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Sorc is bugged to the point of nearly being unplayable | Sorc mega-thread.

Discussion in 'Resolved' started by Kounosuke, Apr 30, 2018.

  1. Kounosuke

    Kounosuke New Member

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    Bug Name:
    Sorc is bugged to the point of nearly being unplayable | Sorc mega-thread.
    Bug Description:
    Multiple bugs will be listed in this single thread alone in hopes of getting them all fixed at same time.

    Currently sorc has a bug in every skill, mostly due to accuracy formula being bugged. But some are genuine bugs that require fixing with some level of urgency.

    -------------------------

    Bug #1 - http://bdocodex.com/us/skill/2735/ - Shadow Ignition / Skill ID - 2735

    Shadow ignition currently double airsmashes, which has a 100% rate to bug a player through a wall. This bug is incredibly infuriating for all sorc players due to the enemy being knocked out of effective range, forcing us to use an extra cooldown to close the gap created, but majority of time the enemy has recovered and escaped by this time.

    Double airsmash with rabam - https://streamable.com/6s47e
    Double airsmash glitching through wall - https://streamable.com/0dehz

    Bug #2 - http://bdocodex.com/us/skill/171/ - Midnight Stinger / Skill ID - 171

    Midnight stinger currently heals enemies if the AP/DP cap is within a specific range, heal is most effective when attacker is 180-200ap and enemy is 260-300DP.

    Midnight stinger healing enemies - https://streamable.com/t3ihi

    Bug #3 - http://bdocodex.com/us/skill/1798/ - Blade of darkness / Skill ID - 1798

    Blade of darkness currently requires 0 Shards of darkness to summon, however if player is at 0 shards, the skill will not activate, however if the player has even a single shard, it will not consume any to summon. (Flow: Cry of darkness still requires shards to detonate blades of darkness. how ever the blades of darkness will not travel at all, but will detonate on spot.)

    Blade of darkness 0 shard issue- https://streamable.com/46nxy

    Bug #4 - http://bdocodex.com/us/skill/1802/ - Violation / Skill ID - 1802

    Violation will miss majority of spin hits, but chop will still hit with high accuracy, leaving the skill to do much lower damage than it should.

    Violation accuracy issue - https://streamable.com/375sp

    Bug #5 - http://bdocodex.com/us/skill/1793/ - Grim Reapers Judgement / Skill ID - 1793

    Grim Reapers judgement will either completely miss, do a little damage or hit every bit of damage for a large hit. This is likely due to the accuracy formula being bugged.

    Grim Reaper's Judgement Damage Issue - (LOW - https://streamable.com/hztm2 | HIGH - https://streamable.com/hbj0p | NONE - https://streamable.com/2bzvg )

    Bug #6 - http://bdocodex.com/us/skill/1052/ - Dream Of Doom / Skill ID - 1052

    Dream of doom suffers from the same issue as Grim Reaper's Judgement.

    DoD Damage test - (No damage - https://streamable.com/sk4v0 | Medium - https://streamable.com/8gqj7 | High - https://streamable.com/x3nhc )

    Bug #7 - Sorc Accuracy Issue (http://bdocodex.com/us/skill/2884/ - Absolute: Scattering shadow - Skill ID - 2884

    I am lead to believe sorc has lower accuracy than intended, as shown by the reliability of the skill shown in this clip.

    Sorc accuracy issue - https://streamable.com/hoya5

    Bug #8 - http://bdocodex.com/us/skill/1807/ - Cartian's Nightmare / Skill ID - 1807

    Cartian's nightmare is currently the weakest skill sorcs have due to the unreliable hitrate it has. Currently it misses around 80% of its hits.

    Cartians nightmare damage issue - https://streamable.com/c0z75
    How to reproduce/proof:
    All clips in this video were done with the same gear of 200ap with kutum against 260dp full boss.

    Reproducible by simply recreating the clips shown in this post.

    Note: Cuckwa has attempted using 2 PEN Red Coral Earrings to see if accuracy is an issue on this server, and His/Her results were just the same as the ones shown in this thread.

    https://gyazo.com/7213baa0d893e0fee4d6b377ce7f6e2a

    If anyone is aware of any more bugs, please link a streamable clip of them in the comments and i will add it to this post.
     
    loboram, Snowgoose, Burstahh and 11 others like this.
  2. Geo

    Geo New Member

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    +1
     
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  3. klaudis

    klaudis New Member

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    Good effort man, hopefully theyll fix at least some of them
     
  4. Kounosuke

    Kounosuke New Member

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    Yeah, this shit is unplayable with its current state, hopefully it'll be corrected soon lol
     
  5. Nylfii

    Nylfii New Member

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    ZEL New Member

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  7. REEEEEEEE

    REEEEEEEE New Member

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    Shadows New Member

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    voxelx New Member

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  10. n0tl0c

    n0tl0c New Member

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    1+

    The airsmash we have here is similar to the air smash that a gahaz elite does. Maybe all those really fart airsmashes are doubles that on retail doesnt happen. Make it airsmash apply a effect of immune to airsmash till you stand up.
     
  11. schylxr

    schylxr New Member

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  12. Aboxoftrolls

    Aboxoftrolls New Member

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    Awesome report, very well done. Honestly it's a shame that the mods never acknowledged this post. It even has their video proof that they want and these same bugs are still repeatable to this day on july 13th. I would like the mods to reconsider this post and investigate these problems/fix them.
     
  13. loboram

    loboram Respected Member Forum Legend

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    This is absolutely amazing, thanks so much for your effort.
    There is just one thing I simply have to add to the report; To Hit Formula is not working as intended at all on this server, none of the classes can hit the mobs without rolling a "Good" Hit. It is quite easily tested when you go to an area where the mobs should be hitable always but still not oneshotable and try to hit mobs with a character well above the level of the mobs making it nearly impossible to miss, then attack as many as you can and notice that you hit the mobs many times before they actually ARE hit and die. The EXACT same problem exists but on horseback it gets much worse, try mounting your horse and attacking mobs then you will see just how bad the To Hit Formula is working at the moment, your character is obviously hitting the mobs a TON of times but no hits are actually scored so in my humble opinion it is absoultely the To Hit Formula that is making things much worse than they should be, again it very much looks like ONLY the "Good" Hits are actually hitting.

    Oh one last thing, to all the people who added a "+1" ( :( ) to this post please read this server's rules and know that it is not allowed to make such posts, really all it requires from you is that you respect this server and community by reading and following the rules and guidelines they have made for all of us.
     

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