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Fear NOT FIXED!

Discussion in 'Old Threads' started by Crusher, Dec 10, 2010.

  1. Aegis

    Aegis Guest

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    MR doesnt impact duration O_O Never has.

    MR affects if it lands or not, its not a graded response its all or nothing.

    And fear shriek making enemys move is actually a major buff to spiritmasters o_o we can control where you move and how fast... a experianced SM will actually use it to aggrivate the shit out of another player D:
     
  2. Diavol GR

    Diavol GR Legendary Member

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    Nooooo you are wroooong here >.< Me as a sorc i sometimes slept someone for 9 seconds, other times for 6 seconds or even for 10 seconds. (tahts for retail) And always according to enemys Level and MR D;

    ---------- Post added at 03:47 AM ---------- Previous post was at 03:46 AM ----------


    But that way you can only focus kill on one enemy as others will be running away. Unless you jumpshot like crazy trying to control all of them but i find that impossible :p
     
  3. crimsonfang

    crimsonfang Well-Known Member

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    Woah.... That was mortal bane... walking peacefully and then smashed by a car........ what an Irony...

    [​IMG]
     
    1 person likes this.
  4. Aegis

    Aegis Guest

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    I never ever remember MR doing that o.o

    and in that sense isn't it better for the other players to be zipping off and take more tiem to get to you while you smash the sheat out of sum1 :O

    It is all down to coordination in the end and situation, every situation that would get thrown at me has me react in a totally different way to combat it.
     
  5. Noloty

    Noloty New Member

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    Woa u guys are gettign complicated here lol Mr influencing duration of cc was only a rumor on retail .. if it were true then the duration would be the same fixed value for each person but instead is random. and fear shriek skill only makes the enemies fear and run away from u.. if the enemy runs into mobs well gets agro but its not controllable for the sm . and for last here the timer is nerfed .. fear is suppose to last even for pvp its max time fear shriek up to 18 seconds....
    lol even on retail ppl wanted and still want fear removed .
     
  6. Chloe

    Chloe Expert

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    You sir are dreaming. MR or player level has never affected the duration of debuffs in retail. It was just speculation started after sorcs wondered why their sleep lasted for only 6-8 seconds during pvp instead of 20 seconds. CC skills like sleep or fear have random timers on them. It is not affected by MR.
     
  7. cobweb

    cobweb Expert

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    hehe i like also using my sm smtimes when theres a lot of asmos haha
     
  8. Smok3

    Smok3 Expert

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    lol how the fk can you say ... fear is working fine...u just stay stucked in one place thats the only problem.....

    Well THAT'S THE BIG PROBLEM... in fear ...the feared ppl should run away from caster...so if sm is noob and dont run the feared ppl into walls to keep them stuck ... he cant cast shit to kill cuz targets run away
     
  9. Joman008

    Joman008 Proficient

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    I hate SM too =.=
     

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