Loading...
  1. Dismiss Notice
  2. Dismiss Notice
  3. Dismiss Notice
  4. Dismiss Notice
  5. Dismiss Notice
  6. Dismiss Notice
  7. If this is your first visit, you may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Regarding DoT Damage

Discussion in 'Questions' started by Rxz, Oct 29, 2011.

Thread Status:
Not open for further replies.
  1. Rxz

    Rxz Proficient

    Joined:
    Oct 13, 2010
    Messages:
    114
    Likes Received:
    19
    Trophy Points:
    0
    Location:
    The Netherlands
    I've been testing my DoT skills on my SM and I've come to notice that the DoT damage seemed too low. So I tested it a bit and I think m.boost isn't being applied to the DoT damage anymore? Is this supposed to be retail like behavior?
     
    1 person likes this.
  2. Nujabes

    Nujabes Well-Known Member

    Joined:
    Aug 28, 2010
    Messages:
    1,561
    Likes Received:
    501
    Trophy Points:
    0
    You're using MB on SM?
     
  3. PetromaniaC

    PetromaniaC Banned

    Joined:
    Jul 2, 2010
    Messages:
    2,263
    Likes Received:
    1,346
    Trophy Points:
    0
    Location:
    Athens , Greece
    Magic Boost is not supposed to affect DoT spells as far as i know. Except for the first hit the DoT makes which counts as a single spell i think. I am not sure about that however, sorry if i am wrong.

    That's why SMs were using HP Manastones in the past. Because the DoT was not affected. Their damage was normal and they had lots of HP. Now ofc everyone socketed M.Res... you can't play without M.Res or M.Acc anymore, sucks.

    EDIT: It seems it does... now. It didn't in the past :p
     
    Last edited: Oct 29, 2011
    1 person likes this.
  4. Aegis

    Aegis Guest

    Joined:
    Jun 23, 2010
    Messages:
    4,577
    Likes Received:
    4,353
    Trophy Points:
    0
    Incorrect Petro.

    VERY incorrect.

    Magicboost affects it all.

    And even if it wasn't supposed to, which it is supposed to, the damage is ticking for FAR less than the intended values suggest. (Erosion, infernal plain AND cyclone do under the minimum suggested value when used on mobs, which is nearly unexcusable proof that they are messed.)


    I've hardly been able to pvp properly because of it for days now, because I am ticking for 30-40% of my normal dot damage.


    Added: The only thing DoT's DON'T do that the initial tick DOES do is crit. DoT's do not crit when ticking.
     
    1 person likes this.
  5. Rxz

    Rxz Proficient

    Joined:
    Oct 13, 2010
    Messages:
    114
    Likes Received:
    19
    Trophy Points:
    0
    Location:
    The Netherlands
    No I'm not.

    It was like that about 3-4 updates before, I didn't pay much attention to it but lately I came to notice that I had to cast all my DoT skills like two-three times just to kill your average ABG ranger. Which seemed odd. I hope someone can confirm that this is indeed retail behavior <__<;

    edit: fast replies :x
     
  6. PetromaniaC

    PetromaniaC Banned

    Joined:
    Jul 2, 2010
    Messages:
    2,263
    Likes Received:
    1,346
    Trophy Points:
    0
    Location:
    Athens , Greece
    Hmm... did they change it on retail? or we were not retail-like in the past? because it was not affecting DoTs...
     
  7. HEX

    HEX Legendary Member

    Joined:
    Nov 8, 2010
    Messages:
    2,438
    Likes Received:
    607
    Trophy Points:
    363
    Location:
    Romania
    MB is affecting the DOTs dmg . ( but it depends on how much times does the DoT strikes ... )
     
    Last edited: Oct 29, 2011
    1 person likes this.
  8. Aegis

    Aegis Guest

    Joined:
    Jun 23, 2010
    Messages:
    4,577
    Likes Received:
    4,353
    Trophy Points:
    0
    I'm speaking of when I was on retail on MY spiritmaster on Yustiel. Old as dirt, sure, but its true.

