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A spiritmaster`s main weapon

Discussion in 'Questions' started by Tuxon, Feb 28, 2016.

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  1. Tuxon

    Tuxon Getting there

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    I need to know what`s a spiritmaster`s main weapon , the Tome or the Orb.
    I want to trade EA Harp for SM weapon.
     
  2. Luff

    Luff - ᴛʜᴇ ғɪᴢᴢ - Staff Member Trainee

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    Usually most SM's have two weapons depending on the opponent they want to fight. It can be either Tome (for Higher Magical Accuracy for VS Magic Resist opponents , cleric/chanters, etc) and Orb for higher magic boost/magic attack for against any other kind of opponent. I personally use Orb as my main weapon and have a different gear set socketed with full ma/mb to balance out my MA to assist in not getting resist by magic resist enemies.

    Overall, you're going to want to go EA Orb so you hit harder overall, but it all depends on your manastone build what the outcome will be when you run into a magic resist opponent.
     
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  3. Daniel

    Daniel Håx

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    I recommend orb if ever your'e using a +20 gear.
     
  4. cocosul

    cocosul Guest

    orb/tome both are the same on stats, just orb got more mp/ tome can auto attack with 15 m range, which is useful if u know to play with, vs sins/rangers even while u are silenced. so u should have both as main and use em depending by your opponent.
     
  5. Tuxon

    Tuxon Getting there

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    One more question: attack speed or casting speed scrolls ?
     
  6. cocosul

    cocosul Guest

    cast scrolls/ attack weapon fuse.
     
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  7. Patatas

    Patatas o'ya

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    I'm using ORB in my SM
     
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  8. Luff

    Luff - ᴛʜᴇ ғɪᴢᴢ - Staff Member Trainee

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    False. They're not on the same stats.
    Tome: http://aiondatabase.net/us/item/100601404/
    Orb: http://aiondatabase.net/us/item/100501292/

    What stats are the same?
     
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  9. cocosul

    cocosul Guest

    u talking about few...mb/mac? that s nothing now when u got dual manastones....if u calculate that amount of mb/mac is not even 1% from total mb/mac so wont affect any thing. i play sorc from a while, 2k mana from orb is a lot helpfull, but for some1 who know to weave with tome, tome it s a diamond. mb/mac is easy to control with different sets build anyway.
     
    Last edited by a moderator: Feb 29, 2016
  10. Orzzzz

    Orzzzz o-o Forum Legend

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    On the stats side, Orb and Tome are both good enough for any situation, if you want max MA=Tome, max MB=Orb. Only a slim difference that is barely noticeable, not even considered a game changing factor.
    As cocosul mentioned the mana from Orb might be helpful for someone who feel like they need it. But compare to Tome, you give up the mana for a ranged basic attack which could be very useful against certain classes like sin/ranger/sm, you can weave to break their magic resisting skills.
    I personally prefer tome, the only reason I'm using the orb is because, I DONT FCKING HAVE ONE.:spiderman:
     
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  11. Qty

    Qty ⬛SPIRITMASTER⬛

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    It depends on you.. i use orb..
     
  12. Cycles

    Cycles War is PEACE

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    either way, it all depends on the manastones you will use.

    remember YOU are a SPIRITMASTER, YOU are not a sorcerer.

    SM stats is different from Sorcerer stats.

    problem with MB boost?
    you have this:
    candy MB boost + food MB boost + sympathetic mind/spirit empowerment

    problem with MA boost?
    you have this:
    candy MA boost + food MA boost + sympathetic mind/spirit empowerment + water spirit MA/MR buff

    and who told you SW is OP?
    when the gods gave you this? :

    ignite aether+magic implosion



    Ignite Aether VII
    [​IMG] +

    Magic Implosion VI
    [​IMG] +


    Aegis Breaker I
    [​IMG] +


    Infernal Blight II
    [​IMG] +


    Shackle of Vulnerability I
    [​IMG]


    SW fear resist?

    nahhhhh:

    get it from them:

    ignite aether+ erosion + magic implosion + aegis breaker + silence + shackle of vulnerability + chain of earth (y? sw will run away from u) + infernal pain+ fear and bam bam bam kaboom
     
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  13. Luff

    Luff - ᴛʜᴇ ғɪᴢᴢ - Staff Member Trainee

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    Hahahahahahahahaha xD Nice one ~
     
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  14. thegreat

    thegreat New Member

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    @Cycles You forgot the bodyguard :)
     
  15. Alexmaxx

    Alexmaxx My life my Problem

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    THe best error univerce lol.. check ur magic attack with orb and Tome the MA and MB is different lolllllllllllllllllll

    i recomend orb for normal class and Tome for classes with MR set
     
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  16. thegreat

    thegreat New Member

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    The orb has high magic attack and a high magic boost if socketed mb/ma full.
     
  17. Cycles

    Cycles War is PEACE

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    when no 1v1, Alhiz is online

    when 1v1 is on,

    alexmax go 1v1, clever SM,
     
  18. thegreat

    thegreat New Member

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    in 1vs1 people are scared of sm's players quit the arena then u already have free omega and ts and 50,000 AP.
    Easy gaming *thuglife.
     
  19. Cycles

    Cycles War is PEACE

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    very true. It's my play style.
     
  20. Stark

    Stark ᴘ ʀ ɪ ᴍ ᴇ ʀ ᴀ Forum Legend

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    Orb is just over all a better choice since we are playing in a server without stigma system. Fights last longer, you use more skills, you consume more MP and good Spirit Masters know how much 1k+ MP can do.
     
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