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Major ancient crown npc respawn again on terminon fotres

Discussion in 'Suggestions' started by bryanmichael19, Apr 19, 2013.

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  1. bryanmichael19

    bryanmichael19 Getting there

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    HI there
    it for am/gm/sm
    YESTERDAY i see MAJOR ANCIENT CROWN NPC respawn again plss fix it and make it gone because i see many newbie ppl change it major ancient crown
    it's so sad because them will got banned if got screenshoot and them dont know the rules because first time it just warning from me for NEWBIE dont change it ,,^_^
     
  2. iyoshiz09

    iyoshiz09 Proficient

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    its part of the game changing major ancient crown and other relics into ap... whats the used relics drops in hexway and tiamat if we dont used it...the game should put lemitation in changing relics like selling drops item in mobs have lemitation not removing the npc.if u disable the npc its better to remove also the instances in hexway for no drops...
     
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  3. Nuttela

    Nuttela RetiredFromAion

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    it's part of the game

    not part of gamez though

    what they can do is to make the ap that the relic's give like official
    not like x200 since it's a high rate server.
     
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  4. Grayyy

    Grayyy The chillerbee

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    Just remove the npcs from the DB or modify their script already...

    inb4 "people abusing the relicts npcs will get their AP wiped"-phrases arrive XD

    nothing happening at all considering this matter - NPCs still popping up after restarts and like e.g. 5 people out of 10 in Elyos top10 abusing it massivly since weeks whenever they get the chance to...

    kinda reminds me of the Antro issue ^^
     
  5. Smartik1

    Smartik1 Walking F.A.Q. Forum Legend

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    I don't think this deleting idea so they respawn every server restart is effective. There are many things you could do to them, such as changing their alignment to hostile so they attack people instead of talking to them or changing the ID of the items they give (or removing the list of items they give). That way you don't screw up the npc spawn itself and can easily fix them with a minor edit

    For example, this is Tiele, the primum goblet npc, you can find her in the server files in ...\game\data\static_data\npcs\npc_templates.xml
    Code:
    <npc_template npc_id="278146" level="45" name="tiele" title_id="314359" name_id="313146" npc_type="NON_ATTACKABLE" height="2.0" rank="NORMAL" race="ASMODIANS" tribe="GENERAL_DARK" ai="general" srange="3" adelay="2000" hpgauge="3" talking_distance="5">
            <stats maxHp="12472" maxMp="11838" maxXp="24944" block="101" parry="101" mdef="101" pdef="101" crit="101" power="90" evasion="101" accuracy="101" magic_accuracy="101" walk_speed="1.5" run_speed="6.0" run_speed_fight="4.2" fly_speed="4.2"/>
            <equipment>
                <item>100600026</item>
                <item>110100349</item>
                <item>111100288</item>
                <item>114100305</item>
                <item>112100264</item>
                <item>113100287</item>
            </equipment>
            <bound_radius upper="2.0" side="0.7" front="0.5"/>
        </npc_template>
    
    Now take a look at for example balaur magic cannons you see in Tiamaranta's Eye
    Code:
    <npc_template npc_id="218916" level="59" name="Balaur Magic Cannon" name_id="325855" npc_type="ATTACKABLE" height="2.0" rank="NORMAL" race="DRAKAN" tribe="XDRAKAN" ai="balaurmagiccannon" srange="3" arange="20" adelay="2599" arank="1000" hpgauge="3">
            <stats maxHp="19608" maxMp="19608" maxXp="39216" block="132" parry="132" mdef="132" pdef="132" crit="132" power="118" evasion="132" accuracy="132" magic_accuracy="132" walk_speed="0.0" run_speed="0.0" run_speed_fight="0.0" fly_speed="0.0"/>
            <bound_radius upper="3.0" side="4.0" front="3.0"/>
        </npc_template>
    
    You can see that changing the npc_type to attackable and race to drakan (possibly tribe to xdrakan, whichever of these 2 determines hostility) would basically make the turn in npcs hostile.

    By the way, remember that abyss npcs are not the only npcs you can turn relics to, there are 18 npcs total for both races combined
    Abyss Relics | Game Guide | Aion Online
     
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  6. Visty

    Visty Brigade General Kalled

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    i think its not fair if they remove it.....bacause many items now is for rank 1 so many of us cant use it so they go change it to NPC where ancient crown exchange so ill be comfortable if they put it back....
     
  7. Noelani

    Noelani New Member

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    I find the lack of NO NPC an issue, if you're a decent pvp player but have NO pvp armour how are you supost to be able to fight? alot of people spend money in the shop to have gear which is now turning into a p2p. As an old Aion retail player this is stupid, i've worked hard on gaining my armour here in instances that wont take under geared players, so you becomes a char with nothing but crap gear on your ass. I've been lucky enough to drop silence GS and para ones, but nothing thats ever going to save me against other vp players ( even the nubs) due to the fact their wallet seems bottomless.

    I feel the NPC should be there but somehow crafted in with a daily limit to trade or something smart.
     
    Last edited: May 20, 2013
  8. Akikaze

    Akikaze Elohim, Essaim...I implore you Forum Legend

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    It sucks not being able to exchange relics for AP? This is debatable.

    I often find it more fun to pvp as a rank3 as opposed to a 3star. People won't be focusing on you as much based on the rank factor.

    Your progression to gain AP provides a challenge to earn the right to those higher end pvp gears. It really isn't hard to get to AP (if you're below rank1): when you die, you don't lose as much AP, and when you damage tap a 1star+, you actually gain more AP than you lose. Also imagine a higher rank able to exchange relics, they'll jump from 1star to Commander within a day, that's more ridiculous than your hard work to farm AP.

    AP is not the only access to PvP gears too. You can do Arenas and get insignias which can be exchanged for a decent starters PvP gear. If you're a retail player, you'll know this is easiest path to get geared up for PvP. You can also buy insignias off players with kinah and sometimes I even see DCC/SCC gears sold in the broker. Medals are actually more time consuming if you plan to obtain AP PvP gears.

    Also I don't see anything wrong with PvPing in PvE armour as handicap, I've done it before and people in PvP gears still died. Heck now I have PvP gear and I still die to a PvE MB/MA Glacial Shard Sorc, stupid nukes.

    Similarly on retail you wouldn't have pvp gears off the bat, which is why accumulating AP and earning it is more reasonable there. Remember that the AP you gain in PvP is actually increased on Gamez to make up for this feature removal.
     
    Last edited: May 21, 2013
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