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Teleport and Ganking

Discussion in 'Old Threads' started by coldraije, Nov 17, 2010.

  1. coldraije

    coldraije New Member

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    I'm not sure if this is the right place or not, but it is a problem so i am going to assume it is. I recently came to this server from retail.This is my first private server, and im not sure how others are but i do really like this one so far i have only one problem, and i feel it needs to be addressed by the head GM, maybe the devs or possibly the server owner. I have noticed that everyone on asmodians side gets teleported back to their bind points. and when this happens a group of elyos are waiting in the western shard of latesron shortly after for everyone teleporting back through to go to the top floor quickly. I also noticed this only happens when that is the only teleport to the top we have. My only Assumption and I wont to point out this is just a suspicion I am not accusing anyone of anything as far as i know it could be a server issue that some elyos are exploiting but at first glance it looks like a GM that has an elyos character and probably a legion on that side. and is using the teleport function to get a good spawn camping location for elyos and they know we are going to be coming through cause its the only way up and he is teleporting us back to bind forcing asmodians to be killed before or screen loads which is cheap and unfair. Thank you i hope you can address this, even adding a simple spawn timer for 60 seconds where you cant be hurt after spawn would be awesome. you can even make it cancel when you attack someone so your not killing people without being hurt. thank you for you time.
     
  2. Sycth

    Sycth Banned Forum Legend

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    Hi Coldraije,

    Thanks for the report (Next time add some spaces ^^)

    I am sorry to hear that you have encountered this for the first time playing on a Private Server but you have joined us at a rough time, as of the last update many many many bugs have occured including this one where players are being teleported back to bind points randomly during gameplay.

    Until now i thought the bug only returned the user to safe palces but obviously not, there is a thread open about this bug and the other bugs encountered after the recent update, please see here;

    http://forum.gameznetwork.com/showthread.php?t=37328

    As for the Spawn Camping issue, this is ripe on this server (Both Siel and Lumiel) and although 'Spawn Camping' is legal and allowed, abusing the 'Spawn protection' bug is NOT and it is punishable.

    Please see here;

    http://forum.gameznetwork.com/showthread.php?t=37015

    Spawn Protection is actually implemented and once spawned, is supposed to protect the user from damage for 30 seconds (If they do not move) giving the player time to scroll out to a safe place but due to it being buggy enemy players can use attacks such as AoE attacks to kill you.

    Doing this is a jailable offense and if you can provide Screenshots and/or Videos/Chat Logs and report the incident in the 'Report' section of the forum then a GM can jail the offenders.

    I hope this helped
     
    Last edited: Nov 17, 2010
    1 person likes this.
  3. coldraije

    coldraije New Member

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    Very much so thank you.
     
  4. cutetanks

    cutetanks Death's Secretary ♥ Forum Legend

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    saddly its only done when ever gm's feel like it :)! not all the time.
     
  5. wndestiny

    wndestiny New Member

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    the returning to bind point..has alot to do wit the siege

    according to many and I have notice myself, its when a fort gets taken (whether its by the opponent or their own race (which by the way is bugged), the moment it dies, everyone gets bak to their bind point including those that weren't in the siege.

    before making assumption that its a doin of GM or whatnot, try to see the whole picture. This is what i saw, and we are all jus waitin for the fixes to be implemented.
     

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