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Patch Notes [Update] 11/13/2026

Discussion in 'Patch Notes' started by Carl, Nov 13, 2026 at 9:23 AM.

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  1. Carl

    Carl Administrator Admin

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    PATCH NOTES
    November 13th 2026

    ​

    ► General & Core
    • Weather on the open-world maps now follows the original game's schedule.
    • Fixed several rare server errors that could disconnect players or stop changes to characters, items and legions from being saved.
    • Fixed several server vulnerabilities.
    • Improvements to player anti-hack detection.
    • Internal server optimizations and improvements.

    ► Quality of Life
    • You can now have up to 24 macros (was 12).

    ► Combat & Skills
    • Drain skills now heal you on the killing blow too. Before, the heal showed but was never given.
    • Roiling Hack (Gladiator) now heals 4 times in 5, as in retail.
    • A heal can no longer save a target from a lethal skill or attack that is already on its way: until it lands, the target can't act or be healed, as in retail.
      • Duels are not affected.
    • Fixed characters sometimes being stuck, unable to act, after a lethal attack that never landed.

    ► Windstreams & Flight
    • Gliding out of a flight area while flying now turns your flight into a glide.
    • Riding a windstream or a flight transporter no longer lands you when you pass into another zone.

    ► Items & Storage
    • A polished weapon bought back from a merchant or bought from a private store now keeps its polish after you log out.
    • Polish charges you use are now saved, so a polish no longer gets its charges back when you log in again.

    ► Shops
    • Fixed opening an NPC's buy-back window after selling many items at once, which could disconnect you.
      • If there are more items than the window can show, it shows as many as it can. Buy some back and open it again to see the rest.
    • Fixed buying an item back sometimes breaking the buy-back window.

    ► Looting
    • Fixed several cases of team loot getting stuck on "waiting to be distributed":
      • A roll now ends correctly when its time is up, even if someone never answers.
      • A corpse that disappears no longer blocks your team's other rolls.
      • Several members answering at the same moment, or right as a round ends, no longer jams the loot.
    • A roll or bid sent just as the timer runs out no longer counts on the next item, so you no longer pay for an item you never bid on.
    • Team loot bids now settle correctly: if the highest bidder can't pay, the item goes to the next highest bid that can, and the winning bid is shared with the team as usual.

    ► Housing
    • You can no longer place a house bid while you have a trade open.
    • If two players bid on the same house at the same moment, the outbid player now always gets their Kinah back by mail.
    • A bid placed just as an auction ends is correctly refused, and you keep your Kinah instead of losing it.
    • Fixed the Asmodian [Employment Contract] General Goods Merchants from the [Camping] and [Club] Sealed General Goods Merchant Contracts disappearing when you registered them in your house. They now place like the Elyos ones and sell Asmodian kisks and teleport scrolls.

    ► Quests
    • Quests with a Kinah fee now take it correctly. Opening the window again no longer takes the fee twice.

    ► Battlegrounds and Instances
    • The Zombies event is disabled and no longer starts at random with the Speed events. It's now a Gamez Halloween exclusive event.
    • RvR Battlegrounds: fixed players of the other race being able to join your league and see its commands.

    ► Boxes & Bundles
    • Fixed the .decompose command waiting longer than needed between boxes since the last update: it now opens the next box as soon as its cooldown ends.
    • The .decompose command now also shortens each box's cooldown, by the same amount it already shortens the box's opening time: 50% shorter with Premium.

    ► Website
    • An item card you see when hovering over an item now lists exactly their enchant and temper stats:
      • Weapons and Armour now show their enchantment stats.
      • Headgear and accessories now show their tempering data. (ex. PVP Physical Attack)
      • Plumes now show the random bonus it gained from tempering.
    ► Client Updates
    • Chat messages now show the time they were sent.
    • Type /ping to show or hide your ping to the game server in the top-left corner. It updates every 2 seconds, and you can drag it with the left mouse button.
    • You're no longer disconnected after 60 minutes without input, or 26 hours after logging in.
    • Increased the amount of buff and de-buff icons shown for you and a target
    • The character profile window shows attack, casting and movement speed with up to 3 decimals instead of 1.
    • Quest icons now show in front of the names of monsters you need for a quest step.
    • Logging in now goes straight to the character selection.
    • Items that asked you to type a word before destroying them (Black Cloud Merchant and rare items) now ask the usual yes-or-no question.
    • Fixed an issue where the game sometimes crashes when another player came into sight.
    • Improved the loading times of the client when starting up.
     
    Takuro, Sunless and Pixel like this.
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