Loading...
  1. Dismiss Notice
  2. Dismiss Notice
  3. Dismiss Notice
  4. Dismiss Notice
  5. Dismiss Notice
  6. Dismiss Notice
  7. Dismiss Notice
  8. If this is your first visit, you may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

Bug report [02/01/2011]

Discussion in 'Old Threads' started by evilset, Jan 1, 2011.

  1. Euphy

    Euphy Well-Known Member

    Joined:
    Dec 13, 2010
    Messages:
    1,330
    Likes Received:
    353
    Trophy Points:
    0
    Location:
    Cage
    List updated. New bugs in color.

    1.) Abyss fortress NPCs are always attackable, even when your race captured it.
    This is the biggest problem, and you really shouldn't be able to attack your own Guardian General at all. I don't support this "re-capturing" nonsense, since players of a race should be defending their generals instead of attacking them. I know it makes it a lot harder to obtain medals that way but this worked fine during 1.9.

    2.) (similar issue) You can't use Abyss fortress NPCs.
    The fortress teleporters don't work aside from the ones at Primum/Teminon. The trader NPCs only allow you to sell things, and don't sell morph scrolls and etc. like they are supposed to. The soul healers don't work. All of this was fine during 1.9.

    3.) Aether Flight to Balaurea fortresses doesn't work.
    You can fly to and from the main towns, but fortress flight is bugged. It sometimes uses your flight time but doesn't let you fly (forcing a relog) and also disables skill use when flying until a relog.

    4.) The guards in Balaurea have almost no HP.
    All of the Defender NPCs meant to guard Balaurea can be killed in one hit. The Heroic guards in the main areas were fixed, but the Defenders have not been.

    5.) Crafting levels are buggy.
    The "expert" level should be between 400-499 but works only up to 449. Also, //givemissingskills sometimes exchanged different crafting levels (ex. Essencetapping and Aethertapping would switch, etc.)

    6.) Remove Shock is buggy.
    It doesn't work consistently, and you need to keep pressing the skill for it to work a lot of the time.

    7.) Dark Poeta bosses blast you off the map.
    The Spaller, Marabata, and Tahabata bosses randomly shoot any characters within 15m off the map (to the top-left corner). Also, with free-flight, you can fly directly to the Tahabata boss via flying above an invisible wall.

    8.) Duels are buggy.
    Damage-reflecting skills can kill people in duels. Also, when a player is killed, the winner gains DP.

    9.) (minor) Tahabata's Shield is sometimes untradeable.
    It's the only Tahabata drop that you can't trade, but some of the shields are tradeable. I have no idea why.

    10.) DP rates are very low or zero in a group.
    I get around 2k DP per kill solo but 0-200 while in a group with one other person.

    11.) The Elyos Holy Servants at Balaurea deal ridiculous damage and the Asmodian Holy Servants do close to none.
    The ones in Inggison do 6k per hit while the ones in Gelkmaros do almost no damage.

    12. When PVPing against a group, you are sometimes killed multiple times (with multiple AP gains/losses).
    I'm not totally sure how this works, but I've seen people getting up to 3 deaths in one kill. I think it might involve players being killed by 2+ other players nearly simultaneously (i.e. getting hit by 2 different people, both of which would've killed the player). However, the AP only goes to one player.
     
  2. jankop

    jankop Expert

    Joined:
    Jun 28, 2010
    Messages:
    869
    Likes Received:
    72
    Trophy Points:
    0
    It must be bug.
     
