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Summons and their skills (can be resisted/evaded)?

Discussion in 'Old Threads' started by unknowngst, Jan 29, 2011.

  1. unknowngst

    unknowngst Getting there

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    As titled, I am wondering about the summons and their skills: can it be evaded/resisted, or sure-hit?

    Example,
    Cleric's [Summon Noble Energy], can it's attack be evaded/resisted? Or is it sure-hit no matter how high your evasion/MR is?

    All those spirits of Spirit Master, and the skill which uses the summon to perform: can they be evaded/resisted? or is it sure-hit no matter how high your evasion/MR is?
     
  2. Kisra

    Kisra /人◕ ‿‿ ◕人\ Forum Legend

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    almost its sure hit but when there is high MR the attack will be resisted and if its not resisted the hit will be little bit low
     
  3. Melforce

    Melforce Sneaky Lil Shit Forum Legend

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    I dont know about SM but for Clerics

    The Noble Energy always summons,you can resist the laser fired out by the Noble Energy if your MR is high enough though
     
  4. Saoi

    Saoi Proficient

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    You can resist SM skills with High MR(above 2.2k) if u can~
     
  5. unknowngst

    unknowngst Getting there

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    Hmm...but how often does it get resisted?

    I mean, does the summon comes with its own fixed MAcc? Or the summon's MAcc follows the summoner's MAcc?
    Like, if Cleric A with MAcc 2000; Cleric B with MAcc 1500: does it mean that Cleric's A Noble Energy will hit better than Cleric B's?
    (Same question for Spirit Master's summon)
     
  6. Chloe

    Chloe Expert

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    Spiritmaster summons atm have 0 base magic accuracy and only has 1k magic accuracy when buffed so spiritmaster summons are no longer considered as a threat during pvp. Spiritmaster summons are completely useless at the moment other than the usual benefits of Spirit Sub and even that is crippled due to wrong spirit stats.
     
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  7. unknowngst

    unknowngst Getting there

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    In retail, does the summon follows summoner's MAcc? (I am hoping in the future it will become competitive...otherwise I'll just forget about it totally).

    How about cleric's summon noble energy?


    Oh BTW, I am assuming this is correct:
    Example, Gladiator has skills which stun/stumble enemy. As long as the glad hits (means enemy did not evaded the physical attack), then the debuff (stun/stumble) will apply, no matter how high the enemy's MR is.
    Correct?

    I mean, as long as your skill landed, then the debuffs (stun/stumble/sleep/etc) will surely happen on enemy. Right?
     

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