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Official Insigina Position

Discussion in 'Old Threads' started by Alente, Nov 3, 2010.

?

Should insignias be left ENABLED for all players (Read the thread before voting -.-!)

  1. Leave them working for all.

    119 vote(s)
    50.0%
  2. Kill them with fire.

    119 vote(s)
    50.0%
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  1. Stacked

    Stacked The Original God Glad Forum Legend

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    no, why dont you make 10 more posts like this one because clearly I did not already know that.
     
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  2. Adieu

    Adieu Respected Member

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    Rifts in eltnen also weren't designed for 55s to come through zzz


    and classes weren't designed to have all their stigma skills unlocked .......


    and flight wasn't made to be used in most places like in gamez.....
     
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  3. Anonymous

    Anonymous Rainbow Title Forum Legend

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    I say leave em. TBH it levels the playing field a lot considering the massive zerging that is gamez.
    But make em stackable and able to hold more than one D:
     
  4. Prestige

    Prestige Well-Known Member

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    Unfortunately.. I aim to kill those without insigs first in big parties. Sigh lol
     
  5. Sheytane

    Sheytane Well-Known Member

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    just let it stay.
    There's no PVP in this server anyway, it's all ZvZ.. so let the people who tries to solo actually have a chance to escape
     
  6. Alaz

    Alaz Proficient

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    yea but wat about crystal they never think on crystal......
     
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  7. Kisra

    Kisra /人◕ ‿‿ ◕人\ Forum Legend

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    i think the number u can have in inventory should be 3 not just one ^_^

    ---------- Post added at 10:16 PM ---------- Previous post was at 10:15 PM ----------

    lolz too much

    ---------- Post added at 10:17 PM ---------- Previous post was at 10:16 PM ----------

    add to that ABG gears r like 2% in retail server have it not 60% or 80% ^_^

    ---------- Post added at 10:21 PM ---------- Previous post was at 10:17 PM ----------

    sorry but y u play ??^_^
     
  8. lafitness88

    lafitness88 I LOL at hackers

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    I like the idea for sure. However, Before introduce this cool feature, how about focusing to fix all classes, so they are in full potential in their dmg. For some classes at this moment this will be even a further blow.
     
  9. Asins

    Asins Expert

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    Templars / clerics ehh

    they will be kinda OP...

    but i still voted FOR, because 1st of all im a cleric (it's payback time!), 2nd i really like the idea of NOT being hited for 7k, 6k with full abg chain gear... no more 1hit kills, so the INSIGNIAS MUST STAY!

    Edited: And Insignias would be a good excuse for all the stigma skills avalable
     
    Last edited: Nov 3, 2010
  10. redevil71

    redevil71 Getting there

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    You mean armfusion really work now?????
     
  11. Minaki

    Minaki Minahime~

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    i would say: keep Insigna works, but have Glad/Tem/Cle nefted....
    I love what Alente said: Glads can kill Sors with two-shots, thats so damn true...
    Besides, some classes such as SMs, chanters... They also hard to have a chance to win in solo with Glads when they received 2-4 hits then KO...
     
  12. Mei

    Mei Banned

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    templars 100% block HELL YEAH!!! good luck in killing temps now xD
     
  13. Pacpro

    Pacpro Proficient

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    just keep it anyone can use it so fair game, and yes i am a glad but i dont use the insig i prefer hunting with friends rather than goin in alone agains 10 ppl =)
     
  14. magiceye

    magiceye Proficient

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    I vote for Alente rule:D.
     
  15. Musicah

    Musicah Well-Known Member

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    keep them off! lowbies dont know insignias and they are easy to kill with out them.. and i think they cant kill any with ins..

    its ok to have 50% block

    but its more ok to have a normal pvp

    zzzz

    why ask for insignias when we have a normal pvp

    those who wants insignias are agreeing to be insignias on because they are favored on it..

    think for those who dont know insignias

    normal pvp is better
     
  16. Mystearica

    Mystearica Proficient

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    I'm a sorc player... and an elyos one as I've posted before... so I don't have that quickness and stuff, but I am voting to take away the insignias. Reasons below:

    1: Sorcs were not meant to tank, nor should they ever think they can. -> goes on to many others that I will mark with a *

    2*: Sorcs are meant to kill targets as soon as they can and move on to the next, then use strategic approaches to do what they can to win.