  3. raidonxxx

    raidonxxx Master member

    Joined:
    Aug 30, 2010
    Messages:
    244
    Likes Received:
    50
    Trophy Points:
    283
    Server:siel
    Bug:


    skill sm bug:
    -withering gloom
    -summoning alacrity 1
    -summon group 1
    -spirit subtitution
    -blessing of fire
    -spirit hypnosis
    -spirit wall of protection 1
    -summon water,fire,cyc...



    bosses the inggison bug:

    .damage bug
    .drop bug

    omega ,semantariux....



    beshmundir temple:
    boss bug
    no drop
    damage bug
    mobs bug
    entrace stormwings bug


    -entrace kromode trial -bug



    -entrace chantra dredgion bug


    -coliseum the sactum bug


    fix important things
     
    Last edited: Jan 5, 2011
  4. lafitness88

    lafitness88 I LOL at hackers

    Joined:
    Aug 17, 2010
    Messages:
    936
    Likes Received:
    831
    Trophy Points:
    348
    Location:
    United States Of America
    Server: Siel
    Bug Details/Description:

    Yes, fear is resistable Vil, sorry, but most sm are stacking magic accuracy now.

    SM Skill still not working, pet buffs (armor spirit, spirit wrath position, spirit armor), Energies are not doing proper damage for version and over all damage, spirit of wall protection, withering gloom, spirit absorbtion and last thing not really big deal summoning group memebers.

    Sorc skill- Ice sheet not working and flaming meteor still not damaging targets, Boon of strength is not giving the Magic accuracy in description just the Magic boost.

    Ranger skill - Call of condor.

    Ghost mage cloth 001 still remodable to items.
     
    Last edited: Jan 9, 2011
  5. Everett

    Everett Proficient

    Joined:
    Dec 27, 2010
    Messages:
    119
    Likes Received:
    12
    Trophy Points:
    0
    1st of all assassins magic accuracy counts from BOTH hands
    2 sorc blind leap doesnt drop enemy target
    3 sorc time & space jump doesnt drop enemy target
    4 sorc frost doesnt slow down (as many other skills) flight speed
    5 ranger silence phys att with MAGIC effect that must count as thru MR (or i'm unlucky)
    6 many runes from sins r MAGICAL not phys skills -> calc thru MR
     
    1 person likes this.
  6. jankop

    jankop Expert

    Joined:
    Jun 28, 2010
    Messages:
    869
    Likes Received:
    72
    Trophy Points:
    0
    2 sorc blind leap doesnt drop enemy target - its not true i always lost target when sorc jump back
     
  7. Diavol GR

    Diavol GR Legendary Member

    Joined:
    Jun 24, 2010
    Messages:
    2,073
    Likes Received:
    590
    Trophy Points:
    0
    Server Siel

    Sorcerer:
    Blind Leap Totally Bugged : The Currect Blind Leap situation Gets you bugged if the landscape that you teleport Is Too high and you fall under it. It doest remove target from enemy and it teleports you 2 meters up in the air So you lose time falling down and that time is critical


    How blind leap SHOULD be: Teleports you 15 meters Behind (On ground not on air) And all enemies lose target of you (sooo important) And all altered states about your movement like Root / Ankle snare / Slow / TEmplars Inescapable hudgement slow Or Arrows that slow you All these effects are removed the moment you activate the skill.





    -------------------------------------






    At this moment Ankle snare / Root / Silence Arrow / Spiritmasters Remove Buffs / Templars Pull (Doom lure / Inescapable Judgement) rangers Slow arrows or generally slow down Have a much higher Magic accuracy which shouldnt happen.
     
    Last edited: Jan 6, 2011
  8. ikike

    ikike Jai guru deva om

    Joined:
    Aug 9, 2010
    Messages:
    262
    Likes Received:
    121
    Trophy Points:
    0
    Location:
    Location :)
    Templar, Inescapable Judgement too, and the slow down movement doesnt work flying.
     
    1 person likes this.
  9. iloveoov

    iloveoov Proficient

    Joined:
    Jul 2, 2010
    Messages:
    187
    Likes Received:
    23
    Trophy Points:
    0
    Seizure arrow not working properly, Drain 50 % hp and hp 50 % mana, doesn't work.

    Call condor doesn't work.
     
