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Best 11 Stigma skills what Chanter need to have!

Discussion in 'Old Threads' started by FTornado, Jan 29, 2011.

  1. FTornado

    FTornado New Member

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    THIS IS JUST FOR CHANTERS


    Ok here is 11 stigmas what I think PVP Chanter need to have :
    Idk is this is best but perhaps I inspire somebody to make it better.
    I link skills whit skills in real aion wikipedia but In gamez aion all this skills are little stronger
    ch - Chanter

    Attack stigmas:

    -Splash Swing III -> Because ch have big parry and this is really useful ,one of heaviest ch deamage.

    -Mountain Crash I-> Strongest ch attack and it is range so if somebody with low hp want run this will hit him hardly

    -Disorienting Blow II - > Its not good but you will Stumble enemy and then you can use Seismic Crash I (skill book),you can stumble and with Pentancle Shock III(skill book) but how much I remember this power almost never activates co you can not count on it.

    -Numbing Blow I -> It decreasing enemy attack speed and casting time for 50% and because I think its most useful against other Priest and Socerers but I more prefer instead Numing Blow you take this Soul Crash II because its little higher damage and its put enemy in stunned position. I know Soul Crash II you can cast only when enemy is stun but during battle press Inescapable Judgment II (skill book)because this skill cast immediately and it stun enemy,and then Soul Crash II,enemy will be stunned again.But Numbling blow is also ok,take stigma what you think is better.


    I think you dont need more attack,it will be enough when you mix them with basic skills you have.

    Defence stigmas:
    ((use this only when you have low hp (and that will give you time to heal up yourself)because cooldown is really big))

    -Elemental Screen I -> its give amazing magic and phisical def and its duration is 30 s

    -Divine Curtain I -> its giving nice protection and it heal a bit, its duration is just 15 s but thats enough to heal up yourself if you have low hp

    And whit that 2 stigmas "protection" you alredy have 1 basic protection what is good too and use it like this ones,when you have low hp
    Protective Ward VI is shit and dont buy this.


    Healing Stigmas:(During battle use this skills,dont w8 that your hp come to low,but when it come there are "def" skills what I just wrote, Best time to use this skills is after u stun enemy(example :after Soul Crush II) or something like this

    -Healing Burst II (this heal target,but you dont want heal your enemy so you need to fast click on yourself and then use,its hard but you need practice) and its amazing healing spell and cool down is fast

    -Stamina Restoration IV (little bigger cool down time but you will need it.)

    - Recovery Spell II - you will need this too, heals 800 every 2 sec for 6 sec (2400) and cool down is fast but like with Healing Burst it heal target,you need practice ) (In duels, when I cast Healing Burst II I immediately after that cast this Recovery Spell)

    - Magic Recovery IV - this "heal" you MP. ch need healing itself too much and battles can take really long so you will need this because you will go out of MP.

    This is all stigmas for heals what you need to use,of course dont forget your basic healing skill Healing Light V it can be useful too,it heals about 1000 hp,its not so good like this stigmas healing skills but Healing Light consume less mp and that can help ypu when you are low with mp.

    Other
    Stigma: (There is place only for one more stigma skill)
    I think this last everyone need to choose for himself.
    You can take one more Attack stigma(but I think its not so good idea)
    -II- one more Healing stigma (ya that is probably good idea, but I think its unnecessary-these stigmas what I wrote on Healing stigmas
    have best hp restore and 2 of them have cooldown time just 10 s so you wont need one more healing stigma)
    Maybe will be most useful one of baff stigmas(Best for me are Blessing of Stone I,Blessing of Wind IV ,but because this is not so important
    you can take Rage Spell I -> its first stigma you can have,you will look better and stronger when you cast this buff.
    Dont take Enhancement Mantra I because you already have big stun resist.

    THIS IS IMPORTANT:
    -And whit strongest attack stigma skill you have, you wont have so big attack,and you will need to heal yourself a lot during the battle.
    That mean that you NEED to put on all your armor Manastones what give you Crit Strike,when you hit enemy whit crit strike he will be really hurt.And that will cover chanters relatively weak damage.


    If somebody have better 11 stigma formation for Chanter just let us know.
     
    Last edited: Jan 30, 2011
    6 people like this.
  2. Kisra

    Kisra /人◕ ‿‿ ◕人\ Forum Legend

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    thanks for this,, alot of guys need it
     
  3. NoNaYo

    NoNaYo Banned

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    Good Work :)
     
  4. _n0boDy

    _n0boDy Proficient

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    Nice guide but i think i can make something better than that.
    The chanter is made to fight (and buff, but it isnt good idea to buff only so you need to fight. Dont worry that you cant heal. That is for the cleric.)
    Im and asmo so there would be a difference in the names of the skills.

    The stigmas that i think they are best for chanter is:

    Normal stigma:

    Rage spell I ( you dont need it but you cant build a stigma tree without it :X)
    Binding word I ( thats one of the Chanter's most useful skills and its in your stigma tree)
    Splash wing II ( when you parry an attack this skill can be used. You have to use that stigma because its in your tree and it is one of the chanter's most powerful skills)
    Soul Crush II ( this one can be used if your target is stunned. It has nice damage and its very useful.)
    Curtain of Aether I (this is one of your most powerful shields.)
    Hit Mantra I (very useful for every class you have in your group. It increaces Crit strike, Crit spell, Strike Resist and Spell Resist by 50)

    Greater Stigma:


    Stamina Restoration IV (its the best you can do after a healing potion when you have low HP)
    Blessing of Wind (i really dont think that is useful. You will inflict additional 228 dmg that isnt much but its part of the stigma tree.)
    Mountain Crash II (its the chanter's most powerfull skill and it has 25m attack range. Part of your stigma tree)
    Disorienting Blow II (useful if you are trying to stunlock your enemy. It is a stumble so after that you can use Seismic Crash or Resorance Haze that can inflict much dmg.)
    Numbing Blow I (it doesnt inflict much damage to your target but it decreases attack speed and increases cast time by 50 %. Very useful against cleric,sorcerer and spiritmaster)

    [​IMG]

    About manastones:
    Put Crit strike manastones to your weapon (it will be better if it is staff) and a Silence Godstone (you have Binding Word and Stilling Word so you can use them to bind your enemy).
    Put Magic Resist or Parry to your set (i recommend magic resist).

    Remember:

    The chanter is the best for normal attacks (if you use staff you will attack once a second and if you Crit you will stumble your enemy.)
    Always use Hit Mantra I.
    If you are fighting against chanter, cleric, assassin or ranger you have to use Enchancement Mantra I. (you may resist their stuns)
    Buff yourself every 30 mins.


    Thats all.

    Press the "Thanks" button if i was helpful. =]
     
    Last edited: Feb 2, 2011
    3 people like this.

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