    3*: Sorcs don't have skills to boost their speed, and only skills to lower the speed of enemies. 1 is instant cast with a 1 minute cooldown and another which is a 2-second cast with a 12 second cooldown, while the others depend on the sorc being hit.

    4*: Sorcs do not have enough MP to have to spend more than enough skills on one target. As you know, there are very few skills in game that recover MP and this is the most vital part of a fight, where if we run out of MP, we are dead.

    5: I understand that this game was not based on solo PvP, but in 2.0, many skills that were given made it possible for most classes to do fairly well. Anyone who takes a closer look can see that 2.0 was practically a patch to turn everyone into solo PvPers with exceptions as chanters of course.

    6: In group PvP, as a sorc, we run out of MP extremely fast. Once we do, we aren't much of a help, so the faster the fight ends, the better. Insignias make it much longer than needed and will ruin a lot of the group PvP for us.

    7: In a fight against a cleric who specs Magic Resist, we have a buff that only lasts 20 seconds with a 2 minute cooldown. If we do not manage to take down that cleric in those 20 seconds.... make that 8 actually, as the duration of our silence, we lose the fight. This game has a ton of magic resist gear, allowing up to at least 2.1k+ MR, but accuracy is very lacking in gear and can only go up to near 1.9 with the cost of a lot of HP and Boost, which limits us to very few options.

    ----

    In your test, a glad was able to kill a sorc in 2 hits, but that's why we have our buff called Illusion. A good sorc will never get hit by a glad if it is a 1v1 situation - call it class advantage. In a group though, a glad can be healed and a sorc can't use the same strategy to take them down. If the glad can snipe out the sorc, then it just means the rest of the group were not doing what they were supposed to, or the sorc was just being stupid.

    Insignias make it almost impossible for a sin and ranger to defeat a good sorc, which I should be glad about.... but I'm not because I like clean fights.

    Rangers, Sorcs, and Sins were made to burst down targets. Once our attacks are on cooldown, things get much much harder for us.

    ---

    I will add more reasons as I think of them. I also know it was a "sorc this, sorc that" kind of post, but it's the only class I've played and studied since open beta, so you'll have to live with it :p

    Sorry for the long read... but I enjoy PvP a lot, and this has ruined it for me for a while but I don't really like complaining and as you can see from my posts... I don't like to post a lot either. But when I saw this post... I just had to say something. I was really hoping it would be taken away soon.

    ---

    Not to sound like I'm QQing about everything but.... it's hard enough as it is playing a sorc... every update seems to just hurt us even more. People who say that sorcs are overpowered really need to try playing the class before making that judgement. Please reconsider this decision... we didn't need the insignias before, and we don't need them now... the only classes that really benefit are the ones who have healing abilities.
     
    Last edited: Nov 4, 2010
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  17. Ekzh

    Ekzh B E W I L D Forum Legend

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    I love this phrase <3
     
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  18. Stone

    Stone New Member

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    people say sorcs are OP because of high damage output...but those people who are not playing sorcs don't know the bad side of sorcs...sorcs can't do anything if their skills are on CD and the casting time of their skills are pain because they can be stumbled while casting...and that's the end for the sorcs
     
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  19. Xalamander

    Xalamander Well-Known Member

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    i was hoping someone would bring this up... stacking insignias in cube is good... better than paying a visit at the legion house after every while
     
  20. Stone

    Stone New Member

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    ok i'll reveal how to stack insigs! go buy a pet with a storage and put those insigs on the pet! you can carry many insigs if you do that.. insigs = fail
     
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