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Templar delay.

Discussion in 'Questions' started by simpleacc, Jul 23, 2012.

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  1. simpleacc

    simpleacc Proficient

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    Hi all!!

    I want make one question about the templars and the rare delay that we have on PvP.
    I'm mean that when we make the Doom Lure I and later we want make another skill... why we have a bit delay (Arround 4~5 seconds) ??? It only happens on PvP, on PvE works fine fine ... Can someone say me if it is a bugg or the game have this disadvantage ???

    Ty all.

    Well, I'll show u proof :D

    Doom lure + skill on PvE:
    gamez templar 1 - YouTube

    Doom lure + skill on PvP:
    gamez templar 2 - YouTube

    Please, if it is a bugg... repair it :(

    Thx all ^^
     
  2. Condemned

    Condemned FRAPSED

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    Hello simpleacc, I have also noticed the same thing happening on my Templar, Scooperpooper. What I think is happening is that when you pull them, it is only stunning them even though it shows them being pulled and also stuns them. You are only able to hit the player again with another skill as soon as the stun wears off. The player then teleports back to the location where you pulled them. So it seems it is only showing the animation for the pull but only activating the stun effect. Kinda wierd that it is only happening in PvP but not PvE.


    ~Scoop~
     
    Last edited: Jul 24, 2012
  3. Georgie

    Georgie Ḏɪ̭̜͓̜ͅs̪ᴛ̩̪͓ᴜ̬̖̗̬ʀ̻͚̖͎ʙ͉̜͓̖͙̼͖̳ᴇ̖̞̻ᴅ̻̞̫̘̫ͅ Forum Legend

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    If you have more then 1-200 ping then don't bother.
     
  4. Suhosin

    Suhosin Cafe Fairy Foreva! Forum Legend

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    yes omg im so glad u made a video for it
    and no morometi, its not the ping
    theres a bug in game i guess it says you cant see the target right after you doom lure (not always)

    and it is very disturbing sometimes, finding out doom lure didnt do anything as the target escapes right away after the doom lure, when i couldn't atk for few seconds.
     
  5. kyutkuh

    kyutkuh New Member

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    yeah i find it disturbing also and sometimes the breakpower attack has also a damm bug
     
  6. Condemned

    Condemned FRAPSED

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    Well the breakpower only has the bug when u pull someone, Which would be the same for trying to use any skill after pulling in your target in PvP. If your talking about just using break power then no I have not come accross that bug.




    ~Scoop~
     
  7. Suhosin

    Suhosin Cafe Fairy Foreva! Forum Legend

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    oh yes and edit,
    when u pull, and sword storm right away, target usually ports itself to the original place before it was lured,
    so it basically can port 21 meters away, which is very annoying

    i would love it if it is fixed omg!
     
  8. simpleacc

    simpleacc Proficient

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    Yep! it's only visual, after this delay the player appears on the last possition, but not only for me... I ever go with one gladiator nd one assassin on same group and they can't atack the lure target =/

    Some GM can say anything?
     
  9. kyutkuh

    kyutkuh New Member

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    I guess there something wrong with this matter and it should be given a special attention from the staff, after dome lure it would take a matter of second to use another skill again and the result is failure the target escapes, such a embarrassment for a temp trying to have a kill, im BLACKTHORN ely templar nice meeting u all folks
     
  10. simpleacc

    simpleacc Proficient

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    Why the official bugg report are closed ... I supose that the responsables of Gamez already saw this Thread.
     
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