  10. Chloe

    Chloe Expert

    Joined:
    May 17, 2010
    Messages:
    536
    Likes Received:
    236
    Trophy Points:
    0
    Server: GamezAion; Siel

    Templar:


    1. Barricade of Steel randomly turns off. No jumping or anything. It just suddenly turns itself off.

    Spiritmaster:

    1. Cyclone Servant (Infact all Energies) not doing proper damage values and only applying damage on cloth classes.
    2. Wind Spirit (Best attack spirit) doing only 64-200 damage on anuhart rangers with no buffs. No one seems to notice how spirits have lesser damage now.
    3. Spirits have 0 Magic Accuracy. Spirit skills will not land on enemies having normal Magic Resist.
    4. Spirit HP on the spirit bar is not updated properly. The HP bar on top of the spirit is updated properly however.


    All classes:

    1. Remove Shock: when Remove shock pops up and you get stunned again, it becomes unavailable. It should pop everytime you are stunned unless it is on cooldown. Also it should prevent you from getting stunned/knocked-back/knocked-down again while Remove Shock buff is on.
     
    Last edited: Jan 6, 2011
  11. TheHelper

    TheHelper Proficient

    Joined:
    Jan 1, 2011
    Messages:
    100
    Likes Received:
    10
    Trophy Points:
    0
    I bet after a more few days Evilset will come here and say something like:

    "nah... wont fix this but i will change autolearing skills and stigma system"
     
  12. Tousen

    Tousen 私はアメリカーノを話すこと Forum Legend

    Joined:
    Sep 19, 2010
    Messages:
    2,910
    Likes Received:
    831
    Trophy Points:
    0
    Location:
    Tera-Europe
    Server: Gamezaion,Lumiel
    Bug Details/Description: Almost all the mobs doesn't drop kinah, and if they drop its 10x lower.
     
  13. jankop

    jankop Expert

    Joined:
    Jun 28, 2010
    Messages:
    869
    Likes Received:
    72
    Trophy Points:
    0
    With skills be more specific. Give us more details.
     
  14. skindred

    skindred Expert

    Joined:
    Oct 14, 2010
    Messages:
    934
    Likes Received:
    137
    Trophy Points:
    263
    Sorry. But who exactly are you? I don't know where to put you. Are you a dev? I don't think so. You should have a title then. Then why are you all over this thread?
     
    1 person likes this.
  15. jankop

    jankop Expert

    Joined:
    Jun 28, 2010
    Messages:
    869
    Likes Received:
    72
    Trophy Points:
    0
    How can dev know where is bug? Find problem will be more easy when you give some details where is problem.And dont be angry on me i am just want help
     
  16. skindred

    skindred Expert

    Joined:
    Oct 14, 2010
    Messages:
    934
    Likes Received:
    137
    Trophy Points:
    263
    I never told you that I'm angry at you^^. I'm just curious. This is how people are :p.
     
    1 person likes this.
  17. jankop

    jankop Expert

    Joined:
    Jun 28, 2010
    Messages:
    869
    Likes Received:
    72
    Trophy Points:
    0
    SO if you can be so nice and put more details about it whats wrong with skills. what they do and what they should to do.Thx for answer
     
  18. skindred

    skindred Expert

    Joined:
    Oct 14, 2010
    Messages:
    934
    Likes Received:
    137
    Trophy Points:
    263
    I wasn't the one who had problem with the skills. Although there are some differences from the retail but they are already working on those.
     
  19. ikike

    ikike Jai guru deva om

    Joined:
    Aug 9, 2010
    Messages:
    262
    Likes Received:
    121
    Trophy Points:
    0
    Location:
    Location :)
    Siel Server

    Steel Rake Entrance. (instance)
    Simply doesnt work, i alredy do the prerequisite quest to can enter, and still cant enter.
     
  20. Marlonx

    Marlonx Expert

    Joined:
    Sep 14, 2010
    Messages:
    941
    Likes Received:
    96
    Trophy Points:
    0
    Why you want to enter? You didn't have to do the advanced stigma's quest :3
     

Share This Page