Loading...
  1. If this is your first visit, you may have to register before you can post: click the register link above to proceed. To start viewing messages, select the forum that you want to visit from the selection below.

New WAR SYSTEM

Discussion in 'Old Threads' started by SoulChain, Jul 25, 2010.

  1. SoulChain

    SoulChain New Member

    Joined:
    Jun 1, 2010
    Messages:
    19
    Likes Received:
    0
    Trophy Points:
    0
    :unsure:Sir Gm ....is there any official war in GamezAIon ???:sick: , same like war in RF ONLINE ......

    it should be great war if there is war like that ...ASMO and ELYOS ...all of player will go for war with command from their RACE LEADER within the RL COUNCIL....:w00t:

    if there is Official war on AION ...can you make estimated countdown war time at main web of Gamez Aion:love:
    :wink: in RF ONLINE they war Race VS Race 3 times a day ...
    every race have they own CONTROL PANEL , its like a small tower.
    if the other race destroy our the CONTROL PANEL than they will win the war ...

    we have to defend our CONTROL PANEL to avoid failed in war..:wink:

    thats it ....

    sorry for my bad english.
    :sad: pvp sometimes bored me a lot ...i wonder if there is official war of GamezAion , same war like in RF ONLINE ...:wink:

    than the game will ROCKZ..:w00t:
     
  2. JazzCard

    JazzCard Retired Head Game Master

    Joined:
    Apr 25, 2010
    Messages:
    451
    Likes Received:
    134
    Trophy Points:
    0
    Location:
    United States
    There are similar things. The most key thing are GM hosted events, which some function as big wars between factions.

    The other is the in game feature of forts and artifacts. The control of forts usually fluctuate store prices, which usually impact the economy of factions. Artifacts also give whole factions buffs that improve certain stats...and of course for these reasons it is why it attracts many crowds to control them.

    Unfortunately, the fort system isn't working, but it will eventually :sideways:
     
  3. SoulChain

    SoulChain New Member

    Joined:
    Jun 1, 2010
    Messages:
    19
    Likes Received:
    0
    Trophy Points:
    0
    :love::love::whistling::whistling: this is what i'm talking about ...i need it we need it ...i dream it we dream it......you rockz GM ....:w00t::w00t::w00t:
     
  4. Radeonx

    Radeonx New Member

    Joined:
    Jul 24, 2010
    Messages:
    10
    Likes Received:
    0
    Trophy Points:
    0
    wow.... cant wait for the game to be like what soulchain has dreamed ^^..
    BTW Gm, can u explain further about the feature of forts and artifacts??? i dont quite understand it.
     
  5. For§aken

    For§aken Banned

    Joined:
    Jun 21, 2010
    Messages:
    331
    Likes Received:
    148
    Trophy Points:
    0
    Dude you overused smileys lol
     
  6. Nutzu

    Nutzu Banned

    Joined:
    Jul 16, 2010
    Messages:
    528
    Likes Received:
    17
    Trophy Points:
    0
    Location:
    Hizamazuku anata no kami shinde mae ni
    what's ur point?
     
  7. Tuttles

    Tuttles Well-Known Member

    Joined:
    Jun 24, 2010
    Messages:
    1,115
    Likes Received:
    85
    Trophy Points:
    0
    Location:
    Core, Hunting Elyos
    why bold everything? XD
     
  8. Bowman

    Bowman Proficient

    Joined:
    Jun 21, 2010
    Messages:
    172
    Likes Received:
    4
    Trophy Points:
    0
    Location:
    Saint Petersburg
    Hope so :love:
     
  9. kathiki

    kathiki Proficient

    Joined:
    Jul 16, 2010
    Messages:
    129
    Likes Received:
    4
    Trophy Points:
    0
    fortress system is not working now but the fortress is being owned......


    Ownage should be removed for now, and be given back when system is properly working................

    unless of course fortress functions like morphing and dungeons are also inoperable
     
  10. razorzerox

    razorzerox New Member

    Joined:
    Jul 15, 2010
    Messages:
    39
    Likes Received:
    5
    Trophy Points:
    0
    Not to derail the thread but Fortresses working will hugely impact the gameplay. Players will be more spread out in the Abyss instead of rifting all the time and think of all the mass battles like on retail and you don't even need to bother a GM for a special event to accomplish that ... That would be awesome.

    *pheeewww* *off to grab me a cookie*
     

Share This Page