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Chain Skill Trigger Rate

Discussion in 'Old Threads' started by evilset, Dec 8, 2010.

  1. matrix100

    matrix100 Getting there

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    i think not all skills have the 10% Chain Trigger Rate
     
  2. elshagan

    elshagan Expert

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    Aren't the Sorc chains all 100% anyway? <.< Oh, well bother most sorcs I see never use them anyway.
     
  3. Beastie

    Beastie Banned

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    I don't know as I never played retail. I just know that here its 100% for every class and every skill.
     
  4. Adieu

    Adieu Respected Member

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    Not all sorc chains are 100%, but changing the trigger rates to retail like only really hurts clerics, cause they wont have a 3k+damage skill ready on command lol
     
  5. Decrypter

    Decrypter Proficient Forum Legend

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    Just leave the Trigger Rates how they are now don't make the server a luck based server.Just imagine the complains,excuses about people saying oh your chain proc and mine didn't blah blah and so on 100% Trigger Rate should be fine.
     
  6. ~Andrew Krishtal~

    ~Andrew Krishtal~ New Member

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    Yes Sorcs have 100% chain trigger rate, cuz they don't have 3 chain skill. Mainly will suffer : Glads, Clers, Templars, Chanters.
     
  7. jankop

    jankop Expert

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    Yes i agree with you. game is absolutly unbalanced and not fair. Plz change triger
     
  8. Ekzh

    Ekzh B E W I L D Forum Legend

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  9. Don

    Don Banned

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    It doesn't do that anymore. It's supposed to, but its bugged -.- I still get hit by that one cool looking cleric skill from like 50m away
     
  10. RoyaleBK

    RoyaleBK Well-Known Member

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    why not make stigma system works. lmao!
     
  11. maskedbr

    maskedbr Legendary Member

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    1.2 retail cap...

    ---------- Post added at 11:11 AM ---------- Previous post was at 11:01 AM ----------

    skill will cancel if the target keep recivign demage while casting.. thats why concentration extist...

    ---------- Post added at 11:12 AM ---------- Previous post was at 11:11 AM ----------

    glads 1.4 with chanters buffs..

    sinx 0.8
     
  12. Ekzh

    Ekzh B E W I L D Forum Legend

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    I wasnt talking about cancel skill for recive dmg, i was talking about distance.
     
  13. maskedbr

    maskedbr Legendary Member

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    i know im not flaming u.. im just increasing xD
     
  14. cozolinofly

    cozolinofly Well-Known Member

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    let's hope you know what sarcasm is and you use it >>>
     
  15. jankop

    jankop Expert

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    some1 make vote for trigger rate because we need balance game
     
  16. Azumi

    Azumi Proficient

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    i hope glads and rangers got nerf alot
     
  17. Shianni

    Shianni Getting there

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    Tbh, I dont really mind if the trigger rate gets lowered cause I've played retail with it so long that I've adjusted to it.

    But since this is a PvP server, it should be abit higher but not too high, that people only need to spam one button and in doing so mow down half of an alliance group in 3 seconds. (Which reminds me, can you please fix the Alliance Tab, so we can make alliances for PvP, Thanks)

    Thats not what I'd call PvP.

    Would be good if you can find a balance for it. Maybe 45-50%?

    On the upside, if the trigger rate was lowered to 5-10% like retail. People would actually have to learn their classes and adjust to it in PvP. Which means you wont be spamming 1 button 24/7 and tbh PvP would be alot more interesting then cause you'll actually see the people that know their class and have fun fighting against people that dont just press 1 button to "win".

    Anyways just wanted to add something to it :)
     
    2 people like this.
  18. marchee

    marchee Banned

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    what he said
     
  19. Ekzh

    Ekzh B E W I L D Forum Legend

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    Btw is 50% reduction dmg going to back?
     

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