    Spiritmasters are heavily magicboost dependant. Hell, I can't even level a spiritmaster properly here because of this bug.

    Infernal pain: Hits 1,100 on a mob, then ticks for 384 or something obescene when the value of the tick is only minorly different.

    But yes, magicboost should affect DoT ticks. Spiritmasters damage was always far lower, but this wasn't why. It is because DoT's need to be applied well to have a layered effect.
     
  9. PetromaniaC

    PetromaniaC Banned

    Joined:
    Jul 2, 2010
    Messages:
    2,263
    Likes Received:
    1,346
    Trophy Points:
    0
    Location:
    Athens , Greece
    It was not affecting them in the past :O
    Plus i heard people saying:

    Magic Boost does little to no improvement in your damage. Accuracy isn't worth it overall. If you want your spells to land, use the spellbook. The other mana stones are a waste of time for the spiritmaster.

    and:

    Magic Boost will only have an affect on about 1/3 of an SM's damage, namely the DoTs (not the summons or pets).

    Oh well anyways... i would not choose M.Boost over HP or M.Acc unless i had 2 sets.

    Also what i read at AionSource:

    http://www.aionsource.com/topic/16656-magic-boost/

    So dunno rly.. :>
     
  10. HEX

    HEX Legendary Member

    Joined:
    Nov 8, 2010
    Messages:
    2,438
    Likes Received:
    607
    Trophy Points:
    363
    Location:
    Romania
    Magic boost on sm is usless .

    I have full macc on my sm ( + best food ) and i still can't hit some ppls ( i've got @ 2.2k macc )...

    Ofc the abg chain set is giving 200 mr from nowere , I wonder if they are going to fix it ....

     
  11. Aegis

    Aegis Guest

    Joined:
    Jun 23, 2010
    Messages:
    4,577
    Likes Received:
    4,353
    Trophy Points:
    0
    PETRRROOOOO -hammers with a hammer-

    We are NOT speaking of going magicboost build.

    Even if we don't touch magicboost whatsoever (such as on my SM) we have magicboost of roughtly 1.4k-1.6k.
     
  12. Rxz

    Rxz Proficient

    Joined:
    Oct 13, 2010
    Messages:
    114
    Likes Received:
    19
    Trophy Points:
    0
    Location:
    The Netherlands
    It's not the manastones I'm really talking about, with my base mb now cyclone of wrath which is supposed to do 395 damage with 344 damage every 2 seconds would be like first hit I'd do 907 damage on a mob and then after it's like it's sticking to 344 damage every 2 sec...

    I dunno if it's mb or something else, seems like a bug to me :x
     
    1 person likes this.
  13. PetromaniaC

    PetromaniaC Banned

    Joined:
    Jul 2, 2010
    Messages:
    2,263
    Likes Received:
    1,346
    Trophy Points:
    0
    Location:
    Athens , Greece
    I see. Well i edited my previous post anyways!(added a link) Check the replies to that guy's post in Aionsource.
     
  14. Aegis

    Aegis Guest

    Joined:
    Jun 23, 2010
    Messages:
    4,577
    Likes Received:
    4,353
    Trophy Points:
    0
  15. PetromaniaC

    PetromaniaC Banned

    Joined:
    Jul 2, 2010
    Messages:
    2,263
    Likes Received:
    1,346
    Trophy Points:
    0
    Location:
    Athens , Greece
    Oh i'm just saying... because some guy said he tested it in the thread lol. I really dunno how SMs are like on retail.. never played with/against one :x so i guess i should't confuse ppl.
     
  16. Aegis

    Aegis Guest

    Joined:
    Jun 23, 2010
    Messages:
    4,577
    Likes Received:
    4,353
    Trophy Points:
    0
    I'm not mad btw @_@ I'm just defensive over my class D:! This atrocity has been a thorn in my side for days now.

