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Battleground PVP

Discussion in 'GamezAION General Discussion' started by yumilover, May 6, 2014.

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  1. cocosul

    cocosul Guest

    but at last they won t get buffs heals and other things^^
     
  2. Shelo

    Shelo 无精打彩无精打彩 Forum Legend

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    i like pretty much this new system of PVPing (Battleground) rather than PVPing on those Maps with huge damage Guards and camping at safezones.

    - - - Updated - - -

    i like pretty much this new system of PVPing (Battleground) rather than PVPing on those Maps with huge damage Guards and camping at safezones.
     
  3. Eyeshielder

    Eyeshielder Well-Known Member Forum Legend

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    I love the new PvP system. I always like going solo and kill everyone... Muahhahah. I'll keeeell ya'll tehe~

    Sometimes, I like going with just a group of 3 or 4 not 6coz it gets boring in the longrun.
     
  4. dekow

    dekow Proficient Forum Legend

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  5. Minamiya

    Minamiya Proficient

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    In my opinion, battleground is actually a pretty good idea they implemented. However it will be much better if other maps are added in too, instead of only altgard and verteron. Imagine player vs player in oriel or penon?

    As for the zerging issue that has been going on and on, well you can't change it, it's in their blood to zerg. Unless they are able to impement this. The solution is simple, yet i am not sure if they are able to implement this.

    The amount of abyss point gained and loss are fixed in a uniform amount, with the removal of ranking system. (doesn't mean the removal of abyss points, it just doesn't show the ranks)
    1. This helps to stop players from worrying about the loss instead of gaining any abyss point during player vs player.
    2. Since it's uniform throughout and with everyone having the same rankings, i don't see any reasons for players to be afraid to lose any abyss points.
    3. There will be nothing for players to boast / complain / use as excuses due to the delusional ranks.

    Lastly, instead of pointing out things which doesn't satisfy you, try to come up with better solutions for it. Don't pick and complain, think and improvise.
     
  6. yumilover

    yumilover Well-Known Member

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    same to you man
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    Last edited: May 6, 2014
  7. unbreakable

    unbreakable Banned

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    I made a suggestion about battlegrounds a while ago here:http://forum.gameznetwork.com/f66/battlegrounds-entrance-prizes-176994/

    TL;DR The battlegrounds were a nice addition, but were not implemented very well. Most of the battlegrounds are empty, and some of them are really buggy.

    Yesterday, another AM and I were playing together. We tried to do the 3v3 battleground. Like 3 bugs occured:

    1) I spawned dead.
    2) The other team only consisted of 1 player instead of 3 (poor gladiator).
    3) The map was TS, but the doors could have been unlocked, which they should not have been.

    The 1v1 arena is also bugged. If you are flying or gliding as you get teleported, you enter the arena gliding.

    The Mix Fight works fine, however some things do not make any sense whatsoever. Every few kills, a treasure spawns only visible to you, and it gives...level 30 abyss accessories. I also don't think that the map has to be THAT big. A smaller map would make more sense imo.

    The 6v6, 4v4v4v4, etc never happen on Lumiel.

    The Battle of the Gods events should have a players limit, because the race with the higher amount of players participating always wins. Basically, the race that zergs more wins.

    The credits battlegrounds sometimes bug as well. It would say that it is a 5 players battleground, and only 3 people would be there. Similarly, if it is like a 10 players credits bg (no longer happens in Lumiel), only like 7-8 would enter.

    Rewards sometimes bug. I have gotten x2 to x4 the rewards of a battleground before.

    If you are in a group already and you enter an auto group battleground, when it is done, you appear to others as if you are still in their group.

    The 1v1 battleground should punish the player if they scroll out. Many noobs go in, expecting the player they planned to abuse with or a noob player to fight, so they end up scrolling out. If they don't scroll out in the countdown, they full buff for the first fight, and then scroll out when the player is dead.

    These are just some of the bugs and things I can think of right now.
     
    Last edited: May 6, 2014
  8. vesiinabox

    vesiinabox Death be chillin bitches. Forum Legend

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    They should also consider things like time zones. During certain times its almost impossible to pvp at all...for me being central time. anywhere from 12:00 -5:00 pm it hell finding something to do. Mix fight is empty FFA is only used in the mornings and at night so all the other ones can be gotten rid of...people only join on certain RvR races because its hard for them to run away on one lol...The Pve portals are fine once they fix the few bugs inside...And I think you could afford to remove cool-downs on them as-well...I mean there isnt much room for abuse there and it helps break up the game when there is little pvp. For the 1 v 1 bgs its personally very annoying..and this isnt just with my spiritmaster (although majority of it is) People join and then just leave because they can /inspect, /duel ...any commands to tell who you are. Not only that but When a spiritmaster summons his pet..it doesnt say fighter it says the persons name and well that also kinda gives it away >_>. Survival on siel is almost dead due to the fact that certain people ..not pointing fingers... will log in with friends kill everyone else then the one person will port out...Same with FFA you have pretty much an entire group of people on one map not hitting each other while they gank every one else. They are really nice ideas and personally dont know how I would fix the issues...because well players always find a way to abuse...but it would be pretty amazing if something could be done.

    - - - Updated - - -

    On the 1 v 1
    Perhaps for people who scroll out make them have a 10/15/30 min cooldown to reenter ...if at all possible...I'm assuming it can be done for people who dc/ just go to character selection? (or perhaps just make it to where they dont port out...make them wait the entire 5 mins) For the abusers they wont get the player they want every time and im sure a 15 min delay between would definitely help halt some of it. Another thing since people rarely join the 1 v 1 between 12-5pm perhaps change the 1 v 1 into a crucible type arena where ap is not lost ..that way they cant just abuse it when there is a low population... . .Another thing the IS map absolutely sucks for 1 v 1 and it should be removed.

    New reward ideas...I know I have a few people in my legion at least that would like crucible items but sadly no one enters anymore.
    Seeds of detection / Lamps
    Superior recovery pots/ serums
    lvl 65 gear augmentation
    Ancient coins
    Eternal Idians


    Also a bit confused as to why we get Crests when we cant do anything with them.

    The invisible chests in mix fight changed to give nice rewards such as full heal pots...attack speed/ cast speed / movement speed increase items (much like in crucible) only for people who have the solo buff...seeing as many like to group abuse inside.
     
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