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Balancing the melee vs spellcaster

Discussion in 'Suggestions' started by Rhamiel, Dec 18, 2012.

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  1. vesiinabox

    vesiinabox Death be chillin bitches. Forum Legend

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    There is no One all kill all set. If you want to be able to hit everyone out there you need to have an ma set to switch to I think that would solve your problems.
     
  2. allexa92

    allexa92 Expert

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    fu mike :p i knew ur still here somewhere since u stopped logging to retail :D btw danny got suna spear lol. Come log in nab
    sry for going off topic ;D
     
  3. devilwolf

    devilwolf New Member

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    i think if they fixed godstones 10% to be exactly 10% and not like 200% no matter how much the player have in his other stats(ma,mb,mr(for the player being hit) pvp will be really much more fun

    why i think like that because it's called "god" stone for a reason
    i think it shouldn't be affected by anyother stat except for those on coliusum items (silence resist and silence peneteration)

    fix this and game will be much better pvp
     
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  4. Akikaze

    Akikaze Elohim, Essaim...I implore you Forum Legend

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    If you cannot kill a cleric in 20-30seconds after you've buffed up on a sorcerer, you're not doing it right. A prolonged battle against healers on any class, always give them the upper hand and advantage.

    I played SM (with ABG) and I can tell you the class does not need any more boost to its offenses/defenses. I can run around in MR build, dispell opponents irrelevant of their mres, and fear an entire zerg, tell me how is this not broken. The reason why there is more magical defense stats and skills weakens physical classes more than magical (besides the gay godstone). Physical classes still need macc to land their debuffs for their skills but their macc from weapons is low and has even lower mres/msupp from their armour.

    Though WoC2 and 10/10 silence should have NEVER been sold in the first place, it breaks the game and I do agree gives physical classes too much of an advantage. However further buffing WoC2 isn't exactly the solution.
     
    Last edited: Dec 18, 2012
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  5. Angelus11

    Angelus11 Getting there

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    My godstone never have effect..... lol i think i have noobstone T.T
     
  6. archvanarl

    archvanarl we can play offline!!!

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    well i dont find too hard killing mages :) as a sin. only when zerged and hackers pop ups and lag spikes. if i got defeated, ill make him pay x5!!! the only OP here is godstones!!! it ruins the ability of the player.
     
  7. Solokiller

    Solokiller New Member

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    I agree with your idea of balance sir!

    WoC 2 giving cast speed buff that is definitly gonna boost sorcerers since they're insanely underpowered,even glads can kill any sorc easily now
     
  8. Grrr

    Grrr Highly Damaging Member Forum Legend

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    come on people stop replying to half-year dead threads


    edit: wait wait wait is this guy seriously saying sorcs and underpowered....
     
  9. Avaliable

    Avaliable YIC - INACTIVE

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    or just forget cuz no one will do a crap - goes back to getting zerged n killed by criticals of full mb sorcs-
     
  10. Uehara

    Uehara イシ-サマ。(´ε` ) Forum Legend

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    Geez. So many necro-posters these days.

    *Closed
     
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