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Epic Fail

Discussion in 'GamezAION General Discussion' started by Fho, Jul 20, 2013.

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  1. vesiinabox

    vesiinabox Death be chillin bitches. Forum Legend

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    They have made it easier since then too lol funny that people still cant do it when we did it when it was 3x harder.
     
  2. Badrobot

    Badrobot SNU SNU

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    Is that a fact or you are just assuming that it was harder when you tried? If it is indeed a fact then id like to see the update log sir.

    :)
     
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  3. vesiinabox

    vesiinabox Death be chillin bitches. Forum Legend

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    Yes i was told that the spawn of the mobs was updated to be closer to how it is on retail dont even remember by who hell might even be in the logs.
     
  4. Badrobot

    Badrobot SNU SNU

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    Very vague :)
     
  5. Vildiil

    Vildiil Hit em with a 100 round clip Forum Legend

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    DLR is fairly easy to run if done properly. I hate to admit it, but it almost solely relies on both support and DPS. Tanking isnt your problem.

    As Ari said, we've done it before on Lumiel with stigma system, and I run it quite often on Siel, hell sometimes I even pick up random people in LFG for it, it really just comes down to people knowing how to play their classes and/or being able to listen to directions. I've done DLR over 75 times on retail official, 45+ wins. Really not that hard.

    Interesting question to the OP - Was your group killing or kiting adds? Hard to tell from that screenshot. If you were kiting, what classes were kiting? Was it just templars/glads? Or did you have chanters for mantras kiting as well?

    I know when we do ours on Siel (Invites open for clerics, chanter, sm, and dps =O), we have 2 chanters, one for kiting, and one for mantras for melee DPS.

    Our group composition generally goes like this (Its also why I've been playing cleric of late):

    1 templar
    3 Cleric
    2 Chanter
    2 Ranger
    1 SM
    1 Glad minimum
    2 Additional DPS (Sorc/ranger/glad/sin)

    Templar tanks Callindi, groups split at incarnates, Tiamat - Chanter takes aggro initially, then glad tanks it. From 51% to dead, its your DPS race. You want to wait until four sets of ground spikes spawn *Spawn 2 minutes apart* to help negate some adds spawning or something, to be honest i never did quite understand the concept of this when we did it on retail. At 51% the chanter that took aggro initially moves to melee group, gives them wow, gets moved to caster group, gives them woq, then moved back with templar and a cleric healing templar. Temp/Chanter with aggro kite adds (Not facetank them, their damage is all sick nasty) *Chanter helps grabs aggro with group buffs word of protection/inspiration* From what I see, you got stopped close to your first mist stun, possible you were at it but didn't quite get Tiamat low enough. At your first mist, two clerics in separate groups (Preferred one not healing the templar) hit Brilliant Protection first, then Acquittal. Why its done like this is - When done this way Acquittal heals for 40% health every 2 seconds, not 20%, which helps with survivability through mist damage. At this time, both chanters hit Elemental Screen, Word of Spellstopping, and Word of Life. After that burn Tiamat before he does a second mist. I've never won when its gotten to a second mist personally
     
    Last edited: Jul 20, 2013
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  6. darkhell666

    darkhell666 New Member

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  7. Vildiil

    Vildiil Hit em with a 100 round clip Forum Legend

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  8. Fho

    Fho qwertqwert is the power

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    Yeah,, now i got it while watching the video of that run i other cleric popout BP[Brillian Protection] thats why on 24% we didnt manage it. And the temp forgot to use ZS [Zikels Shield].
     
  9. Stephen

    Stephen I always chill bruh

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    ogwa ka bga duman s group nhiling q
     
  10. Potato

    Potato Banned

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    speak english this is not Philippines section

    OT: its hard but not possible to do. depends on your group/alliance though good supports would do.
     
  11. Fho

    Fho qwertqwert is the power

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    Hi guys, we did it again and just 5% of his life left but the monsters can reach 40+ its not suppose to be like that xD
    like they say need highMR and MSurp but i have the right build i have 2.6k MR and 750MS

    we done it on official many times but here its too hard too many monsters.In official first spawn are only 2 mobs the rock mobs but here in gamez first spawn 4spawn 2 lamp thingy and 2 rock , its so strange tho...gonna retry again, but please check the logs if the spawn system is correct coz it sucks, yeah and before it was easy now it super hard
    too much monsters GM do something about this we want to finish DLR... when the spawns reached 30+ i got send log error 2x LOL
    if u dont believe try DLR now and see what happens and dont forget the SS ^^
     
  12. Grrr

    Grrr Highly Damaging Member Forum Legend

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    so it IS impossible
     
  13. Fho

    Fho qwertqwert is the power

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    Its impossible if u just take a look on this vid https://www.youtube.com/watch?v=cK0PLDK4Bd8
    they manage just 1temp with coz mobs are not so many and those mobs his luring is from both sides not like in gamez that the mobs respawn are 2times to that or maybe 3...
    if u wanna see it go and try and see for ur self coz its just strange
     
  14. Fho

    Fho qwertqwert is the power

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    and we all know are proper classes BTW so there no other reason just too many mobs
     
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