints zone info (//zone) or refreshes currect zone (//zone refresh)
    gameserver.administration.command.zone = 3


    # Returns how many players are online
    gameserver.administration.command.online = 3


    # Command to fix Z coordinate of mob
    gameserver.administration.command.fixz = 3


    # Command to fix heading of mob
    gameserver.administration.command.fixh = 3


    # Rename named player to new specified and valid name
    gameserver.administration.command.rename = 3


    # HTML commands
    gameserver.administration.command.html = 3


    # Adds 9 slots expansion to player inventory
    gameserver.administration.command.addcube = 3


    # Npc is moved to admin and saved to DB
    gameserver.administration.command.recallnpc = 3


    # Removes skill/item cooldowns from player
    gameserver.administration.command.removecd = 3


    # Set the seestate of target to allow him to see player in hide or gms
    gameserver.administration.command.see = 3


    # List GMs online
    gameserver.administration.command.gmonline = 0


    # Character Passkey Reset
    gameserver.administration.command.passkey = 3


    # Player Power Up
    gameserver.administration.command.powerup = 3


    # Returns who is online
    gameserver.administration.command.who = 3


    # Applies appearance preset on the selected player
    gameserver.administration.command.preset = 3


    # Print target Drop info
    gameserver.administration.command.dropinfo = 0


    # Enchant item
    gameserver.administration.command.enchant = 3


    # Insert godstone to item
    gameserver.administration.command.godstone = 3


    # Socket command
    gameserver.administration.command.socket = 3


    # Add a specified effect to a target
    gameserver.administration.command.addeffect = 3


    # Add Credits
    gameserver.administration.command.addcredits = 3


    # AionJFree PVP Command
    # Default: 0
    gameserver.administration.command.upvp = 0


    # ===================================
    # Custom
    # ===================================


    #command to reset motion on yourself and OTHERS
    # This command can reset all motion types while leaving them learned, or can wipe them completely (you have to re-purchase)
    # Allowing regular users this command variant is not adviseable. It is very powerful!
    # Default 3
    gameserver.administration.command.resetmotion.full = 3


    # Allow remodel all (Excludes items blocked by client)
    # Default: false
    gameserver.item.remodel_all = false


    # Custom PVP Command
    # Default: 3
    gameserver.administration.command.pvp = 3


    # ===================================
    # Events
    # ===================================


    # Command for teleport all Players who have sub to event
    gameserver.administration.command.startevent = 1


    # Command for subscribe to an event
    gameserver.administration.command.goevent = 0
     
  3. sammyeli

    sammyeli Banned

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    i want you to go through this config and tell me that some of the issues that this server is having cant be fixed right here here and i will give you a solution right here and right now, since i am a java dev.


    P.S all the shit being fed to you is bull shit since i tested out the clean code today. so the whole OOOO the drops are bugged and instances are bugged ask me i will give you the exact code line and tell you where fault is and where it isnt and its just for money. btw thats my personal test server config just look at the guide to what command does what.
     
    2 people like this.
  4. vRisen

    vRisen Banned

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    So everything right now is bugged on purpose just for money? Explains everything.
     
  5. sammyeli

    sammyeli Banned

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    I just want alente and carl to tell me what this bug is that they speak of and ill give them the exact line of code where this bug is not a bug before compile (this is if they know how to compile java), because i spent 4 hours today finding out these bugs they speak of and i could not find one and test each out, it is just simply an excuse to make pockets fatter? or do not know what the hell is going on with the code it self?
     
  6. Xalamander

    Xalamander Well-Known Member

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    conspiracy theory?!?!?!
     
  7. sammyeli

    sammyeli Banned

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    conspiracy is when its hidden, this is not hidden all i am asking is tell me the bugs and i will put that code of line here stating its not a bug. simple really.
     
  8. Yazuki

    Yazuki Proficient

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    Last time someone made a youtube video of how to fix BT drops in less than a minute the thread got closed =P
     
  9. Testify

    Testify "I’m necessary evil." Forum Legend

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    Then i think its only a matter of time now....
     
  10. MzBella

    MzBella Respected Member

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    Sigh - I sent this to carl to look in to..

    For now - closing to avoid flame/drama...
     
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  11. Alente

    Alente Legend Forum Legend

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    What I fail to understand is why you think posting general server configurations and claiming, with great joy, that they work in a cleanly installed testing environment has anything vaguely resembling relevance to GamezAion and its operation.

    You seem to be blissfully unaware of the fact that Gamez is not some cleanly installed copy of AE/AA/AEM/AL or whichever emulator you decided to install on your little test box my lovely friend. Gamez is a heavily modified server core with several developers which becomes increasingly unique every update and will be taking far bolder steps in that direction after the next content update is out of the way.

    The Frankenstein-esque nature of our core results in unusual bugs, unexpected behavior and displays which are nothing short of odd. Things you could not possibly hope to replicate in your lovely freshly downloaded testing environment.

    To come waltzing into our forum guns blazing and accusations at the ready is not something Carl or I have any tolerance or interest in reading, we have a similar level of disinterest in your esteemed (and terribly vague) java coding credentials which I would venture are largely fanciful.

    Good day to you sir, we trust you will enjoy a week's vacation in whatever manner you see fit.
     
    3 people like this.
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