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[Update] 20/1/2011

Discussion in 'Old Threads' started by Carl, Jan 20, 2011.

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  1. Carl

    Carl Administrator Admin

    Joined:
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    Code:
    - Slight change to dot damage.
    - Added Portal Beshmundir Temple.
    - Fortress guards fixed
    - Kromede's Trial Fixed.
    - Added title id on guards.
    - Updated few guards that are attackable by same race.
    - Fixed Acquittal I (recover 20% of max hp). Note: 3000 DP bug is associated with client side.
    - Added push back effect, aka stagger, to Beast Swipe.
    - Fixed a few guards in Abyss Core to be non-attackable.
    - Using Buffs in Hide II implemented.
    - Added Caster can move with Binding word/Stamina Restoration.
    - Create new ActionObserver for hide.
    - SM_ABYSS_RANKING_PLAYERS - Nullpointerexception fix
    - Initial work on group member summon.
    - Assassin Hide Buff fix.
    - Log trace: provide reasonable details for each exception thrown.
    - Acquittal I DP usage from 3000 -> 2000. 
    - Added push back effect on Assassin's beast swipe.
    - Fear effect gets random duration. Report any missing random effect on Forums.
    - Fixed resist on Gain Mana.
    - Magic Recovery I-IV casting time has been reduced from 3 to 1 second.
    - Hide type skills' speed modifiers fix (affect fly speed now).
    - Fixed Servant healing even if caster is out of range.
    - Armor Spirit I: use "ACCURACY" instead of "PHYSICAL_ACCURACY" 
    - Added back Silentera entrance in Gelkmaros
    
     
    Kisra, Euphy, reycats and 51 others like this.
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