    Blast from the past, I'd trust Alaron one hell of a lot more. I even remember doing that sig for them:

    Dot, crit and magic boost - AionSource.com - Powered by the Tower of Eternity

    "Our DoT's are our DD spells. All DoTs get affected by magic boost and no spell has a chanse of critting. That pretty much covers all your questions. :p You shouldn't feel useless, pull out the Wind/Fire Spirit (depends on your preference) and start unloading your stuff on the mob. Start off with the pet commands, move on to the DoTs and continue with the servants. You can smack the thing with an orb or hit with a book. You'll be surprised what decent DPS we put out of the DoT actually runs out."



    Although in another thread he says:

    "I will try to explain the way Magic Boost scales with DoTs. As you all know, the Magic Boost stat increases the overall damage of a spell. The overall damage of a DoT is when all the ticks are over. Example... If you have 100 magic boost, and your DoT ticks 10 times, it will add 10 damage to each tick. (Random Numbers). That's pretty much it. :)

    Alaron"

    Which is a fair amount of bullocks.

    I've never had my DoT's do significantly less than the initial tick. Ever.

    If I hit 800 with first tick of erosion, I'd expect the ticks following periodically after to fall around 600 (AT THE ABSOLUTE LEAST) to around 725 (At the most).




    Summarizing eet:

    -PvP effects... effect the ticks of DoT's damage.
    -Magicboost affects it as well.
    -Elemental defence will also determine damage.


    -They CANNOT crit.
    -Once applied they are NOT affected by MR/MA. They are there.
    -They will hit through a players shielding/not affect it. Say someone threw up stone skin after a DoT... the DoT will keep ticking at their HP and not even hinder the shield.
     
    1 person likes this.
  17. Aegis

    Aegis Guest

    Joined:
    Jun 23, 2010
    Messages:
    4,577
    Likes Received:
    4,353
    Trophy Points:
    0
    Example:

    Infernal pain with this spiritmaster InITIALLY ticked for 584. The continued ticks hit for 531. (This can be seen at 0:35 when they are in flight pvp)


    [youtube]CPfx6RCYiDw[/youtube]
     
  18. PetromaniaC

    PetromaniaC Banned

    Joined:
    Jul 2, 2010
    Messages:
    2,263
    Likes Received:
    1,346
    Trophy Points:
    0
    Location:
    Athens , Greece
    What about when you put a dot on someone who already has a shield on him? I remember using barrier of severance and getting still hit by DoT Spells. The same applies for Boon of Iron Clad. (or used to, dunno if it's still like that now)

    Is that how it should be? :/ Cause it makes no sense when u got low hp and u pop the shield then die from DoTs. Waste of cooldown...


    ps: Doubleposting :O you must be rly mad @_@ what a neurosurgeon!
    Kidding.
     
  19. Aegis

    Aegis Guest

    Joined:
    Jun 23, 2010
    Messages:
    4,577
    Likes Received:
    4,353
    Trophy Points:
    0
    My memory cannot go that far that is just such a brutally specific situation lol. My server wasn't very sorc-ful or sm-ful. It was way more gladiators, clerics and rangers xD

    Blergh.... I don't think they applied onto people using stoneskin. The others are far too specific for me.

    Either way that means moot to me, I'm already in the habit again of dispelling shields and THEN impaling.

    But this DoT damage thing is too dramatic of an issue for me. I am used to infernal pain hitting 800-900 and sometimes even 1k on a player... as it stands now the 350 i hit is a MAJOR damage hit that even I'm having difficulties compensating with solo.


    As a person whos played spiritmaster, and still does, its been only the past few days of me logging on in which I've actually experianced people running and SURVIVING an encounter with me. and I dislike it thouroughly.
     
    1 person likes this.
  20. PetromaniaC

    PetromaniaC Banned

    Joined:
    Jul 2, 2010
    Messages:
    2,263
    Likes Received:
    1,346
    Trophy Points:
    0
    Location:
    Athens , Greece
    But when u atk a m.res guy u can't always succeed at dispelling, can you?
    TBH, the Dispel works on me everytime... is the chance 100%? And if so, it must be fixed @_@
    The fist skill every SM uses on me is that, even in a zerg.. more annoying than u can imagine.
     
    1 person likes this.
Thread Status:
Not open for further replies.

Share This Page